This is like the first thing you have to accept if you consider yourself a Sonic fan.Schala
There are fans of everything.
This is like the first thing you have to accept if you consider yourself a Sonic fan.Schala
There are fans of everything.
I was sure you'd hate Blackout Basement , 2 factory stages, a million caves and mines, welcome to Donkey Kong Cave Country.Beat Donley Kong Country. Decent, but not great platfomer, in my opinion. I loved the factory levels, but hate that there were only two of them in the entire game. Could have sworn there were more for some reason.
I think my friend is throwing me his copy of Absolution in the week so I guess i'll be joining you for that one.Awww yeah, Three in March.
Hitman: Absolution
Layton 5
Warioware Inc, MEGA Party Games
Of course!I played through the first level of Mark of the Ninja. It's amazing.
mirror of fate is Castlevania's Sonic 06
LoS demo is more like Sonic 4 bad
What would Castlevania's Sonic 06 be? Castlevania 64?
Castlevania Judgment?What would Castlevania's Sonic 06 be? Castlevania 64?
Castlevania Judgment?
I dunno, I'm struggling to think of a truly awful Castlevania game.
Castlevania Judgment?
Okay that AC4 trailer was pretty legit. Great cinematography. Great narration. Great style. Let's see how the game turns out.
I was sure you'd hate Blackout Basement , 2 factory stages, a million caves and mines, welcome to Donkey Kong Cave Country.
Okay that AC4 trailer was pretty legit. Great cinematography. Great narration. Great style. Let's see how the game turns out.
Hold up; I thought you were kinda enjoying it. Did the ending just ruin the entire game for you, or what?AssCreed 3 was a new kind of terrible. Awful end to a story, boring protag in Conner, and such a bug-filled mess. Not sure if I want to take the plunge with 4 this time.
Just saw it. Perhaps it's my cynicism talking, but I don't really care for CG trailers anymore. Yeah, that one had great scene direction and dialogue narration, but it isn't necessarily representative of the overall product and thus I cannot bring myself to get excited for it.Okay that AC4 trailer was pretty legit. Great cinematography. Great narration. Great style. Let's see how the game turns out.
MoonsaultSlayer said:Forced to find fun? On a forum where players strive to get S ranks on super hard difficulties while needing to find hidden enemy encounters by luck or from a source (Metal Gear Rising), you're telling me it's too much to ask of the player to visit a subset of missions/objectives found in game?
Just saw it. Perhaps it's my cynicism talking, but I don't really care for CG trailers anymore. Yeah, that one had great scene direction and dialogue narration, but it isn't necessarily representative of the overall product and thus I cannot bring myself to get excited for it.
Yeah, I agree with the last bit. If they want to do it, splice it with some gameplay. But make the gameplay just as enticing, and show lots of stuff off.CG trailer talk will always remind me of that one E3, 2008 I think where Sony didn't really have much to finish with so they threw out this 20 second long GoW3 CG trailer that showed pretty much bugger all.
It was enough to hype up one of my friends at least.
There's a few good ones out there but it does suck to have a game announcement and no actual gameplay representation to go with it, splicing CG trailer stuff with gameplay SSBB style is a happy medium.
I get the feeling that they're trying to salvage that setting (especially since they probably have some of the island/coastal assets lying around still), and they want to do it quick. Still, I don't like this plan of a attack. Give it a rest, release Watch_Dogs and go back to the drawing board on this one.Though AC4 could have a trailer of nothing but gameplay and I wouldn't give a damn at this point, that franchise has been run so hard into the ground its burst through the other side of the earth itself, I jumped in and out at AC2 and that will do me just fine until they pull their fingers out and shake things up instead of seemingly doing the opposite.
But it's Ubisoft so i'll just expect more glitches and fluff.
I was, but the ending was a really really awful way to end the modern storyline. I was able to tolerate the bugginess and Conner's personality to an extent because I really wanted to see how the game would end, but what I was presented with...it was the straw that broke then Camerupt's back.Hold up; I thought you were kinda enjoying it. Did the ending just ruin the entire game for you, or what?
