I would've liked Luigi U more if they didn't try to artificially increase the difficulty.
how do you mean?
I would've liked Luigi U more if they didn't try to artificially increase the difficulty.
Don't forget to spindash on walls, because you can totally do thatI'll have a go on Windy Hill today and see what that's like.
Don't forget to spindash on walls, because you can totally do that
Get stylin
Every level having an 80 second time limit I guess, though to me it forces you to learn how to speedrun every level.how do you mean?
how do you mean?
Every level having an 80 second time limit I guess, though to me it forces you to learn how to speedrun every level.
Also is there any sense of momentum with Lost World's controls, or is it literally just a walk-mode and a run-mode you can get into by holding down a button?
Setting the time to 100 mario seconds. It just made things more annoying instead of difficult.
hm. i'm one-shotting a lot of these later level games with all star coins no problem. i just came off nsmbu's star road which was hard as hell, so maybe i've been conditioned to reflexes and surviving.
the levels aren't very long either (unlike nsmbu's). i'm glad it means there's roughly about 100 seconds if it means you must complete it in that time or die. if these were nsmbu-length levels, i don't think i would like it.
Tizoc, can you stop posting posts from people from other threads to chuckle behind their back? This is the second time in which you've done this in a short period of time, and neither of those posts have anything to do with this thread altogether.
I have made it perfectly clear that we do not, under any circumstances, do that in this thread. It's exclusionary behaviour.
Stop it.
welp, 100% complete with both nsmbu and nslu. next would be rayman, but i think i need a small platformer cooldown for the moment, so i'll do the long-awaited pikmin 3 and maybe zelda next.
i really really really liked nslu. it was hard to keep up at first, but after comparing it with nsmbu, i appreciated its snappy pace.
I loved its pace but man that stage length often brought me down a bit, quite a few stages felt like they were just warming up then the flagpole looms into view, what was supposed to signify success and victory became the bringer of disappointment knowing that it was already over. Good stuff otherwise but I prefer longer stages.
Are you describing NSLU or SMB3
I loved its pace but man that stage length often brought me down a bit, quite a few stages felt like they were just warming up then the flagpole looms into view, what was supposed to signify success and victory became the bringer of disappointment knowing that it was already over. Good stuff otherwise but I prefer longer stages.
And if we're throwing down rankings I'm currently thinking something like...
NSMBU=NSMBWii>NSLU>>NSMB2>>>>NSMB
Still not sure what I prefer out of Wii and U. Luigi U does have some of the strongest pieces of individual level design out of all of them.
If you do play Pikmin 3 next you've got to go with the pointer control.
SonicGAF's Song of the Day - #4
Song: Sonic VS. Knuckles ~ North Wind
Game: Sonic the Fighters
Composer: Maki Morrow
One of the better songs in the game, I reckon. Definitely has the appropriate energy and tone for a rival fight. I guess they were going for something like Virtua Fighter 2's Sarah vs. Jacky "Chicago" theme?
Although yeah, it has been a while since Sonic and Knuckles's rivalry has been played up. They've been buddy-buddy since Adventure 2, more or less. (Although there was a nod in Advance 3, if you chose to pair them up...)
I tried bloom on this emulator with SweetFX.
It's a tad excessive, especially in the first snapshot. I'll have to reconfigure it.
What's that? Not satisfied enough? Well, here's MORE BLOOM OH GOD MY FUCKING EYES
What's that? Not satisfied enough? Well, here's MORE BLOOM OH GOD MY FUCKING EYES
Although yeah, it has been a while since Sonic and Knuckles's rivalry has been played up. They've been buddy-buddy since Adventure 2, more or less. (Although there was a nod in Advance 3, if you chose to pair them up...)
They brought Shadow in to replace him and from there he became kind of... irrelevant, to an extent. Whilst they seem to have taken Shadow into the corner for a while in the games, the focus on story has also greatly diminished so they haven't rekindled the flames of the Hedgehog Echidna rivalry. Given that he will be making an appearance in Lost World this may be where he makes something of a comeback but I'm not hopeful.
Welp, just bought myself the Zelda Wii U bundle.
So that's a thing.
EDIT: Anybody want to hit me up with their NNID so I can add them to my friend list?
ShadowHog, I thinkEDIT: Anybody want to hit me up with their NNID so I can add them to my friend list?
The thing is, Sonic and Knuckles' rivalry was pretty much predicated on the whole "Knuckles is a gullible idiot who believes whatever shit Eggman tells him" thing so after a while it has to end unless you keep recycling that trope. The only way I can really think of it going on after that is if a game's story had whatever Sonic needed to do to beat Eggman/save the world somehow presenting a threat to the floating island and/or its emeralds, causing he and Knuckles to clash before figuring something out and moving forward.
Or just throw in a boss fight that's presented as a friendly scuffle/test of strength with some friendly shit talk banter.
BoxofBunnies
I've been reminded of this not so glorious moment in SEGA history. I still wanna know who thought putting these two things back to back was a good idea.
I've been reminded of this not so glorious moment in SEGA history. I still wanna know who thought putting these two things back to back was a good idea.
Welp, just bought myself the Zelda Wii U bundle.
So that's a thing.
EDIT: Anybody want to hit me up with their NNID so I can add them to my friend list?
It's funny because it spells ASS.Attitude
Speed
Sonic
Yeah. Over ten hours. You need balls of steel to go for that record. Or just a bladder of steel. Still, damn.Looking through the channels currently active on SpeedRunsLive
"Oh hey, SA2B 180 Emblems run, wonder how long that is"
10:34:18 (WR)
Oh. Makes sense I guess given how many times you have to play the stages, then factor in the Chao stuff and that's a lot of Sonic Adventure 2 in one sitting.
Yeah. Over ten hours. You need balls of steel to go for that record. Or just a bladder of steel. Still, damn.
I'm going to look that up and see what the run looks like. Despite having played SA2B for a long, long time I never even unlocked all the challenges.
SonicGAF's Song of the Day - #5
Song: Green Hills Zone
Game: Sonic the Hedgehog 2 (Game Gear)
Composer: Masafumi Ogata
aka: "What "You Can Do Anything" would be like if it were on the Master System".SonicGAF's Song of the Day - #5
Song: Green Hills Zone
Game: Sonic the Hedgehog 2 (Game Gear)
Composer: Masafumi Ogata
Once again
fuck you