Ahhh okay, well then that explains a lot! In my search, I did see a memory cartridge listed as FTC2 for $350, but I thought it was some sort of overpriced reproduction. I knew the other games in the series were tied to Satellaview, and were thus unplayable, but I didn't realize that Part 2 was also exclusive to a similar download service.
It's similar, but very different -- the NP service is just standard SNES games that were only released via the service, not something with additional functionality as the Satellaview has. But yeah, the Nintendo Power service is something I find really interesting. It's too bad, I think, that Nintendo never brought it out in the West. I know it'd cost much more to do here than in Japan, because you'd need so many more stores to have the things since America's population is much more spread out than Japan's, but there has to have been a way to make it work! I think we'd have gotten a bunch of interesting things had it existed, just like how now a lot of more niche console stuff only releases as a digital download with no physical release. The Nintendo Power service was the SNES and Game Boy equivalent of that, just with rewriteable flash carts that you'd have to go to a store to get the game written on, instead of internet downloads.
The NP service kept the SNES going for some time after it otherwise would have faded more, too -- many of the SNES's games from '96 to '00 were either Satellaview or Nintendo Power titles, the number of physical releases declined each year. For example, all SNES releases in 2000 are actually NP titles. One did get a retail release, but I think it was just a NP cartridge with a special box...
Wikipedia has a few pictures of an NP cart and writer unit:
http://en.wikipedia.org/wiki/Nintendo_Power_(cartridge)
But man, it's so weird to think that a game could be exclusively released as a live broadcast like that. It was a moment in time that so few people got to witness, and we can never again play through that same experience.
I know, isn't it awful? This is why I hope that Nintendo secretly has full recordings of the things, or at least the original scripts... with that you could re-create it.
I am absurdly interested in the whole idea of Satellaview. I mean, the Nintendo of the past decade is always portrayed as this crazy old grandparent who doesn't understand online, but back in the early 90s when even dialup internet was uncommon, they were pioneering a service that let everyone across the country experience a story that was unfolding in real time. Imagine how cool a revival of something like that would be with today's modern internet! I'd sign up for that in a heartbeat.
Yeah. Nintendo had an online service in Japan for the NES, SNES Satellaview, and N64 Disk Drive, but none of them did great; the Satellaview did the best of the three, but the other two were failures and Nintendo seems to have given up on online right around the time that it actually started to gain popularity on consoles, oddly enough. I mean, Nintendo did release a modem for the Gamecube, but did nothing themselves with it... where was something like the Satellaview, or like the online Mario Artist creations-trading on the 64DD? We wouldn't see that stuff from Nintendo again until the DS, and they went from pushing boundaries of what you can do with online and downloadable console games to being many years behind the competition. I can understand why it happened -- one reason would be Nintendo's concerns about children and online gaming, for sure -- but still, it definitely seems like Nintendo threw away chances to be thought of better in downloadable and online gaming.
Of course, actually releasing some of their online services outside of Japan would have helped too, but they didn't do that until the DS. (Remember that the only GC games with online play that got US releases were Sega's two Phantasy Star Online titles; the only other use of the thing in US releases was for LAN play in Mario Kart, Kirby's Air Ride, and such)
Anyways, thanks for digging up this info. It was a very interesting piece of history (even if it did kinda crush my dreams of ever owning that cartridge...)
I'm sure some NP carts with the game on it exist, but it'd just be a standard NP cart with that game happening to be on it, there is no box or manual or label just for the game or something. Sorry. Of course, that people d id keep the games on carts is why we can play them today -- all of the NP and Satellaview games available as roms today exist because of people who kept those games on their rewriteable Satellaview or Nintendo Power cartridges (yes, the two are different.).