So now that the dust has settled a bit - Dark Souls 1 or 2, which is better?

You are fucking high. The hitboxes in Dark Souls II alone make it a much less precise game.

uGY6cqY.gif

This. The main reason I sometimes can't stand dark souls 2. The hitboxes can be so atrocious at times.
 
1.

2 just didn't have the same spark, and believe me I was incredibly hyped for that game. I was aware of some of the changes prior to launch but I thought to myself "no worries. I'm sure FROM will still create a cohesive world with interesting locales".

With a few exceptions, they failed to do so. I'm not even sure if I liked the combat more.
 
You are fucking high. The hitboxes in Dark Souls II alone make it a much less precise game.

uGY6cqY.gif

This is a terrible example. The player is clearly hit with the sword. It only looks bad because they get sucked into place so the animation can continue.

I'm not saying the hitboxes are perfect in DS2 (Ruin Sentinel shield lol), but I don't know why people try to exaggerate.
 
Dark Souls 2 was the first game in the series I played and my experience playing DS1 right after it was far better.

It's not even a discussion worth having really. Dark Souls 2 is a truly amazing game, it's only sin is that it's the numbered sequel to a game that was better designed in almost every way. nothing wrong with admitting that, it's still far superior to most modern games in terms of design and gameplay depth.
 
Yes. I know opinions and everything but I find it extremely hard to understand how anyone can legitimately think Demon's Souls is a better game than Dark Souls.

That said, I still prefer the original Dark Souls to its sequel by a fair amount.

Probably because DeS runs better in most areas and has the best map and magic setup. I prefer MP to magic charges. Also the atmosphere and story are super good in DeS which just makes it feel unique.
 
Dark Souls 2 is the better game in my opinion OP. But it's easier than Dark Souls 1, so if you want a bit more of a challenge play that one first maybe.
 
[Insert Opinion here]

Tbh though, I definitely thought Dark Souls 1 had better level design and interconnectedness.
 
I think Dark Souls 1 is a better game, but I've had an easier time introducing the series to my less skilled friends with 2. Also 2 has cloth physics.

Demon's Souls' mood trumps all though, so it's my favourite of the series.
 
This is a terrible example. The player is clearly hit with the sword. It only looks bad because they get sucked into place so the animation can continue.

I'm not saying the hitboxes are perfect in DS2 (Ruin Sentinel shield lol), but I don't know why people try to exaggerate.

No, he "clearly" wasn't. The sword "hit" when he was already past it. The game sucked him back in like a vacuum.
 
Dark Souls 2 is like a perfect melding of Demon's Souls and Dark Souls. I think DS 1 does some things better than DS2, like the transitions between areas and I like the parry/counter animation better in 1. That stab just feels so satisfying to pull off.
 
No, he "clearly" wasn't. The sword "hit" when he was already past it. The game sucked him back in like a vacuum.

Playing online with crap connections does that in every Souls game, plus clearly did not put enough points into adapt so his invul frames ran out. Persuer is piss easy anyway.
 
No, he "clearly" wasn't. The sword "hit" when he was already past it. The game sucked him back in like a vacuum.

QjARvjk.jpg

Looks like it's touching him to me, then pulls him into the animation.
I never had a problem with the hitboxes in DS2. I think people overreact a bit.
 
QjARvjk.jpg

Looks like it's touching him to me, then pulls him into the animation.
I never had a problem with the hitboxes in DS2. I think people overreact a bit.

The hippo enemies and smelter demon had similarly terrible hitboxes. The smelter demon's sword is 4 or 5 times wider than it looks on some of its vertical strikes.
 
Dark Souls for PvE, lore, music etc

Dark Souls 2 for PvP, co-op, basically all multiplayer functions.

My exact thoughts as well. 2 is still a great game, but 1 is leaps better.. primarily because 1s level design is so good. Like one of the best level designs ever good.

Though to be fair there are things in 2 they did right. Like the rolling/weight tweaks they did. Weapon modifying is better in 2 also.
 
DS2 is mechanically superior (backstab revamps, parries, menu elements), but DS1's presentation and story is FAR better, and the story ties itself not only into its mechanics but also the characters which form such a pivotal part in many boss battles.

So I would say Dark Souls 1.
 
Dark Souls 1. For me, I noticed a decrease in the accuracy of timing and hit boxes in Dark Souls2. It just doesn't feel as precise....a lot of 'how did he hit me?' moments, or 'what didn't that connect?'
 
The original Dark Souls is easily better [than both DaS2 and DeS]. Superior world design, music, bosses, story, and gameplay (in general).
 
The hippo enemies and smelter demon had similarly terrible hitboxes. The smelter demon's sword is 4 or 5 times wider than it looks on some of its vertical strikes.

