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SONIC THE HEDGEHOG 4 or AGAINST |OT| of Huelen in Green-Eyed Heaven

Segata Sanshiro said:
I understand it isn't the game you wanted and that SEGA led you to think it was, but it's still a good game.

One of the only sane things I've read in this entire thread.

I slammed through it on the PS3 last night in one sitting only to take a quick drink break when the last boss trounced me. When I came back, I comepletely mopped the floor with him. The soundtrack was definitely hit or miss. I really like a few of the tunes but the majority just felt like filler tracks.

Add another Labryrinth Act 2 fan to the list. If you thought the torches were hard, then I fear for your ability to breathe. While I'm getting on bad sides, someone said when Sonic is running at full speed and you let go, that he'll immediately stop. Whoever said that is a big fat doo doo head, full of doo doo. Reminds me of the overreactions people had with PoP '08, saying garbage like, "you can queue up the platforming button presses".

I tend to think people have short memories, as this is generally what we would pay full price for twenty years ago. Complete steal at $15. Look forward to moseying around the stages and finding more paths.

Fun game.

Edit:

Segata Sanshiro said:
He was more than Sonic. He was SuperSonic. Racing.

Absolutely killed me. Bravo Segata.
 
Diablohead said:
Yes classic belly sonic forever, earlier today I stuck the demo on my little brothers 360 since it's offline and the first thing my mum said about the game was "sonic looks really thin now".
Okay, time to hit you guys with the truth. A hedgehog's average lifespan is four to seven years. The real reason there was no new Sonic game on the Saturn? Sonic died. After numerous casting calls, they finally found a replacement. He was faster, displayed a total lack of regard for Earth's physics, and was in better shape than the original to boot. He was more than Sonic. He was SuperSonic. Racing. It seemed like a total win all around.
 
bryehn said:
Something definitely feels off, but this game isn't exactly terrible either.

The game certainly has problems but taken on its own merits it's not bad at all. I think many here are predisposed to judge it harshly due to their extensive experience with earlier entries in the series. Viewed from the perspective of a 10 year old who has never played a 2D Sonic before or a "casual" player, I think the game could be a lot of fun. As someone who played the originals, I liked the demo okay. It's no "A" effort but I would buy it if it were not so expensive. I'm not one to bitch about the $15 price-point as a knee-jerk reaction like so many do but I really feel like it's unwarranted here, especially since the game is episodic.
 
Ok so IMO this game is fairly good but has some serious flaws. People have already done an excellent job pointing out the flaws so I wont go out of my way to restate them. The flaws are an annoyance and a disappointment, but the game still feels overall good to me. The thing that really detracts from its value is the price itself IMO. For the flaws, the price and the length you dont feel satisfied, but I think most people will enjoy the gameplay.
 
this game is okay for people who have forgotten about Sonic Physics or haven't remembered them

this is aweful for people who remember vividly Sonic Physics and or have played the Genesis games recently to refresh their memory

that said, I fall onto the category of Genesis-o-file who has played Genesis games as of late recently via DD, Classic Compilations or other so I am pretty much fucked
 

Boney

Banned
Segata Sanshiro said:
Basically, the story is this. A long time ago, Dragona used her hex powers to bring two children into existence. After a while, the illusion was revealed, and although Dragona seemed okay, she actually had deep trauma. Some time later, the trauma resurfaced and she started using her hex powers to destroy mods. Vennt, Mr Angry Face, and others died during this period before she was finally contained.

Unfortunately, Dragona's brother, bishoptl, decided to take advantage of her weakened state and abilities to wish a reality into existence where mods ruled completely. After having this exposed to her, Dragona uttered the words "no more mods". Reality was restored, but several mods woke up to find themselves not mods anymore.

