DopeyFish said:yeah really
one is a computer
one is an entertainment hub
and one is a museum
lmao
DopeyFish said:yeah really
one is a computer
one is an entertainment hub
and one is a museum
Pug said:What Edge says about the E3 Sony Demo is basically don't expect the games to look like them. On Killzone they say that the Pictures (shown in the mag) "are how the game will look or will look once its finsihed or at least how its supposed to look once its finshed. Ones thing for sure PS3 launch games won't look like this". As for Motor Storm Sony claimed it was made using assests created by the developer Evolution studios. Edge however beleives the sequence was made entirely from CG specialist Realtime UK. "Neither the Sony or the Studio were prepared to reveal details. This issue arrises bacause, based on previous working methods, it seems lilely RealtimeUK would authored all assests in house. If this was the case it would make the description of the footage as "game demo" as an extreme exercise in being economical with the truth. Again don't expect this quality from launch games."
Tenacious-V said:Personally, I don't give a damn anymore about which is what. I used to defend X360 from the huge amount of flagrant Sony bots here from early in the year to around E3 but some people just will never be reasonable and fall for the hype like sheep (inherently adding fuel to the flame war fire)...... I'm just waiting for the fucking consoles to come out already..... It's all become a bunch of flamers spewing shit back and forth at each other. I just wanted to tell you what was going down over there.
X360 is gonna rock, if you're a Sony fanboy, it's your damn loss, I'm gonna love it. PS3 is gonna be great too, if you only like X360, you're at a damn loss again.
I on the other hand say a big fuck you to all the fanboys who bash anything that isn't their favorite company, and will play on all 3 next gen systems and love it!!!!!!!!!!!!!!
rastex said:Man, can't believe I didn't realize that before. But SN is HIGHLY tied to Sony with their developer tools. For Xbox I was using the built-in debugging abilities of Visual Studio, but for developing on the PS2 I don't think debugging with Visual Studio works. So we used ProDG for debugging and compiling. So while SN is a middleware provider, they're not truly multiplatform in the same sense as Renderware or UE3 by supporting all consoles.
gofreak said:The reason they're not on MS platforms is probably because MS doesn't want competition in that regard.
rastex said:Is that what they say in the interview? That seems to be a pretty crazy statement to make without any information backign it up.
A combination of advances and techniques on other fronts alone can minimise aliasing, even without explicit rendering AA.
gofreak said:No, that's my own thought on it. MS obviously want people using their tools on their platform - they're good enough as it is. Part of the reason for Xbox's existance was to promote the usage of MS tools amongst game developers with the strengthening of consoles vs PC, and they control the middleware platform, so I'm sure if they could avoid introducing competition they would. I don't know this is the case, but I don't think it's an unreasonable theory.
Sony and Nintendo need help in that regard - they don't have their own visual studio or whatever.
chaostrophy said:If AA is less necessary at higher resolutions, I wonder if developers will be able to use the processing power used to render HD output for AA instead on systems hooked up to SDTVs.
rastex said:I suppose it's a possibility but for SN to say they're not exactly bitter about it, I'm very suspect of.
rastex said:Either way, there's obviously a big difference in relationship with SN and the respective console manufacturers, and I wanted to make that known and clear.
chaostrophy said:If AA is less necessary at higher resolutions, I wonder if developers will be able to use the processing power used to render HD output for AA instead on systems hooked up to SDTVs.
gofreak said:Of course, but it's of little to no bearing to them how much more or less powerful the systems they put tools out on are.
rastex said:The actual power doesn't matter, but the percepted power does. SN has a monetary interest in PS3 outperforming 360 in the marketplace, just like ATi and just like nVidia, all of whom I'd be suspect of their comments on the other's machine.
gofreak said:Power has little to do with market success. And there also isn't always a direct relationship between market success - or at least having to be number 1 - and dev support, and thus the market for tools on a system (look at how much support Xbox has got, despite being a distant second). I certainly don't think there's any point in them lying about that, there's no benefit, and their clients (devs) can easily read their comments on that, which if not true, wouldn't exactly sit well with them.
morbidaza said:My point is that when a developer, publisher, whatever, has a vested interest in one console over another, then you can't take a comment from them as purely unbiased due to them "not having a real reason to lie", as more often than not, they have every reason to try and play up the console they are supporting.
gofreak said:Most of the developers SNSystems deal with are multiplatform, and not Sony-specific. Very very few devs these days are platform specific.
sangreal said:The fact that SN Systems (and Codeplay) don't develop middleware for xbox indicates to me that the developers they are working with also don't work with the xbox
Kleegamefan said:Yeah, and the developers who ARE platform specific are basically a mouthpiece for the hardware manufacturer anyway and round and round we go...
gofreak said:SNSystems market would then be tiny. How many codehouses only work with one platform? Not many.
