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Sony shuts down Bluepoint Studios

Sony doesn't care about Bloodborne because it's not live service or woke

Imagine Bloodborne 2 from modern PlayStation.

Log in bonuses. Community boss events. At least two separate, concurrent battle passes. Pay to level up faster. A separate cosmetics pass maybe. Paying for one of the subs gets you easier bosses because "fuck those who don't pay".

I just threw up in my mouth a little.
 
So they bet on GAAS and now the result is to torch a staple studio instead of having them do what they do best.

All they had to do was let them remake Bloodbourne and watch the cash roll in…

I swear I live in the dumbest timeline.
 
Him again. Hermen Hulst is Sony's Phil Spencer, a complete inept in a leadership position. What the fuck is Sony doing not removing this guy?

I'd bet money the Bluepoint employees clashed with him because they didn't want to make a GAAS God of War.

For fuck's sake, someone get this guy out of Sony and don't even let him walk on the sidewalk near the studios.
 
Imagine Bloodborne 2 from modern PlayStation.

Log in bonuses. Community boss events. At least two separate, concurrent battle passes. Pay to level up faster. A separate cosmetics pass maybe. Paying for one of the subs gets you easier bosses because "fuck those who don't pay".

I just threw up in my mouth a little.
What Sony game is like this?

Sounds more like CoD/Blizzard and the like.
 
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Out of all the studios they could have shut down...BP didnt even have a dud of a game yet. They invest money into some random studios that cant even have the game servers up longer than a month but would shut down studios that actually meant something like Evolution Studios and Blue Point.
 
That's awful Sony couldn't give them any of their dormant IP to make a new game from or one of many classics to remaster. Shameful.
 
All signs just point to Sony not seeing this as much of a risk.

They may be wrong, but I think their data probably suggests people are entrenched in consoles and aren't really considering PC en masse. While you aren't alone, I think it's far from the majority.

For instance Sony will probably gain most of the XBox gamers who only have a $1500+ PC as an option.
Hopefully it isn't the same data that said Concord was a great game.
 
"Hermen Hulst mentioned "slowed industry growth" as the primary drivers behind the decision to cut the studio"
Well that means all their studios are gonna get the axe then, at least they've released something on PS5 in the last 6 year's
Ouch
Gemini telling it as it is

I mean it makes no sense if they mention all their record profit on every shareholder meeting.

They were just wasting so much of their profits so they need to cut costs.
 
I was shocked at the headline but then even more shocked of seeing bluesky links, who in their right mind uses that cesspool
 
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I mean it makes no sense if they mention all their record profit on every shareholder meeting.

They were just wasting so much of their profits so they need to cut costs.
Probably lack of production and a studio has to go, instead of looking at the studios that's responsible they looked at Bluepoint
 
Please someone else fund this talent to create other HD remakes.

Imagine letting these guys work on a symphony of the night remake, or morrowind remake.
 
This quote from hulst:

"At the same time, we're operating in an increasingly challenging industry environment. Rising development costs, slowed industry growth, changing player behavior, and broader economic headwinds are making it harder to build games sustainably."

Is just retarded as they come. How much "growth" did they really expect? They really thought the YoY increases seen during covid were going to extrapolate and continue forever?

And what exactly have you released that would reduce said slowed industry growth? That's right, Concord and fuck all else. If anything, with the crap that they have been focusing on and releasing it's only increasing the rate of slowing growth, because all I know is that I'm buying fewer and fewer games every year despite my income rapidly rising over the same period of time.

Why is it so difficult to just make what the people actually want?
 
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Anybody got a picture of his wife? Boyfriend? Wait... is he in a love triangle with Keighley and Kojima? Bluepoint fucked Kojima. Write the headlines!
Hermen separated from his wife ages ago and has a 21 year old son, Max. He's probably been drowning in partner- and child alimony bills for the past decade.
 
Is just retarded as they come. How much "growth" did they really expect? They really thought the you increases seen during covid were going to extrapolate and continue forever?

Sadly, almost every single tech company thought that. And they all went shocked Pikachu directly into axing tens of thousands when they realized that wasn't the case.
 