Pretty interesting stuff.
dear lord :lol
 

Gravijah

Member
Segata Sanshiro said:
Okay, time to hit you guys with the truth. A hedgehog's average lifespan is four to seven years. The real reason there was no new Sonic game on the Saturn? Sonic died. After numerous casting calls, they finally found a replacement. He was faster, displayed a total lack of regard for Earth's physics, and was in better shape than the original to boot. He was more than Sonic. He was SuperSonic. Racing. It seemed like a total win all around.

My cousin actually got a shitload of hedgehogs as pets because of Sonic... one was born without quills.


So weird.
 
gutter_trash said:
this game is okay for people who have forgotten about Sonic Physics or haven't remembered them

Most of us haven't forgotten much of anything, I just think we aren't as anal retentive.

:shrugs:

Gravijah said:
My cousin actually got a shitload of hedgehogs as pets because of Sonic... one was born without quills.

D:
 
gutter_trash said:
this game is okay for people who have forgotten about Sonic Physics or haven't remembered them

this is aweful for people who remember vividly Sonic Physics and or have played the Genesis games recently to refresh their memory

that said, I fall onto the category of Genesis-o-file who has played Genesis games as of late recently via DD, Classic Compilations or other so I am pretty much fucked
The game is also okay for people who remember Sonic physics but can let them go. It's especially hard in this case thanks to the title of the game and SEGA's PR, but if you can, the game is fine.
 

Cataferal

Digital Foundry
Segata Sanshiro said:
I understand it isn't the game you wanted and that SEGA led you to think it was, but it's still a good game.
My conclusion exactly. Well put.

There's really nothing to resent besides Sega's marketing of the product (and maybe Sonic's initial acceleration). We wanted premium quality apples, and they gave us reasonably high quality bananas. I see it as more of a refined Sonic Rush 3 HD set in classic themed levels, and, for now, that represents a strong enough step forward for the franchise given where it's been dwelling.
 

Blueblur1

Member
Segata Sanshiro said:
Oh, come now. It's hardly a below average game. Your beloved Phantasy Star Portable is closer to being below average than this is.

I understand it isn't the game you wanted and that SEGA led you to think it was, but it's still a good game.
Average at best, Segata. It's not a terrible, disastrous game but it's not amazing either. And ultimately, my opinion has been formed by the little enjoyment I've derived from it. Now I haven't finished it yet so my opinion might change slightly but overall I'm unhappy with the end product. At the moment, I feel that it could have been excellent had Sega actually worked various aspects of the game since the initial leaks (animation, movement speed, special stage design and control, etc).

As for Phantasy Star Portable [1], it took PSU and removed a lot of the crap. The new content wasnt amazing, neither was the old, but it did set right a lot of things PSU did wrong. And PSP2 went as far as to mix things up further and includes a lot of new excellent content. You should try it sometime.

Regardless, this situation and those two games (Sonic 4 and PSP) are not comparable. Sonic 4 is a brand new title made by God knows who at Sega and PSP1 was a port of a faux-MMO with development duties handled by an outside developer (Alfa systems).
 

dark10x

Digital Foundry pixel pusher
gutter_trash said:
this game is okay for people who have forgotten about Sonic Physics or haven't remembered them

this is aweful for people who remember vividly Sonic Physics and or have played the Genesis games recently to refresh their memory

that said, I fall onto the category of Genesis-o-file who has played Genesis games as of late recently via DD, Classic Compilations or other so I am pretty much fucked
Nah, I regularly play Sonic 2 and 3 (on my real Genesis as well as on other platforms) and I still enjoy Sonic 4.
 
Blueblur1 said:
Average at best, Segata. It's not a terrible, disastrous game but it's not amazing either. And ultimately, my opinion has been formed by the little enjoyment I've derived from it. Now I haven't finished it yet so my opinion might change slightly but overall I'm unhappy with the end product. At the moment, I feel that it could have been excellent had Sega actually worked various aspects of the game since the initial leaks (animation, movement speed, special stage design and control, etc).

