Yoku Man's stage gets kind of dumber later on.
Outside of somehow going the entire goddamn generation without Half-Life 3 or Viewtiful Joe 3, this might actually be my favorite generation, this one or the one before it. Take a hike, 90s.
Speaking of Sonic, which Sonic game has the best starting zone? I'm gonna have to go with Mushroom Hill, it looks really great, they really made a great use of the zone itself with the various functions of the fungi and it has some really good music as well. A close second would be Angel Island...at least until it burns up, I was really hoping to play for longer in the jungle setting, it was really cool and appealing to the eyes.
I want to say Tropical Resort for bringing a truly unique experience to the table, that being the feeling that the 3D Sonic game you just started might actually be damn good this time.Speaking of Sonic, which Sonic game has the best starting zone? I'm gonna have to go with Mushroom Hill, it looks really great, they really made a great use of the zone itself with the various functions of the fungi and it has some really good music as well. A close second would be Angel Island...at least until it burns up, I was really hoping to play for longer in the jungle setting, it was really cool and appealing to the eyes.
I'm considering this myself, I might buy it, get inevitably frustrated with my ability and then abandon it.Spent like 3hrs messing around with Art Academy: Sketch Pad on the Wii U.
I freaking love it, can't wait till they release the full thing. I was drawing a cat before I had to go, I'll post the full thing on Miiverse when done.
You actually answered your question for me. I'd pick Angel Island or Mushroom Hill... or even Windmill Isle, myself. Angel Island is an interesting twist on the Hill level trope, though I do like the second act a lot.Speaking of Sonic, which Sonic game has the best starting zone? I'm gonna have to go with Mushroom Hill, it looks really great, they really made a great use of the zone itself with the various functions of the fungi and it has some really good music as well. A close second would be Angel Island...at least until it burns up, I was really hoping to play for longer in the jungle setting, it was really cool and appealing to the eyes.
I was going to mention that in my post but elected not to, lol. But yeah, we hit the lowest of the lows for Sonic, and a resurrection for the series culminating with Sonic Generations. That's interesting.Also, since this is the Sonic thread in which we barely talk about Sonic, it's also funny how this generation produced both the worst and possibly best 3D Sonic games.
Speaking of Sonic, which Sonic game has the best starting zone? I'm gonna have to go with Mushroom Hill, it looks really great, they really made a great use of the zone itself with the various functions of the fungi and it has some really good music as well. A close second would be Angel Island...at least until it burns up, I was really hoping to play for longer in the jungle setting, it was really cool and appealing to the eyes.
Mmm! My participation in the Time Travelers thread made me remember that we have a Soundtrack of the Year thread at the end of the year! Did anyone feel like they've played games this year or heard soundtracks this year that appealed to them very much?
I mean, Metal Gear Rising's a strong contender for me, but now I have to remember what else I've listened to this year.
This year has been kind of bare for me on this point. There's one or two tracks within a soundtrack that I like a lot but then I find that the rest of the soundtrack as a whole doesn't quite reach the same level.Mmm! My participation in the Time Travelers thread made me remember that we have a Soundtrack of the Year thread at the end of the year! Did anyone feel like they've played games this year or heard soundtracks this year that appealed to them very much?
I mean, Metal Gear Rising's a strong contender for me, but now I have to remember what else I've listened to this year.
Yes, I actually plan on participating this year!Mmm! My participation in the Time Travelers thread made me remember that we have a Soundtrack of the Year thread at the end of the year! Did anyone feel like they've played games this year or heard soundtracks this year that appealed to them very much?
Rising's the only one that strongly comes to mind. I could also maybe mention Project x Zone, but the cut tracks in the localized version hurt it a loooooot (unfitting tracks playing at unfitting times). What little I've heard of Dragon's Crown's also seems worth mentioning.
Edit: OH, Guacamelee's soundtrack is great too! It's easy to forget the smaller games!
They cut music out of the localization? Why?
I don't understand what the point of that experiment was. Releasing games in one region on one console that nobody has..."welp sold like ass, cancel all localization prospects!"
