I don't get this.
They should talk about their games before they are ready to announce them?
They should be ready to announce them earlier. It's been two years since Tropical Freeze and we still have no idea what they're working on next. Most studios these days would not only have announced their next game by now, they'd probably be gearing up to release it within the next few months.
I just hate how it goes with every Nintendo studio: "Here's a game. It's releasing within the next year. Then you won't hear from us again until our next game is less than a year out from release, which will be like three or four years from now."
Except Aonuma's Zelda team. With them, it's more like, "Here's a game. It's releasing within the next year." 12 months of radio silence. "Jk, it's releasing next year." 12 more months of radio silence. "Jk, it's releasing
next year."
The only person at Nintendo who really seems to at all get how to maintain communication with fans throughout a game's development cycle is Sakurai, and he's not even technically "at Nintendo" anymore.
And I'm not even asking for a Sakurai-esque daily update website where nearly everything about the game is revealed before it comes out. Just a monthly or at least bimonthly, "Hey, we're still alive and working on the game!" update or something. And even in the time period between the release of the previous game and the announcement of the next game (which, again, should be significantly shorter than two years), they could find
some way to acknowledge and involve fans. Like Volition, they haven't announced the game that they're currently working on yet, but they still put out a weekly stream where they play games and have fun. Not that Retro or Nintendo in general should necessarily directly copy that approach, but I'm sure they could find their own way to acknowledge and involve fans.