As for Phantasy Star Portable [1], it took PSU and removed a lot of the crap. The new content wasnt amazing, neither was the old, but it did set right a lot of things PSU did wrong. And PSP2 went as far as to mix things up further and includes a lot of new excellent content. You should try it sometime.

Regardless, this situation and those two games (Sonic 4 and PSP) are not comparable. Sonic 4 is a brand new title made by God knows who at Sega and PSP1 was a port of a faux-MMO with development duties handled by an outside developer (Alfa systems).
Sorry, maybe it's not to your liking. That doesn't make it a bad game or even an "average at best" game. And of course they're comparable if all we're comparing is "is this an average or below average game or not?" I could compare Madden to Spider-Man on that metric without doing anything weird. You just have different expectations from Sonic than you do for other IPs. That's okay.

As for P*P2, I played it ages ago. Almost a year now. Not bad. If they keep up the hard work, they might actually be able to come up with something as good as Blizzard did over ten years ago.
 

jman2050

Member
No one in this topic is required to acknowledge this game as "good" no matter how much some of you cry and whine about the complaints. Where's dealwithit.gif when we need it?
 
jman2050 said:
No one in this topic is required to acknowledge this game as "good" no matter how much some of you cry and whine about the complaints. Where's dealwithit.gif when we need it?
That's fine. You're not required to acknowledge the sky as blue or water as wet, either.

And the Classic Hog fans can't invoke dealwithit.gif under the Ridiculous Hypocrisy Act of 1993. If you fuckers learned to deal with it, we wouldn't have to go through this ridiculous shit every single time a Sonic game is released.
 
Gravijah said:
Classic Sonic fans hate it: dealwithit.gif

Reasonable people find it to be a good game: dealwithit.gif


Is this how it goes?
Yes. Stupid internet memes can generally be invoked by stupid people of any stupid standpoint. Except Tom Arnold. He's just too Stupid.
 

Gravijah

Member
Segata Sanshiro said:
Yes. Stupid internet memes can generally be invoked by stupid people of any stupid standpoint. Except Tom Arnold. He's just too Stupid.

Oooh, oooh! Like this?

dealwithit.gif


I DID IT! SUCCESS! HIP HIP HOORAY!
 

evangd007

Member
Stat Flow said:
Jesus christ, they couldn't even give us two acts for a trial? -____-

Graphics are nice, physics are shit. I also don't like how you don't have to use the homing attack, but it is definitely encouraged.

Also, it seems to be a big ass hold right fest, at least that act did.

Homing attack and air dash are highly encouraged with the different air physics. I found Splash Hill and Casino Street to be lackluster but Lost Labyrinth and Mad Gear were really good. Lost Lab 2 is one of the best levels in the game in fact. Hooray for the PartnerNet leak.

I have warmed up to Splash Hill Act 2 though. I'm getting good at speed running it.
 

JimboJones

Member
Yeah so played the demo a few times, I like it but i'm still disappointed they couldn't get the feel of the old games down, just doesn't feel like a natural progression from 3&Knuckles to 4.

It's definitely not the best 2D Sonic game out there, more in line with Sonic Advance 2, 3 and Rush Adventure which I didn't enjoy as much as Sonic Advance 1, Rush or the Megadrives games but it's alright.
 

Carlisle

Member
Just wanted to chime in with my thoughts here after playing the demo last night. I was never very exposed to Sonic in his heyday since I never owned a Sega console. But thanks to VC I recently played bits of the first 3 and enjoyed them quite a bit. I really don't see the problem a lot of people are having with 4. It's a solid, fun game that plays just like the 16-bit iterations plus a few gameplay additions to spice it up, just like Sonic 2 did to 1 and 3 did to 2.

I love the homing attack as it reduces breaks in the action and speed, which is what the essence of Sonic has always been: fast and frantic. And you know what, you don't even have to use it. I was halfway through the demo before I even knew about it.

Honestly, aside from the graphics, 4 feels like a smooth transition from 3 or Knuckles or whatever the last one was. Still the same game, with just enough different to make it a new experience without losing its definitive oldschool feel.