To be fair, yakuza is big in Japan.
I mean, there's low sales expectations (like most 3DS RPGs in the west), and then there's selling less than 1.8k units on your first week. The former could be taken as a step to creating an audience on the platform, the latter means there is virtually 0 interest in them.
Wat. GTA V is improving on everything GTA IV did wrong and right.i remember when i was jizzing over gta iv trailers
then the game came out and it sucked shit
so i have low expectations for gta v at this point, nothing has really impressed me so far. hopefully we get a pc/next gen version soon enough, at the very least it looks amazing, but that won't be apparent on ps360.
Wat. GTA V is improving on everything GTA IV did wrong and right.
I'm left wondering what big ideas SMW has that supposedly haven't been "mined" by the NSMB series. A lot of the various mechanics or hazards that were new to SMW have been reused just as much as SMB3, Block snakes, crushing columns, buzzsaws, wire fences, secret exits, switch palace, ghost houses, Yoshi and even things like the wall running block inspired the NSMBU mini mushroom.
Not a knock on World here, just not sure I get what you're driving at.
You mean the next game in a franchise is being hyped as an improvement over its predecessor and fixing what it did wrong?
No fucking way
Actually, I kind of feel the same way. But that's partially because I didn't have the time to explore Bandcamp offerings much yet! With that said, I'm kind of pleased with the soundtracks this year over than last year's offerings. I know that we have the rest of the year to rate up soundtracks, so I certainly don't mind holding off on anything!This year has been kind of bare for me on this point. There's one or two tracks within a soundtrack that I like a lot but then I find that the rest of the soundtrack as a whole doesn't quite reach the same level.
As for examples i'm thinking Don't Speak Her Name (Fire Emblem: Awakening), It Has To Be This Way (Metal Gear Rising) and Victory in the Dream World (M&L Dream Team).
Yeah in the cases of all three of the above games soundtracks I think they're good but not quite great (gets mauled by a good half of Sonic Gaf yelling something about the rules of nature).
Still we're far from done yet, Rayman will be out over here in about 2 weeks and the demo has assured me that there will be great music within. Sonic will no doubt deliver something noteworthy and there's the return of some "Wiseguy" as well.
Pfffffffffft.This BeanxSchala shipping just keeps heating up, bet Schala's not-BF/associate/sex buddy is more jealous than ever
Ye-I'm sorry.
I suppose the true ending is one where, then?neither girl has to "die"
Actually, yes, this is more accurate. You'll see Coldman do this on stream. Live.the true ending is where I open the game case, do a poop inside it, close the case (I'll have gloves on, don't worry), throw it into a river, set the river on fire "Dungeons and Dragons: The Movie" style, and then launch a guided missile into the Imageepoch buildings
I was watching the latest Jimquisition on a whim, and, uh...
I thought Saints Row 4 was a GTA game, right? Like the first three? So, uh, why was almost all the footage more evoking of Mass Effect? That's quite a departure.
It's a mix of things, some major, some minor, some that are just variations on otherwise common features. There's plenty that has been nicked, but it's managed to keep more to itself.
*list*
And again, there's a lot that falls under the "only recycled once" category, including some signature content like the cape and Chargin' Chuck. A similar list for SMB3 comes up with.Frog Suit (in part), Hammer Suit, and Kuribo's Shoe for powerups, and Hot Foot, Buster Beetle, Angry Sun, Jelectro, and Stretch for enemies
Actually, I kind of feel the same way. But that's partially because I didn't have the time to explore Bandcamp offerings much yet! With that said, I'm kind of pleased with the soundtracks this year over than last year's offerings. I know that we have the rest of the year to rate up soundtracks, so I certainly don't mind holding off on anything!
I'm popping 'round to Jeremy Irons house now to figure out the fire bit
Real talk saints was orignally a game of gangs nd shit these mothafuckas took a ride downhill and fuked with it too mutch i remember normal guns and all the sick stuff storyline not this goofy bulllshit nowandays