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Sony FY22Q4 Earnings Report - 6.3m PS5 sold, 61% YoY growth (~340 HW growth)

Heisenberg007

Gold Journalism
Why is PS5's demand suddenly become that high? Even surpassing the best season sales against PS2
It was always this high. Because of chip shortage and other supply constraints (and COVID), Sony was not able to produce and sell as many PS5s.

Now they have ironed out the issues and are able to produce a lot more PS5s. That's why we are seeing such high sales numbers. It'll continue to be the case for the foreseeable future.
 

Alex Scott

Member
OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)

(-) Increase in costs

(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,

Inc." (-) Impact of decrease in sales of non-first-party titles including add-on

content (+) Impact of increase in sales of first-party titles

(+) Decrease in losses from hardware
My bad. I got confused.
 

Heisenberg007

Gold Journalism
I'm confused, are they making losses on hardware?

Insane numbers! That's absolutely bonkers.
What are you confused about?

OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)

(-) Increase in costs

(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,

Inc." (-) Impact of decrease in sales of non-first-party titles including add-on

content (+) Impact of increase in sales of first-party titles

(+) Decrease in losses from hardware
 

DenchDeckard

Moderated wildly
No they aren't. Just third and first party sales are down.

That says decrease in losses from hardware.....

So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.

They are still making losses on hardware, it's just decreased. New hardware revision etc.

Hopefully get some more info on the call.
 

Dr.brain64

Member
HOLY!

200w.webp
 

Zok310

Banned
OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)

(-) Increase in costs

(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,

Inc." (-) Impact of decrease in sales of non-first-party titles including add-on

content (+) Impact of increase in sales of first-party titles

(+) Decrease in losses from hardware
Seems Sony was wise not going after a big pub, not only will regulators shoot it down but it seems it would cripple the division. Look at the impact of just bungie being on their books have had on sie.
 
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SeraphJan

Member
It was always this high. Because of chip shortage and other supply constraints (and COVID), Sony was not able to produce and sell as many PS5s.

Now they have ironed out the issues and are able to produce a lot more PS5s. That's why we are seeing such high sales numbers. It'll continue to be the case for the foreseeable future.
How many do you predict?
 

DJ12

Member
That says decrease in losses from hardware.....

So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.

They are still making losses on hardware, it's just decreased. New hardware revision etc.

Hopefully get some more info on the calcall
wasn't the DE sold at a loss and the disk a profit.

PS5s now more readily available so guess there's less demand for the DE. I'm sure there would've been cost reductions somewhere also, plus tthe price increase.
 

onQ123

Member
That's not it...look at the way its written. But I get you do not want to accept it.

- OI down 54% due to increased HW sales and reduced first party sales
The discless model is $100 cheaper when a disc drive probably cost them $20 & the discless model is actually selling now plus it was discounts on the God Of War bundle & PSVR2 might be sold at a lost in the beginning.
 

GHG

Gold Member
He doesn’t listen to @SlimySnake

You joke but not listening to outside influences and doing what is right for business is required for any successful business in this day and age.

It's important to learn how to filter out the noise, and with the Internet social media etc there's a lot of noise out there these days. Everyone has an opinion, not all of those are valid, correct or qualified. Stay the course and do what you know is right.
 

Heisenberg007

Gold Journalism
That's not it...look at the way its written. But I get you do not want to accept it.

- OI down 54% due to increased HW sales and reduced first party sales
Except that is not how it's written.

7PuD19Y.jpg


Costs increased because of increased cost, increased cost of game development, decreased third-party game sales, and acquisitions costs.

Operating profit did not decrease because of losses from hardware.

Besides, only the PS5 Standard Edition at $499 was a profitable model. Sony never said anything about the Digital Edition, which likely was still being sold at a loss. Even if you read it as you have been, you can assume that the costs of PS5 DE have decreased.
 

yurinka

Member
Decrease in Net income.
PS5 is no longer sold a profit. Right?
They had a hardware release this quarter/fiscal year (PSVR2), meaning there are related R&D and marketing costs. In addition to this there also have been acquisitions & investments costs.

They also increased their investment on new games, and sales of 3rd party decreased.
 
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yurinka

Member
That says decrease in losses from hardware.....

So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.

They are still making losses on hardware, it's just decreased. New hardware revision etc.

Hopefully get some more info on the call.
I think PSVR2 is being sold at a loss and on top of that there are the R&D and marketing costs of its launch, this is the difference.
 

DenchDeckard

Moderated wildly
wasn't the DE sold at a loss and the disk a profit.

PS5s now more readily available so guess there's less demand for the DE. I'm sure there would've been cost reductions somewhere also, plus tthe price increase.

The discless model is $100 cheaper when a disc drive probably cost them $20 & the discless model is actually selling now plus it was discounts on the God Of War bundle & PSVR2 might be sold at a lost in the beginning.

Except that is not how it's written.

7PuD19Y.jpg


Costs increased because of increased cost, increased cost of game development, decreased third-party game sales, and acquisitions costs.

Operating profit did not decrease because of losses from hardware.

Besides, only the PS5 Standard Edition at $499 was a profitable model. Sony never said anything about the Digital Edition, which likely was still being sold at a loss. Even if you read it as you have been, you can assume that the costs of PS5 DE have decreased.

I think PSVR2 is being sold at a loss and on top of that there are the R&D and marketing costs of its launch, this is the difference.

It says reduction in losses...you can't make a profit in something and reduce losses.

It's not psvr 2 as that thing is blatantly being sold as a profit and that showed in the other section. Hardware is ps5.

I don't know how more clear it can be....
 
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