DJ12
Member
It had become widely available in stores.Why is PS5's demand suddenly become that high? Even surpassing the best season sales against PS2
It had become widely available in stores.Why is PS5's demand suddenly become that high? Even surpassing the best season sales against PS2
It was always this high. Because of chip shortage and other supply constraints (and COVID), Sony was not able to produce and sell as many PS5s.Why is PS5's demand suddenly become that high? Even surpassing the best season sales against PS2
Why is PS5's demand suddenly become that high? Even surpassing the best season sales against PS2
My bad. I got confused.OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)
(-) Increase in costs
(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,
Inc." (-) Impact of decrease in sales of non-first-party titles including add-on
content (+) Impact of increase in sales of first-party titles
(+) Decrease in losses from hardware
What are you confused about?I'm confused, are they making losses on hardware?
Insane numbers! That's absolutely bonkers.
OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)
(-) Increase in costs
(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,
Inc." (-) Impact of decrease in sales of non-first-party titles including add-on
content (+) Impact of increase in sales of first-party titles
(+) Decrease in losses from hardware
Yes he is. Give the man credit.
No they aren't. Just third and first party sales are down.I'm confused, are they making losses on hardware?
Insane numbers! That's absolutely bonkers.
(+) Decrease in losses from hardware
Come on, Jimbo. Tell us about the money you have set aside for gaming acquisitionsEarning calls on, let's hope we don't have to wait 30 minutes for anything interesting
No they aren't. Just third and first party sales are down.
That's next month but hoping we get ps5 unit forecast.Come on, Jimbo. Tell us about the money you have set aside for gaming acquisitions
Is he speaking today or in May?Come on, Jimbo. Tell us about the money you have set aside for gaming acquisitions
Unlikely. HW also includes PS VR 2 this quarter.That says decrease in losses from hardware.....
So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.
They are still making losses on hardware, it's just decreased. New hardware revision etc.
Hopefully get some more info on the call.
Seems Sony was wise not going after a big pub, not only will regulators shoot it down but it seems it would cripple the division. Look at the impact of just bungie being on their books have had on sie.OI: 96.1 bin yen (28%) significant decrease (FX Impact: -32.4 bin yen)
(-) Increase in costs
(-) Increase in costs for game software development (-) Recording of expenses associated with acquisitions, including Bungie,
Inc." (-) Impact of decrease in sales of non-first-party titles including add-on
content (+) Impact of increase in sales of first-party titles
(+) Decrease in losses from hardware
Unlikely. HW also includes PS VR 2 this quarter.
It does depend on what they are referring to in the presentation slides. In the supplementary info, psvr2 is under Other.HW also includes PS VR 2 this quarter.
How many do you predict?It was always this high. Because of chip shortage and other supply constraints (and COVID), Sony was not able to produce and sell as many PS5s.
Now they have ironed out the issues and are able to produce a lot more PS5s. That's why we are seeing such high sales numbers. It'll continue to be the case for the foreseeable future.
Sorry that's my assumption and mainIy assuming PSVR2, will edit to make that clearerThat's not it...look at the way its written. But I get you do not want to accept it.
- OI down 54% due to increased HW sales and reduced first party sales
wasn't the DE sold at a loss and the disk a profit.That says decrease in losses from hardware.....
So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.
They are still making losses on hardware, it's just decreased. New hardware revision etc.
Hopefully get some more info on the calcall
The work parties at Sony this week must be straight-up debaucherous.
The discless model is $100 cheaper when a disc drive probably cost them $20 & the discless model is actually selling now plus it was discounts on the God Of War bundle & PSVR2 might be sold at a lost in the beginning.That's not it...look at the way its written. But I get you do not want to accept it.
- OI down 54% due to increased HW sales and reduced first party sales
The 25m goal is for the next fiscal year.I'm confused.
People saying 25m goal, but Gamespot reported Sony hit 32m back in February?
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You mean for next FY? That was based on rumours only, nothing official.I'm confused.
People saying 25m goal, but Gamespot reported Sony hit 32m back in February?
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He doesn’t listen to @SlimySnake
25 million this FY they just did 19 million last FY & going even bigger from now until nextI'm confused.
People saying 25m goal, but Gamespot reported Sony hit 32m back in February?
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Except that is not how it's written.That's not it...look at the way its written. But I get you do not want to accept it.
- OI down 54% due to increased HW sales and reduced first party sales
They had a hardware release this quarter/fiscal year (PSVR2), meaning there are related R&D and marketing costs. In addition to this there also have been acquisitions & investments costs.Decrease in Net income.
PS5 is no longer sold a profit. Right?
If they obfuscate the numbers it can only mean one thing.What about Sony Exclusive on PC earning? No detail on that.
I think PSVR2 is being sold at a loss and on top of that there are the R&D and marketing costs of its launch, this is the difference.That says decrease in losses from hardware.....
So they have been making losses since launch but the losses have decreased. That flies against what we have been discussing on here.
They are still making losses on hardware, it's just decreased. New hardware revision etc.
Hopefully get some more info on the call.
Got bored, let us know if anything interesting comes up.These analysts are wasting the Q&A time.
Somebody is a spoilsport.
I'm beginning to think he caught a guy screwing his girlfriend while wearing a PlayStation shirt and he's been bitter ever since.
wasn't the DE sold at a loss and the disk a profit.
PS5s now more readily available so guess there's less demand for the DE. I'm sure there would've been cost reductions somewhere also, plus tthe price increase.
The discless model is $100 cheaper when a disc drive probably cost them $20 & the discless model is actually selling now plus it was discounts on the God Of War bundle & PSVR2 might be sold at a lost in the beginning.
Except that is not how it's written.
Costs increased because of increased cost, increased cost of game development, decreased third-party game sales, and acquisitions costs.
Operating profit did not decrease because of losses from hardware.
Besides, only the PS5 Standard Edition at $499 was a profitable model. Sony never said anything about the Digital Edition, which likely was still being sold at a loss. Even if you read it as you have been, you can assume that the costs of PS5 DE have decreased.
I think PSVR2 is being sold at a loss and on top of that there are the R&D and marketing costs of its launch, this is the difference.