MrparisSM said:The only reason why people hate it, is because Rare announced they were moving to the Xbox right before they released this game.
The only reason why people hate it is because the game is crap.
MrparisSM said:The only reason why people hate it, is because Rare announced they were moving to the Xbox right before they released this game.
MrparisSM said:Daaammmmnn, stop reading my thoughts! SFA was/is one of the very best games on the Gamecube! The only reason why people hate it, is because Rare announced they were moving to the Xbox right before they released this game.
MrparisSM said:Daaammmmnn, stop reading my thoughts! SFA was/is one of the very best games on the Gamecube! The only reason why people hate it, is because Rare announced they were moving to the Xbox right before they released this game.
I haven't seen any explanation besides graphics.GDJustin said:How can any of you like this game? Ugh.
Mejilan said:This, and not any of those I listed a few posts ago, is the reason why we didn't like SFA?
Seriously, just shut the fuck up.
MrparisSM said:I guess the good reviews the game recieved were all LIES right? All the people that have stated they love the game are wrong right? And your opinion is the only one that matters right? Seriously just grow the fuck up! Unfortunately right now it's "cool" to hate on Rare, Nintendo fans felt betrayed that Rare was leaving and that started this whole "horrible" game thing for SFA. There is nothing "horrible" about SFA, sure there could have been things that were done better, but that's every game.
What are you even talking about? People are doing as much as giving their thoughts on the game, and you're telling them why they feel the way that they do. No one gives a shit what you think about the game. Which, btw, is only a natural extension of Rare being exclusive to the Xbox, dur hur.MrparisSM said:I guess the good reviews the game recieved were all LIES right? All the people that have stated they love the game are wrong right? And your opinion is the only one that matters right? Seriously just grow the fuck up!
I think the embellishment could be a consequence sure, but how about actually explaining why it ISN'T a poor game? Contending the points made? No? Dun wanna?Unfortunately right now it's "cool" to hate on Rare, Nintendo fans felt betrayed that Rare was leaving and that started this whole "horrible" game thing for SFA. There is nothing "horrible" about SFA, sure there could have been things that were done better, but that's every game.
Lakitu said:Sure, it may not be a groundbreaking RPG, but I thought it was good, and very fun. What do many have against it? I see alot of people saying it's pretty bad, but truth is, I loved that game... :\ and I loved Tricky too...
...
Socreges said:I suppose it was a good adventure. The strong graphics and music made for a great atmosphere. For a lot of people, that enough can get them immersed and the actual quality of the design becomes subordinate. But, personally, I really struggled to continue playing during some parts. For the most part it was as if I was going through the motions to see the next environment, but often it was an honest chore to play.
What's this? Conciliation between two opposing perspectives on GAF?? Holy Christ archive this thread!!Jumpman said:This sums up pretty well, why I really enjoyed this game. I loved the graphics and music. It made for an interesting adventure, just traveling to each new location. However, I can certainly see that if atmosphere wasn't important to the person playing the game, that they could think that SF:A is worthless.
Socreges said:What are you even talking about? People are doing as much as giving their thoughts on the game, and you're telling them why they feel the way that they do. No one gives a shit what you think about the game. Which, btw, is only a natural extension of Rare being exclusive to the Xbox, dur hur.
I think the embellishment could be a consequence sure, but how about actually explaining why it ISN'T a poor game? Contending the points made? No? Dun wanna?
I'm out.
My F*cking Grandpa said:Considering how torn up you were over the fact that "Negative early opinions by worthless hackers" might effect Halo 2 sales, and considering the fact that you're not even willing to put up a basic description about why you liked SFA, I think it's alot more likely that you enjoy SFA so much because it's creators are now a part of Microsoft country then the other way around.
So, while your opinion may have seemed valid at first glance, I've found a great way to discount it completely. Isn't that awesome?
MrparisSM said::lol That's the stupidist shit I've ever heard.
My F*cking Grandpa said:ISN'T IT!??!
...you don't need a degree in literary technique to discern the irony here....
MrparisSM said::lol Haha, you got me! But my opinion still stands about the situation with SFA though, it is in no way as awful a game as some people try to make it to be. And that's been my point all along.
It's really quite simple. Opinions don't matter here. You liked the game. He hated it. You're retarded. etc. None of that is important.MrparisSM said::lol WTF are you talking about? I merely stated my opinion just like the next dude, he then proceeded to quote me and tell me to shut the fuck up. HIS opinion was that everything was crap about it(not my opinion). MY opinion is that if anyone actually "HATES" this game, like some proclaim, I think they are simply burned Nintendo ex-Rare fans. Like I've stated before, there's nothing horrible about the game and the REVIW SCORES prove this. It's actually one of my favorites on the cube even topping Zelda:WW IMHO.