Maybe my opinion sucks because I didn't play Sonic as a kid and don't have nostalgia glasses... or maybe it sucks because I didn't play the recent Sonic games so I don't feel betrayed by Sonic Team and haven't become jaded in the last bitter years of Sonic releases. But I like the game. And I'll get it when the inevitable bundle is released at a discount with all the episodes in one.
 
The amount of denialism here is astounding. No one is saying that this is second coming of Christ in downloadable form. We're saying that it's a well made game, that's fun and hits a lot of the right notes. Just because it isn't a carbon copy of games that were made 15-20 years ago is...

Well, that's your problem.
 

LaneDS

Member
Tried the demo. It was fun, but all the complaints about the physics are spot on. Sonic feels too heavy and doesn't have the momentum on the ground or in the air that he probably should have. It's just kind of wrong feeling. But even with that said, once you get moving, it's still pretty entertaining. Not $15 entertaining, but I'll pick it up when it's cheap and hope that Sega gets the memo to fix most of the things people are complaining about for future installments.

If the music was improved and they tweaked the physics (which really shouldn't be hard), I'd be totally content. Things like bumpers and lock on don't bother me much, I liked the GBA and DS games for the most part.

Earl Cazone said:
is there a demo on psn? couldn find one.

There is. I snagged it off the JP one last night, but I'm 99% sure it's up on the U.S. store now. Not sure about other territories.
 

WillyFive

Member
Segata Sanshiro said:
Okay, time to hit you guys with the truth. A hedgehog's average lifespan is four to seven years. The real reason there was no new Sonic game on the Saturn? Sonic died. After numerous casting calls, they finally found a replacement. He was faster, displayed a total lack of regard for Earth's physics, and was in better shape than the original to boot. He was more than Sonic. He was SuperSonic. Racing. It seemed like a total win all around.

Actually, looking at the small changes in Sonic design every 5 or so years, you may be right!
 

Glix

Member
I played the Wii version this morning. Was fun, and kinda pretty. I'm not hardcore Sonic like most in this thread, but it seemed much easier to me than the original Genesis titles.

I have no real issues with homing attack except that it makes the bosses too easy.
 

RagnarokX

Member
Segata Sanshiro said:
That's fine. You're not required to acknowledge the sky as blue or water as wet, either.

And the Classic Hog fans can't invoke dealwithit.gif under the Ridiculous Hypocrisy Act of 1993. If you fuckers learned to deal with it, we wouldn't have to go through this ridiculous shit every single time a Sonic game is released.
Actually, the sky isn't blue. It's made up of colorless gasses that scatter light from the sun as it passes through!

Seriously though, I don't understand your crusade against dissent here. People aren't complaining about green eyes, they're complaining about something that has a major impact on how the game is played and enjoyed; the gameplay. From what I played game is good, but less than it could have been with proper physics and controls. I mean, not being able to spin dash up a wall but being able to walk up it is a pretty glaring issue.
 
Too short to play, too slow to run, too easy.
It is good in that it is reminiscent of the awesome Sonic days of yore...but because it is only reminiscent (and not designed from the pedigree of) those halcyon days, it's at best an okay game.

Sonic without the real Sonic physics will never be more than okay, or at best pretty good (like the Advance and Rush games). They make more than enough money making "okay" games though, so there's no need for great. Maybe there is a reason why they are so deliberate about NOT making Sonic operate/exist in the way he used to; I just wish I knew what it was, so I can get over it and stop hoping they design these new Sonic games with that weight and fluidity of motion like in the past.
 
RagnarokX said:
Actually, the sky isn't blue. It's made up of colorless gasses that scatter light from the sun as it passes through!

