LostInTime
Banned
Most early 3D games are extremely janky. Compared with 16 bit games. You gotta have patience when playing them.
OoT and Windwaker are both better than BotW and TotK.
I agree, that's a big reason I enjoy playing older titles. I love to explore/learn old game mechanics you don't see anymore. It's what makes retro gaming fun for me.Is this a zoomer thing? Like any time you play an old game you just are like “ayo on god this shit hella mid frfr” and just say it needs a remake so everything unique and interesting about it can be drained away and it just end up looking, running, and playing like everything else? What happened to playing a game on its own terms, good and bad? Just play the game and stop comparing it to new stuff, most of which sucks ass btw. I guarantee that people will still be talking about OOT in 25 years while the stuff getting 9s and 10s today in 2023 will be mostly forgotten (except for TOTK lol).
I think this is the first zelda game I've played that doesnt feel timeless. botw and totk both feel like they have this sort of timeless quality
Played it twice.
Ocarina of Time is overrated as hell. It's good, but it's not as good as some people make it out to be.
Although, to be fair, I've never been a Zelda fan, and the franchise didn't grab me until BotW and TotK.
3DS fixed just that when it comes to controls. I'll take that for a few missing bloodstains.OOT needs a few things to improve the controls. The water Temple boots juggling for instance.
Otherwise it's a perfect Zelda game (for the hardware).
It's great if you also want better graphics but i feel like the 3DS remake did a bad job because they altered the art direction in many scenes. So yeah, better graphics but keep the same art style and tone please.
Doesn't matter if it was the beginning I played Ocarina like idk 16 years after it was released for the first time at 23 years old and it still was amazing. After finishing it I understood why it was so hyped up and I knew that it was on the same tier of quality as Twilight Princess but it did it years earlier.Ocarina felt the same way when it was released. Botw already feels aged compared to totk.
Totk will feel aged just like all the others.
Keep in mind, Ocarina isn't just an old game, it's an old game in the infancy of 3D adventure games. That was an awkward time when devs were still trying to figure out everything.
High FPS in console games of that era always hits upon the wall that they weren't designed for framerates over 30. Sometimes they weren't designed for framerates over 20. I believe that's the case with OoT, as I'm sure OoT3D Iwata interviews touch on that. 60 FPS are harder, arbitrary FPS are worse.For some reason I thought the OoT reverse engineering was complete and I could rock it at high fps and upscaled textures, but apparently that isn't the case?
But they'll take time to be made.Spock Alfa (7.0.0)
April 27th 2023
New Features
- Support for high resolution textures!
- Support for custom models!
They fixed it on the Wii U port, which, unlike all other Zelda ports was done inhouse. (so it wasn't Aonuma exchanging emails with someone of what he thought was wrong with the game and sometimes borking it, instead it was the Zelda team actually fixing their own game).To me the flaws of WW become very clear in the last third of the game, and one of them was super annoying and bad game design. The other is simply not having enough dungeons. Fantastic game overall, and my favorite Gannon, and my favorite ending.
And worse on what matters.or play Twilight Princess, it's like OoT's big brother except better in many ways
People always complain about water dungeon and having to go into the menu to toggle iron boots, but it’s even more time consuming in BotW/TotK because you’re always menuing in order to swap out for the most optimal gear for whatever environment you’re in. Zelda has always had menu juggling.OOT needs a few things to improve the controls. The water Temple boots juggling for instance.
Otherwise it's a perfect Zelda game (for the hardware).
It's great if you also want better graphics but i feel like the 3DS remake did a bad job because they altered the art direction in many scenes. So yeah, better graphics but keep the same art style and tone please.
Except it's not just a few bloodstains.3DS fixed just that when it comes to controls. I'll take that for a few missing bloodstains.
Strong agreeOoT and Windwaker are both better than BotW and TotK.
I've never been a Zelda fan, and the franchise didn't grab me until BotW and TotK.
This.After playing TotK they have my full trust they can do any they want and I’m there day one.
I understand. BoTW was impressive structurally and got a lot of things right (imo) but the open formula didn't do any favours to it's story, the whole barge in and beat ganondorf from the outset made that every game set piece was optional and didn't have to be experienced in any order. And this is a hard conundrum to fix. In the end they tied it up, but it still felt like a collection of pieces on that front.I've been a Zelda fan as far as I can remember and the franchise started to really lose me with BoTW. TotK is a bit better, but still not what I'm looking for.
Community remasters are more interesting on that front. For me.The 3DS version is enough imo, I don't think we need to focus on remastering every game under the sun no matter how great they are. Even OG OoT is still very playable despite some early 3D jank (by today's standards), which is still far better than other games released around the same time.
Except free camera, which is not necessary but still would be nice.3DS version is great and gave it all the upgrades it required.