Right. No one cares about your opinion to the effect of you complaining:And no I'm not about to go through a long drawn out explanation as to why I loved the game, that was over 2 years ago, and most of you people have your minds made up. I mean you just told me "no one gives a shit what you think about the game." :lol You peeps are hilarious man. I'm out.
It's not a matter of personal attacks or anything. Just don't say stupid, sweeping stuff like ("The only reason why people...") and you won't get called out on it.MrparisSM said:My God. This stuff happens ALL the time. Some people hate on Halo because they hate Microsoft. Some people hate on Metroid Prime because they dislike Nintendo... and the same can be said of Rare and SFA.... That is the point I was trying to make, while also letting the original poster know that he was not alone in his love for the game. I should have said some instead of anybody I guess, but I'm not going to sit here and argue the semantics of it... I didn't think people would take it that damn personally... Carry on..
You were true to your initial statement for the first paragraph, but then the hate took on a life of its own! Exaggerated for effect? Or emanating from the heart?Amir0x said:I think that while the hatred for this title is often exaggerated for effect, I would agree that Star Fox Adventures was a failure on virtually every levels. Outside of the visuals, the game couldn't seem to manage even a basic grasp of what made the games it ripped off of so good. The battling, which used a streamlined lock on system, was so simplistic that it could essentially be trimmed down to one continuous button press over and over with no deviations except to move left and right or back and forward. Enemies were generic and did not have the sort of uniqueness that characters in other adventure games tend to have - especially in the area of weaknesses. Whereas a Zelda, for instance, would have you using many different tools to successfully defeat enemies, SFA mostly had that stick. And after that, you used the stick again. There were rare occassions where you had to use other things, but by and large it was just weak.
Level designs were just awful. It had this beautiful graphics engine, and 99.9% of the time none of the layouts made sense. It was just terrible. There was no method to the madness; nothing that I could say required creativity. It was just so straightforward, so bland (with one or two minor exceptions) that even the games beautiful graphics couldn't save it.
And then of course there was the endless collecting, which I'm sorry to tell you stopped being fun during Rare games back in 1802. It's an archaic approach to game design, and frankly it shows nothing other than poor decision making.
And there was also the story, which because SFA was an Adventure game... became just a bit more important. And it was a horrible, ridiculous story that did not even hold my attention for a second.
The music was so forgettable, so awful that it's quite possible that it had special aural signatures which cause the human brain to automatically erase the memory of listening to it.
Socreges said:It can't be helped, I suppose.
Kaijima said:IMHO, the SFA backlash was partly the result of near-worship of Rare by Nintendo fans that was never warranted by the quality of Rare's actual games.
captainbiotch said:Fo real? Blast Corps, Goldeneye, Perfect Dark, Diddy Kong Racing, Banjo Kazooie, Conker? Rare were definately the 64 bit gods they were worshipped for if you ask me
Anyway, I thought SFA was gorgeous and interesting, but really lacking in gameplay. I never finished it after my friend took it and promptly lost it for about a year and a half. I should go pick it up from him.
captainbiotch said:Fo real? Blast Corps, Goldeneye, Perfect Dark, Diddy Kong Racing, Banjo Kazooie, Conker? Rare were definately the 64 bit gods they were worshipped for if you ask me
Anyway, I thought SFA was gorgeous and interesting, but really lacking in gameplay. I never finished it after my friend took it and promptly lost it for about a year and a half. I should go pick it up from him.
Memles said:(Kid I babysat loved...watching ME play it)
Socreges said:Admittedly, I was hoping for a good Zelda clone. When I didn't get that, I genuinely tried to enjoy the game on its own merits. But it didn't have any. It was easy, the puzzles were extremely elementary, the combat was basic to the point of automatic, and the environments were boring, besides being beautifully designed. I'm actually very surprised that so many of you even enjoyed the game, let alone thought it was "great" or better than WW.
It's no surprise that it's from the DK64/DKC3 team (IIRC). Rare is capable of so much more. Kameo, if its still coming out, sounds like a much better game.
Do The Mario said:SFA looks great but it
- Had a Dull story
- Was a tedious fetch fest
- Had a shallow combat system
- Didnt contain any fun!
I liked StarFox Adventures. It had great graphics with fluid animations, smooth framerate, diverse levels with no load times, humor, great controls, and great audio.
I agree with this. However, I think I got a bit more of a kick outta that pic that Duck of Death posted...pancake...rabbit...pancake...rabbit...DIrtyWeasel said:I think I enjoyed it more than most people did.
It wasn't bad.