Very vague AC3 ending spoilersBecause while I didn't like the game overall, the ending was just an extra kick to the back because it was so fucking stupid.
So follow the Heavy Rain example then, the unholy matrimony of QTEs and Cinematics topped off with a plot that is fundamentally flawed for so many reasons, apparently such things can be glossed over if you found it emotional, well I found it unintentionally hilarious at least . An odd tangent there but theYeah, I agree with the last bit. If they want to do it, splice it with some gameplay. But make the gameplay just as enticing, and show lots of stuff off.
*Ahem* Boy howdy, Final Fantasy Versus XIII is going to be the best game in the world. Have you seen these two CG trailers (1, 2)? Noctis has an awesome personality!!! LOOK AT THE STUFF HE CAN DO IN CUTSCENES i bet you can do that stuff in-game. omg i bet they have a romeo and juliet relationship. omggggggggggggggggg this is going to be the best ff ever
*eyeroll* Give me a break. And when they finally show gameplay, apparently some of it's changed already. Granted, the combat looked really boring as shit. I can't get myself hyped by CG trailers anymore. Really tired of it. If you want to make your game a movie, make it a movie first and foremost, then. I really don't care for the cinematic style of video games at all; they lack immersion or "stuff for the player to do". QTEs don't even count.
Bleh at QTEs!
That's something that's got me bamboozled, it's called 4 but it's still based around 3 if i'm not mistaken, seems like a waste of a numeral if that makes any sense.I get the feeling that they're trying to salvage that setting (especially since they probably have some of the island/coastal assets lying around still), and they want to do it quick. Still, I don't like this plan of a attack. Give it a rest, release Watch_Dogs and go back to the drawing board on this one.
I feel like they need Patrice back, but whatever.
yo that /v/ show is really fucking lame
I remember somewhat enjoying the /v/GA's last time. What went wrong this year?
yo Noi, how's dat Jak 3
I had to stop after Jak 2, that shit was just...
yo Noi, how's dat Jak 3
I had to stop after Jak 2, that shit was just...
Has any game pulled off a turret section well?
No.
Spec Ops: The Line did, but to explain why it worked would be sort of spoiler-y.
One day, they'll make a timed escort mission turret section, underwater, with Jak 2 checkpoint system, screen tearing, inconsistent framerate, shit camera, inverted controls, and mid-mission dialogue that intentionally cuts the swimming speed in half.
And on that day, the bottom of the game design barrel will have been found
Added more horrors.
Do tell. I don't mind, just spoil tag it.
To get the full impact of it, you would have to have played through the game up until it took place, but I'll give it a shot. The turret sequence in Spec Ops: The Line was critique of the power fantasy element present in most turret sequences. Once you have access to a turret on a helicopter that your squad has commandeered, the main character convinces all of them to stay near a communications tower and gun it down. Your squad seems dissappointed by your decision but they begrudgingly follow your orders fly the helicopter back around the building. The main character then starts to cackle with maniacal glee as you mow down everything in your sights. You end up leveling the entire building, slaughtering dozens of innocent people and destroying the only practical means of calling the outside world for help. The intended effect is for you to be disgusted by what has taken place and realize just how far the main character's mental state has deteriorated.
In less words, they used a tired first person shooter trope to demonstrate how hollow and messed up these sorts of things are. I never liked turret sequences to begin with, but now I'll feel even more empty when I encounter them going forward.
I've decided that Mega Man X, Suikoden, and Final Fantasy XIII are my 3 games this month. I've already beaten Mega Man X so I only have 2 games left!
I spent over 3 hours last night to figure out why my copy of Sonic Generations was running at 15 fps instead of the glorious 60 fps that I've heard so much about.
Turns out, the game was running off of my integrated graphics card and not my NVIDIA GPU because of their "awesome" Optimus technology.
I'm never buying a NVIDIA product again!!
Sonic Generations at 60 fps is indeed glorious!! Omg my eyes melt at the awesome!
Ahahahahah. You won't make it chapter 9.
The music is good though.