Cosmo Clock 21
Banned
Post-credits sequence was great.
I really cannot get enough of these new tracks, especially The Dreams We Left Behind.I'm love that we got three new tracks this update! I'm especially loving the Bath of Tefnut theme from the Beta.
http://www.youtube.com/watch?v=tBpwoZxlEyM
I really cannot get enough of these new tracks, especially The Dreams We Left Behind.
Yamane
Haha, it's amazing that Fukua even has a story mode. You guys are great.
I really cannot get enough of these new tracks, especially The Dreams We Left Behind.
Yamane
Well damn, go ahead Mr. Diamante!Dreams We Left Behind is actually by Vincent Diamante, not Yamane.
He's our audio guy, composer of Flower, etc.
Well damn, go ahead Mr. Diamante!
You don't even need her to block cr.HK, just weep doing the command grab on wake up and she can do absolutely nothing about it.
j.HK to j.MK? I think there's something I'm not getting. Is there a video of this?Woof, I don't know about that Fuuka: J.HK,JMK, land, J.HK, J.MK, land, J.HK, J.MK --> Whatever the hell you want that does about 40% damage on it's own as a startup. That mess is kinda nuts.
Yo, did Fukua's delayed comand grab always have armor? Clearly I haven't been getting enough work done in the lab.
j.HK to j.MK? I think there's something I'm not getting. Is there a video of this?
Yo, did Fukua's delayed comand grab always have armor? Clearly I haven't been getting enough work done in the lab.
j.HK to j.MK? I think there's something I'm not getting. Is there a video of this?
That's what I was thinking, so I got stuff worked out from that.It's jHK jHP not jMK
It's jHK jHP not jMK
This was one of the most funny things I saw in Skullgirls
So let's talk about lobbies.
Does anyone know the reason why, after a while, lobbies will just fail and kick out half of the room while two people play, and then upon re-entering the lobby, will act normally until it's time to pair people up again, where it subsequently kicks half of the room out again?
Because it happens all the time on PC and it sucks.
I'll pass this on to Mike.
I know that we've still got some bugs in lobbies left, and guessing this is one of them.
Unfortunately, the contractor that programmed the lobbies isn't available any more. He's willing to provide support, but that's different than having him actually work on it / fix it.
SG is being streamed right now on EighySixed if anyone wants to watch it.
http://www.twitch.tv/eightysixed
lol this is the team I use, in the exact same order lolSo, how does a Fukua/Squiggly/Fillia team sound to you guys? I'm really liking Fukua and trying to make her part of the team.
Fukua patch now available for the 360 version!
So, how does a Fukua/Squiggly/Fillia team sound to you guys? I'm really liking Fukua and trying to make her part of the team.
Dreams We Left Behind is actually by Vincent Diamante, not Yamane.
He's our audio guy, composer of Flower, etc.
I actually assumed Diamante had moved on from Skullgirls. I'm happy to hear he's still doing stuff for the project.
For real, the recent tracks have all been excellent. So glad this project has done well.
GGs Beats, that was pretty fun and it helped me derust some. I swear to god, we'll always be mirror matches won't we? We both decide to go for a third, a chance to differentiate ourselves, and we both go for Fukua :v
Speaking of Fukua, jfc how many times did I drop that cHP xx qcbLK? Also, I'd say that the two of us kinda need to work on our Fukua neutral and conversions.
I really need to stop confusing Fukua combos for Fillia combos lol