Congrats! Still needs to pick up the sequel.
Thanks!
I'm glad I got the second first with a random deal that I stumbled upon. If I enjoyed the first and knew that I wanted the second, I'd be so disappointed seeing how much it goes for.
Congrats! Still needs to pick up the sequel.
Played and completed Final Fight 3 on normal with fellow gaffer Roboleon today. Looked and sounded great, but the gameplay was a bit too shallow, even for a beatemup. Especially considering this was basically the first time I tried out the game, and we beat it at the first try, not even having to discover some of the finer details of the game, like how the Super worked. Still enjoyably as a two-player game though, since the pretty shallow nature of it let us catch up and talk a bit as well as play. But compared to greater games in the genre, it was nothing special unfortunately, and definitely not deserving its price tag.
I really enjoyed it myself. I think it's pretty cool to have a cpu partner if you can't find someone to play it with you. I also liked that there were alternate paths through the levels. I agree it wasn't all that difficult, but I also enjoy games that aren't sometimes. I like to just veg out and feel bad ass even when I'm not
This came today
I went from not having any thoughts about getting either, to having both in under a couple of months. So that's nice.
Yeah I'll definitely keep a look out, just one place to buy SNES games from in the wild would be great.
Remembering why I originally put down Cybernator. Level 2 is a fricking nightmare. The first half where it auto scrolls you just eat damage because you can't use your shield, and the boss just smacks you with tons of asteroids which, again, can't be shielded and move through the environment. Ill keep crackin away at it but jeez.
You weren't kidding, the later levels are great. Followed your tips, beat the second, and sailed clean through to the 6th level. Stuck on that now, but I'll get through it.Try upgrading the punch, and focus on evasion instead of on combat in the second level.
This is how I finished it years ago, it's easier than it looks. It's worth the effort as the game keeps getting better with every level.
Clear level 1 without shooting anything except the boss. Trust meRemembering why I originally put down Cybernator. Level 2 is a fricking nightmare. The first half where it auto scrolls you just eat damage because you can't use your shield, and the boss just smacks you with tons of asteroids which, again, can't be shielded and move through the environment. Ill keep crackin away at it but jeez.
Clear level 1 without shooting anything except the boss. Trust me
Anything under 100 bucks.Whats a good price for Final Fight 3?
Clear level 1 without shooting anything except the boss. Trust me
i haven't took out my copy of cybernator. what happens?
You get a OP napalm cannon that kills everything in 1-2 hits. I actually used that on my run also. That helped a lot too, but i tried not to rely on it too much.
Finally i picked up Super Metroid, I never played it before, so It seems im lucky.
Finally i picked up Super Metroid, I never played it before, so It seems im lucky.
Finally i picked up Super Metroid, I never played it before, so It seems im lucky.
AFAIK the only fan translated game that works on SD2SNES but not the Everdrive is Star Ocean.
Theoretically the SD2SNES should run a lot more games, but at the moment there are a very limited number of special in-cartridge chips implemented for the SD2SNES FPGA. In the future there could be a Far East of Eden Zero translation released, but the SPC7110 that game used still hasn't been implemented for SD2SNES. Progress seems very slow too.
IMO it's not really worth the extra cost.
Edit: Here is a list of notable games the SD2SNES is currently compatible with that the Super Everdrive, with the DSP add-on, is not:
Mega Man X2
Mega Man X3
Star Ocean (via a patch to decompress it and avoid needing the SDD-1)
Street Fighter Alpha 2 (same as above)
That's it.
Maybe in the future the SuperFX or SA-1 chip will be implemented, but I wouldn't count on it.
When I was buying flashcarts, I got the best ones I could, so there won't be any regrets later on should there be updates. I haven't regretted it one bit since some of the MSU-1 patches are friggin' awesome, like the Zelda LTTP and Super Metroid ones. Plus the automatic region patching makes things easier for me running a PAL SNES with a 50/60hz switch. And the Megaman X2/X3 + DSP-1 support. Instant loading times are a bonus.
It's convenience to the maximum, worth the one-time extra 100 € cost (which I would've ended up spending on something frivolous anyway)
Let me guess... you want it to say "Super Famicom" instead?Can you change the hideous '1991 teenager designed' menu pic on the SD2SNES?