Maybe it's just something you don't notice depending on your play style then. I was playing a heavy guy so I just chose to block everything instead of rolling out of the way, and I had lots of fun with the game.
 
demons souls = HATED IT

DS = liked it alot but really didnt click with me at all.... will go back to it one day....

DS2 = after 128 hours I fucking LOOOOVE IT its one of my favorite games in a looong time... I wait to play it right now lol will easily put another 100 hours in it after all the dlc and go through it a few more times...
 
Dark Souls 2 for me. I felt like it just controlled much better, and I don't mind the level design being less intertwined (I feel like that's neat but unimportant overall). DaS2 is what made me love the series, and in turn go back and enjoy DeS and DaS.
 
First off, you should play all the Souls game, ideally in order. Demon's Souls then Dark Souls then Dark Souls II. I would say they've improved to some degree with each game, although much less so between the two Dark Souls.

Dark Souls II boasts a solid improvement to the combat system/stats further aided with more varied equipment/working builds, improved netcode and multiplayer mechanics, and slightly improved enemies, although with less variety in types. Aesthetically, but not necessarily graphically, it is bit of a downgrade and it can be too forgiving within the level design due to poor bonfire placement and enemy depletion, although ultimately a harder game at times.

What Dark Souls has in its favor are better highs in the form of particular harsher segments of level design and a few series-best bosses like Smough/Ornstein (and those from the DLC, which it seems people are treating as if they were always there). The beginning of Dark Souls II is disappointing (and perhaps frustrating due to invincibility frames on dodge being tied to a stat) compared to the predecessor's, but it actually holds up better from the mid-point on and doesn't peak early (and bonfire ascetics means the game is less depended on NG+, which is a good thing).

The biggest issues with Dark Souls II are true for all the Souls games. If anything, they've put some effort, to varying degrees of success, addressing these with II.


EDIT: If the DLC for Dark Souls is being counted against Dark Souls II, then the dust has not settled until all Dark Souls II's DLC has been released, never mind updates and changes to area layouts. Moreover, it doesn't matter if dust is still being made or not, "durrr game x >>>>>>> game y" is always going to be a carelessly made disposable opinion.

EDIT: The issue with DSII's hitboxes is more than little over reported (or should I say, the same gifs posted over and over, becoming a meme, some of which are actually not legitimate examples). If you roll intelligently, then it's very unlikely you'll get hit. However, improving the invincibility frames through agility is necessarily if you want to make it feel like Dark Souls I.
 
I like the story in 2 much more. And find it much more replayable. But the general gameplay and world connectiveness is better in 1.

It's a toss up to me still.
 
QjARvjk.jpg

Looks like it's touching him to me, then pulls him into the animation.
I never had a problem with the hitboxes in DS2. I think people overreact a bit.

The game was still designed by humans. They could have figured out how to handle it without it seeming like bullshit to players, which is what it currently does seem like. Maybe make the hit connect and hurt but not trigger the animation. Maybe make a hit not connect if it would make the game seem jarring and broken by triggering a teleport-like animation. Saying the hit connected isn't a sufficient explanation for the odd scene I'm looking at.
 
It's neck and neck for me. Both do different things better than the other. I will wait until the other 2 DLC are out for Dark Souls 2.

For those who don't remember DS1 had it's own broken features that had to be patched out so give DS2 some time to reach the same level of polish. And let's not forget how they rushed everything post Anor Londo. DS was great but it was far from perfect.
 
demons souls = HATED IT

DS = liked it alot but really didnt click with me at all.... will go back to it one day....

DS2 = after 128 hours I fucking LOOOOVE IT its one of my favorite games in a looong time... I wait to play it right now lol will easily put another 100 hours in it after all the dlc and go through it a few more times...

This is crazy! Not in a bad way necessarily, it just blows my mind that people can have such different opinions. I personally find Dark and Demon's to be infinitely better than 2, but that doesn't make me right.
 
DeS is not even close to a 10/10 game. It'd like 7.5 or 8.

I said "as far as personal enjoyment is concerned," meaning subjectively. I'm aware it has issues, but I don't care. It's one of the most fun video games I've ever played in my life, thus it's close to a 10/10 for me.
 
The level design in 1 is much better and I even feel the enemy variety is stronger. Dark Souls 2 has more prevalent hitbox issues (frustrating as hell in pvp) and less impressive bosses. The added weapon variety in 2 is nice though, as is the powerstance ability. I cleared DeS and DkS 1 multiple times, but with DkS 2 I stopped at NG+ Drangelic Castle since I felt burnt out
 
DS1

DS2 reminds me of Robocop 2. Fun, with all the right pieces in place, but lacking the special, consistent spark which defined (and deified) its predecessor.
 
Dark Souls 1. DS2 had much better online play, and added the ability to properly dual wield, but the bosses weren't nearly as good as DS1, and DS1's interconnected world was much more impressive and fun to explore.
 
Top Bottom