TP is a disjointed mess. It can only dream of being as coherent and iconic as OoT. And it was not revolutionary for its time, just another adventure game.The 3DS version is basically that
or play Twilight Princess, it's like OoT's big brother except better in many ways
TP is just as good as Ocarina if not better, I'll never get the people who love Ocarina and dump on TP. They have very similar strengths.TP is a disjointed mess. It can only dream of being as coherent and iconic as OoT. And it was not revolutionary for its time, just another adventure game.
It's the little things, the lack of attention to aesthetic detail... like the horribly invasive, almost game-breaking battle music. And music in general is tinny and uses horrible samples. The gerudo desert chant was horrendous. And do I need to be reminded every goddamn time with a jingle when I pick up 5 rupees as if it was the first time? Amateur stuff.
People have different preferences, y'know. If I could some it up with one word, it would be "atmosphere". Nothing in TP rivals the Forest Temple, that whole dungeon is just a mood. TP dungeons are fine mechanically, but I just don't like them as much.TP is just as good as Ocarina if not better, I'll never get the people who love Ocarina and dump on TP. They have very similar strengths.
The only real complaints with TP are the tutorial village is slow and wolf link combat could use more depth.
Tears are fine, Wii controls work excellently, Overworld is fun and Wolf Link stuff is cool. It has arguably (only rival is Ocarina) the best dungeons/bosses/ost, atmosphere and story/characters of the series. It does have the best side character with Midna. Yeah I will never understand any hatred towards TP unless you don't like Ocarina or don't care about incredible Dungeon design.
Oh man the Sky temple in TP has some of the best atmosphere I've ever seen, the way the music and loneliness makes you feel like your going crazy. I love OoT temples too tho, it has great atmosphere as well that Shadow Temple is very spoopy with its creepy drums.People have different preferences, y'know. If I could some it up with one word, it would be "atmosphere". Nothing in TP rivals the Forest Temple, that whole dungeon is just a mood. TP dungeons are fine mechanically, but I just don't like them as much.
Also, just so you know how this works for me, if TP is considered "just as good as OoT", it is not as good by definition because it came out a whole generation later. I judge games based on the context of their times as well, so that's basically asking for TP to be transcendent in some way, which it wasn't. And, like I said, I aesthetically prefer OoT. There's nothing anyone can say to that, it's merely how I feel. It's not "hatred" to say I prefer something over TP, either -- it's a fine game.
I do like the trippy atmosphere in Sky Temple, as well as Temple of Time (I love how obsessive it sounds, like trying to solve a riddle) and the Water Temple (water temple vibes in Zeldas in general are excellent, like OoT & MM, too). But I cannot stress enough how much the battle music takes me out of it. For some reason, the "danger" music in OoT, MM and WW doesn't bother me at all, but here it is a grating immersion-killer. It gets triggered so far away from the enemy, too. And even during Midna's Lament! I may be in the minority, but my tastes can be very particular.Oh man the Sky temple in TP has some of the best atmosphere I've ever seen, the way the music and loneliness makes you feel like your going crazy. I love OoT temples too tho, it has great atmosphere as well that Shadow Temple is very spoopy with its creepy drums.
Interesting, I probably didn't notice since I don't remember it being an issue (maybe I liked the battle music, dont remember, although the Twilight attack music was stressful if I recall). I'm big on music too and love both games soundtracks.I do like the trippy atmosphere in Sky Temple, as well as Temple of Time (I love how obsessive it sounds, like trying to solve a riddle) and the Water Temple (water temple vibes in Zeldas in general are excellent, like OoT & MM, too). But I cannot stress enough how much the battle music takes me out of it. For some reason, the "danger" music in OoT, MM and WW doesn't bother me at all, but here it is a grating immersion-killer. It gets triggered so far away from the enemy, too. And even during Midna's Lament! I may be in the minority, but my tastes can be very particular.
I'm really big on music overall, and OoT dungeon music is just on another tier. Koji Kondo really outdid himself here, and that's saying something. I would classify Inside the Deku Tree, Forest Temple and Spirit Temple as some of my all-time fav minimalistic background music.
How can someone ever get tired of sailing over the bounding waves? It’s so relaxing even when you’ve discovered everything.Sailing in wind waker after the inital cool factor has worn off….
Sailing in wind waker after the inital cool factor has worn off….
Twilight princess you should give a go imoFor oot I disagree. we'll see what I think of wind waker!
Ocarina of Time should always be remembered for the pioneering title it was. But I think these open world interpretations of the first Zelda was what they were trying to achieve even back then; OoT was just the limit of what the N64 would allow at that time. The franchise then IMO made the quite reasonable but ultimately mistaken decision of going in the overall direction of "let's make a better Ocarina of Time" up until BotW.Played it twice.
Ocarina of Time is overrated as hell. It's good, but it's not as good as some people make it out to be.
Although, to be fair, I've never been a Zelda fan, and the franchise didn't grab me until BotW and TotK.