Vire said:It's really no excuse considering how Gears of War and Arkham City look on the same exact hardware.
The lighting here is terrible.
Uhm, considering the game world in Skyrim is astronomical in size compared to the tiny corridors in Gears of Wars it's actually quite embarassing for Epic that Bethesda manage to do things this good on the same hardware.Vire said:It's really no excuse considering how Gears of War and Arkham City look on the same exact hardware.
The lighting here is terrible.
Horsemama1956 said:I'm looking at that and nothing has changed with Bathesda. Characters and objects are constantly falling through the floor/walls/trees. The weapon goes through the hands of the main character.
They need to hire some people that can spot that shit because they apparently can't see things constantly going through other objects.
It's hard to judge how the game looks with such low quality video. It might FLOW nicely as a complete package, but I'm not really seeing great graphics.
Are you kidding me? No one is expecting an open world game to look like Gears obviously, but just because it's a "corridor" shooter doesn't make Gears 3 any less of a visual milestone.Fredrik said:Uhm, considering the game world in Skyrim is astronomical in size compared to the tiny corridors in Gears of Wars it's actually quite embarassing for Epic that Bethesda manage to do things this good on the same hardware.
Kolgar said:I am glad to have started playing video games in the 1970s.
These shots look ultra-frakking GODLY to me.
ironcreed said:They also still have a few months of work to do on the game. It is not like we are looking at screens of the finished product here. Besides, the screens simply do not do the gameplay footage justice. I can scrounge up bad screens for even the best looking finished games.
Fredrik said:Uhm, considering the game world in Skyrim is astronomical in size compared to the tiny corridors in Gears of Wars it's actually quite embarassing for Epic that Bethesda manage to do things this good on the same hardware.
Fallout-NL said:This far along you rarely see any of the major changes you're implying. Also these aren't bad screens scrounged up by you, but supposedly awesome looking ones carefully selected by the PR department.
bengraven said:I don't give a shit how it looks. Sure it's not technically beautiful, but it's beautifully designed.
It's a free-roaming Elder Scrolls game set in a Nordic environment. My money was already on their doorstep the second it was announced.
kiunchbb said:Don't tell me those are PC screenshots please.
It looks like a big step up from Oblivion in terms of animation, but it's still pretty awkward. The most jarring omission is any kind of reaction animation to being killed. Everything just becomes an insta-ragdoll. The person getting shot by the bow in the cave for instance. Nobody dies like that. And the guy getting picked up and dropped by the dragon at the end... he's just an instant ragdoll from the second he's touched. No struggle or flailing of arms. Looks ridiculous.Blue Ninja said:
There are already shadows.Shepard said:Maybe they'll add shadows later in development.
Pazuzu9 said:There are already shadows.
Blue Ninja said:I think some of us may not have seen this yet.
EDIT: Wait, so there's three Skyrim threads now? Gods, save us.
Lol no, 16 seconds in, the wolf that attacks you clearly has a shadow.loganclaws said:Watch the trailer. All monsters and NPCs are missing shadows, same for lack of environmental shadows.
Cday said:Maybe Bethesda should make Skyrim a corridor shooter so people won't freak out when an open world game made for 6 year old hardware doesn't set any graphical benchmarks.
Plenty of other huge open world games look far better than this. A huge world is no excuse for your game looking kinda assy. They are running around with all the other mega expensive AAA console games these days, so if you do not have the budget or resources to keep up a high level of consistency then you need to scale down your project. Otherwise you are fair game for graphics comparisons to all the corridor shooters out there.Gillian Seed said:LOLZ Easily up there with Uncharted 3 and God Of War 3 for best console graphics! These trolls forget how large this world is compared to a game like the Witcher 2.
Ceebs said:Plenty of other huge open world games look far better than this. A huge world is no excuse for your game looking kinda assy. They are running around with all the other mega expensive AAA console games these days, so if you do not have the budget or resources to keep up a high level of consistency then you need to scale down your project. Otherwise you are fair game for graphics comparisons to all the corridor shooters out there.
Ceebs said:Plenty of other huge open world games look far better than this. A huge world is no excuse for your game looking kinda assy. They are running around with all the other mega expensive AAA console games these days, so if you do not have the budget or resources to keep up a high level of consistency then you need to scale down your project. Otherwise you are fair game for graphics comparisons to all the corridor shooters out there.
They are already doing that. See: levitation.Cday said:Gameplay concessions for the sake of slightly better graphics?