Seriously though, I don't understand your crusade against dissent here. People aren't complaining about green eyes, they're complaining about something that has a major impact on how the game is played and enjoyed; the gameplay. From what I played game is good, but less than it could have been with proper physics and controls. I mean, not being able to spin dash up a wall but being able to walk up it is a pretty glaring issue.
I'm not crusading against dissent. I'm merely tossing the fucking wild notion out there that just because you don't like something, doesn't necessarily mean it's bad. I know that's a pretty out there concept for most people around here, but there it is.
 

McNum

Member
I got the PSN version and got through the three first zones so far. I'll happily admit that this game is pretty fun. Sure, it has a few physics weirdnesses and it doesn't play like classic 2D Sonic. But you know what, I like what it does play like anyway. However, the game needs a reverse x-axis option for the Special Stages. It controls the opposite of what it feels like it should.

The Homing Attack should probably bother me more than it does, but it's not that bad. Without a target it's just a Fire Shield style boost, and that was fun in Sonic 3&K, and it's fun in Sonic 4. You could argue that the Homing Attack should have been a powerup, but you know just as well as me that if the Homing Attack HAD been a powerup, it'd been littered all over the place. I wouldn't have minded if it had been on its own button, though.

So far, I'm pleasantly surprised at this game, I thought it would have been much worse. There's absolutely room for improvement, but so far it's not a bad game. Looks pretty, too.
 
I love the game, I have it on IOS and Wii. Soon on 360.

My only problem is sonic does seem a little out of shape :lol I'm sure they will fix this in episode 2... The other thing is that running seems to be faster then rolling over long distances... not enough momentum going in this game I guess?
 

Boney

Banned
SnakeSlashRO said:
I love the game, I have it on IOS and Wii. Soon on 360.

My only problem is sonic does seem a little out of shape :lol I'm sure they will fix this in episode 2... The other thing is that running seems to be faster then rolling over long distances... not enough momentum going in this game I guess?
you're buying it 3 times?

damn..
 

RagnarokX

Member
Segata Sanshiro said:
I'm not crusading against dissent. I'm merely tossing the fucking wild notion out there that just because you don't like something, doesn't necessarily mean it's bad. I know that's a pretty out there concept for most people around here, but there it is.
But just because you like something doesn't mean it's good. That kind of argument doesn't go anywhere. Both sides have opinions and both will think they're right. I just think the physics from the classic games are more conducive to the platforming experience. Having inertia is expected even as far back as NES games. I'm sure people would complain if Mario controlled like this regardless of if the rest of the game was good, the only difference being Sonic got here more gradually.
 
RagnarokX said:
But just because you like something doesn't mean it's good. That kind of argument doesn't go anywhere. Both sides have opinions and both will think they're right. I just think the physics from the classic games are more conducive to the platforming experience. Having inertia is expected even as far back as NES games. I'm sure people would complain if Mario controlled like this regardless of if the rest of the game was good, the only difference being Sonic got here more gradually.
Go play a real bad game and then come back and tell me this is below average. Seriously.

Like, want a salient example? I don't like Lords of Shadow. I don't. As a Castlevania fan, it's almost a punch in the fucking kidney for me. But if you ask me if it's a bad game, I will tell you, no it isn't. Because it's not. If someone doesn't like Super Mario Galaxy and says it's a below average, horrible game, is that person just as right as someone who says 'no, it's actually good'? Opinions can never be wrong as far as the individual goes, that much is true. But opinions can be a poor reflection of reality depending on how far the person's thinking deviates from the norm.

I just think people saying the game is lousy or under par are either being hysterical because it's not the exact game they wanted, speaking from a highly personal standpoint that doesn't necessarily translate to the experience of the average person, or just plain don't have any experience whatsoever playing a below average or bad game. I'm not going to tell people which of them they are. That's for their quiet reflection to reveal.
 
Mama Robotnik said:
So, are people still calling the physics "different", or can we legitimately call then broken now?

I mean, this is broken, isn't it? It looks broken.

I really need to play the demo and see for myself.
It has huge elements of the rush engine problems, if you've played that game you should know what to expect here.
 
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