The specific SNSystems quote even raises the point of non-final hardware on both sides. Why would a sony-only dev be concerned with what was to come in X360 kits?
That's a silly argument, IMO. Obviously many of SNSystem's clients work with all platforms, it's simply the nature of the industry.
Kleegamefan said:Yeah, and the developers who ARE platform specific are basically a mouthpiece for the hardware manufacturer anyway and round and round we go...
sangreal said:I didn't say anything about their clients (as in entire development houses), but the specific developers they talk to would naturally be involved in the PS2/GCN version of whatever game they're working on.
I seem to notice that suggestions of PS3 hardware superiority is met with resistance while suggestions of X360 hardware superiorty is met with acceptance..
TheDuce22 said:I dont think anyone is suggesting the xbox 360 hardware is superior, just that the difference between them will be minimal. Common sense seems to dictate that 4 months of lead time will not make a huge difference. Power and graphics will play a huge role, MS and Sony know this, the odds of one unexpectedly blowing the other out of the water are slim to none. Certian people continue to try to suggest that ps3 will have have a huge advantage technology wise when almost EVERYTHING we have seen and heard says they wont.
Scratch that, I´ll judge for myself with how the titles look. What´s produced on the screen is the only thing that matters anyway, not flops and unified architectures
Pimpwerx said:Take this how you will, but 360 fans have a vested interest in the machines being close in power in the same way PS2 fans had a vested interest in the PS2 and Xbox being close in power.
Take this how you will, but 360 fans have a vested interest in the machines being close in power in the same way PS2 fans had a vested interest in the PS2 and Xbox being close in power. It's understood by most that later hardware is more powerful, so it's highly unreasonable to expect the earlier system to be more powerful. But by claiming a narrow margin in power, it's a win for that side. System Wars 101. PEACE.
TheDuce22 said:Im obviously bias towards MS but you cant deny that most of the reports, interviews, ect suggest that they will be close in power. Its the sony fans working overtime to try to disprove it every time its suggested by someone in the know.Im pretty sure xbox launched more than a year after ps2 as well so its not really a valid comparison.
SolidSnakex said:It's happening on both sides. Sony fans are sure that it will clearly stronger and Xbox fans are certain that you won't be able to tell the difference.
Yup. Anyone can hunt down favorable quotes to defend their side. It happened last gen too, where a number of quotes were used to support the argument that the PS2 was close in power to the Xbox. PEACE.SolidSnakex said:It's happening on both sides. Sony fans are sure that it will clearly stronger and Xbox fans are certain that you won't be able to tell the difference.
fortified_concept said:Calling others fanboys while you ask -no let me get this right- you demand from gofreak to include ATI's comments on X360 as serious quotes is kinda ironic. What's next? Do you want us to include Microsoft's comments on the superiority of Xbox360 in the thread?
Because SN System's future is less tied to the success of any system and more tied to publishers needing their tools to make games. That they make tools particularly for one system doesn't preclude them from switching bases in the future. OTOH, ATI will never work for NVidia and vice-versa. And Sony and MS will pimp their specific platforms as well. PEACE.sangreal said:How are Microsoft, Sony, nVidia or ATi's opinion any less valid than SN Systems? They all have a vested interest in the superiority of their platform, including SN Systems.
It's understood by most that later hardware is more powerful, so it's highly unreasonable to expect the earlier system to be more powerful.
Hehe, well, there are exceptions to the rule. Nintendo should be exempt from all tech discussions b/c they are the wrench in the works. :lol PEACE.Kleegamefan said:You lose Nintendo...
Pimpwerx said:Take this how you will, but 360 fans have a vested interest in the machines being close in power in the same way PS2 fans had a vested interest in the PS2 and Xbox being close in power. It's understood by most that later hardware is more powerful, so it's highly unreasonable to expect the earlier system to be more powerful. But by claiming a narrow margin in power, it's a win for that side. System Wars 101. PEACE.
Fafalada said:I think Rev could still turn out to be a nice little machine. I have little doubt the ATI chip will be quite effective at SDTV resolutions - so while not having as much raw power as the other two, it could well be competitive relative to resolution.
And if Nintendo went with something like a modified 970FX @ 1.6-1.8ghz for the CPU(easy backward compatibility and pretty low thermal requirements so a good fit for small box), we'd get a nice machine. And yeah, I admit, I'd find this option particularly cute cuz you'd have Rev CPU ending up as best suited for GP processing and easiest to utilize - especially after all the MS and Sony slamming of one another - plus it would mean all three machine CPUs would be unique in their own way - I'd like that.
fortified_concept said:Calling others fanboys while you ask -no let me get this right- you demand from gofreak to include ATI's comments on X360 as serious quotes is kinda ironic. What's next? Do you want us to include Microsoft's comments on the superiority of Xbox360 in the thread?