No I just want it to not look like a Vanilla Ice single cover.Let me guess... you want it to say "Super Famicom" instead?
No I just want it to not look like a Vanilla Ice single cover.
wait, post a pic - '91 teenage design can be fun, haha
i mean, all my everdrives just have a simple DOS looking OS, with the exception of the N64 one
ugliest default flash cart UI has to be the GBA EZ Flash IV with some shit based off Star Wars Episode III
ugliest default flash cart UI has to be the GBA EZ Flash IV with some shit based off Star Wars Episode III
My EZ Flash IV came with a Finding Nemo theme lol. I replaced it with a nice Minish Cap one.
You weren't kidding, the later levels are great. Followed your tips, beat the second, and sailed clean through to the 6th level. Stuck on that now, but I'll get through it.
Ys III? Just grind. That's the solution to all problems in that game, grind some more. It's a short game, but yeah, I lost interest in it after a while too...On the other hand, I progressed through the second dungeon in Wanderers from Ys. Man this game is brutal. Have anybody played it before? Just beat the dragon, and while his move set wasnt that hard to pin down, it just took fucking forever to beat him with hom much damage he could take - which of course makes it hard to keep up concentration and thus avoid getting hit. I can see why not many people talk about this game in the same regard as Book 1&2.
I've never been a Final Fight fan, so yeah, this is about right. Final Fight 3 is actually my favorite game in the series, because it has the best gameplay of the three by a good margin (that they added special moves, etc.), but it's hardly great. While I like beat 'em ups, and love games like TMNT beat 'em ups, Golden Axe, or Streets of Rage, I've never found the Final Fight games, or the similar Knights of the Round, to be as good. They're just kind of bland, with average gameplay and really boring level designs which are nearly exclusively straight left-to-right corridors. Final Fight 3 is a little better in this respect than its predecessors, but it's still weak level design-wise compared to most Sega beat 'em ups, or, to mention Capcom's best beat 'em ups, their two D&D games. I like beat 'em ups to be more creative with their levels than you see in the Final Fight and Knights of the Round games; the interesting levels is one of the reasons I love Golden Axe and TMNT III for example.Played and completed Final Fight 3 on normal with fellow gaffer Roboleon today. Looked and sounded great, but the gameplay was a bit too shallow, even for a beatemup. Especially considering this was basically the first time I tried out the game, and we beat it at the first try, not even having to discover some of the finer details of the game, like how the Super worked. Still enjoyably as a two-player game though, since the pretty shallow nature of it let us catch up and talk a bit as well as play. But compared to greater games in the genre, it was nothing special unfortunately, and definitely not deserving its price tag.
Yeah, the space levels in the Assault Suits series are the hardest levels in those games for sure, and probably are the least fun stages too. You'd think a free-flight space level would be good, but instead they're less fun than the rest of the games...Remembering why I originally put down Cybernator. Level 2 is a fricking nightmare. The first half where it auto scrolls you just eat damage because you can't use your shield, and the boss just smacks you with tons of asteroids which, again, can't be shielded and move through the environment. Ill keep crackin away at it but jeez.
Socks the Cat Kickstarter - https://www.kickstarter.com/projects/481884736/socks-the-cat-the-video-game-based-on-the-clintons
Stealth looked interesting, was that ever released?
https://en.wikipedia.org/wiki/Stealth_(video_game)Stealth (ステルス Suterusu?) is a Japan-exclusive video game released for the Super Famicom on December 18, 1992 by Hect.
In Stealth, the player takes control of a squad of six U.S. Army soldiers in Vietnam during the Vietnam War. Gameplay is turn-based on a platoon's level,[5] each squad member has the option to move, attack, wait, and in the case of the radio operator call in air or artillery support.
The majority of the enemy Viet Cong troops hide in the jungles and appear on the computers turn to shoot at one of your characters if they are in range. Objectives that are given out in each level are to travel to a designated site and destroy a number of missiles guarded by a few visible and fortified Viet Cong soldiers. Viet Cong soldiers wear the same uniform in the game as they did in real life. Their outfit consists of a floppy jungle hat, rubber sandals, and green fatigues without insignia. This was to make them virtually blend in with the civilian population that happened to live in the villages (many of them were affected by the Vietnam War in a negative way).
Each weapon has a different range (for its ammunition) and different a weight value (for the person who is carrying it).