But of course, GAAS projects don't disrupt Single Player releases. Of fucking COURSE.

See at first I liked their approach to GAAS because it SEEMED like it wasn't going to disrupt single player releases. I though the plan was to let their single player studios do their thing while they chased GAAS money by acquiring/opening new studios (Heaven, Firewalk, Bungie, Neon Koi, etc) and working with external partners (Arrowhead and whoever is making that mobile Horizon game).

But I guess I was being naive because 6 years into this gen the result of GAAS has been:
- ND: No new game in 6 years and counting because they wasted a bunch of time on a cancelled GAAS
- Bend: No new game in 7 years and probably won't have anything ready for another 2-3 years (if they don't get shut down) because they wasted a bunch of time on a cancelled GAAS
- Guerilla: Released 1 cross gen game, and now we shouldn't expect a new single player game "anytime soon" as the studio focuses on chasing cartoony GAAS
- Blue Point: Should have had a new high quality remake out by now, instead they wasted years on a cancelled GAAS and got shut down
 
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Have we ever found out why the absolute cretins in charge of the entire thing have decided against this?
No one knows for sure, just a bunch of speculation. Makes absolutely zero sense to me though. Sony owns the IP and they continue to make merchandise and stuff for it, but they don't want to make a game. So many people have been SO vocal about wanting it, it would absolutely move units. But here we are, lol.
 
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Sadly, almost every single tech company thought that. And they all went shocked Pikachu directly into axing tens of thousands when they realized that wasn't the case.

It's like nobody ever sat down and thought of the why in terms of the growth that they were seeing.

Piss poor business planning.
 
In what world does Bungie deserve 2 more years based on their track record?
The world in which Bungie made around 20x more revenue than BluePoint and have an expertise in GAAS which is still a great interest for PlayStation?
Sony are chasing ghosts and you're out here cheering it on. While unbeknownst to them, closures like this will drive resentment towards Horizon, because it's Hulst delivering the news and Horizon's his IP.
I'm not cheering a studio closure on. I'm trying to discuss why it happened and why "Just keep making the games we loved 20 years ago" is likely not viable anymore.

Also, I have no idea what resentment means in this context other than it doesn't exist with normal gamers.
 
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Sony should go back to it's japanese root, stop hiring these F-tards western ideaolgy Ceos who has absolutely no idea of running gaming studios. Bring back Shuhei Yoshida, let him run the gaming division.
 
Probably lack of production and a studio has to go, instead of looking at the studios that's responsible they looked at Bluepoint

At one point they have to axe the decision maker. It went downhill once hulst took over in 2019. So most of the better part of the ps5 generation was still greenlit under yoshida.
 
It's the harsh reality of most industries unfortunately, if you don't bring in enough money for them they'll see no reason for them to keep you around
 
No one knows for sure, just a bunch of speculation. Makes absolutely zero sense to me though. Sony owns the IP and they continue to make merchandise and stuff for it, but they don't want to make a a game. So many people have been SO vocal about wanting it, it would absolutely move units. But here we are, lol.
They'll troll with this, however,
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You are, like me, gamers. Some of you, like me, have dreamed about the next BluePoint remake. Thinking that studio is the best remake producers in the world after playing Demon's Souls, an outstanding immersive experience, from audio to graphics.

So, I can feel your pain like you can feel mine. Because I waited a half of a decade for more information about what these people will bring us. Maybe Bloodborne, maybe Legend of Dragoon, a God of War spinoff or even a Demon's Souls continuation in colaboration with Miyazaki...

And this motherfucker, who thrown away thousands of millions in garbage, who still in the company because no reason, decided that my game wishes are worthless.
This piece of shit with legs, thought that the new Concords like Hunters Gathering, deserved the investment more.

This happening means that the Sony directive is completely disconnected from the gamer reality. They just see green numbers and lets the division leaders do. I wonder what will happen when they run out of studios and a new competitor enters the market.

You know Burke, I don't know which species is worse. You don't see them trying to fuck each other over for some goddamn percentage.
 
If anyone needed any further confirmation - Herman is retarded.

This won't be the last casualty as a result of their ill-considered GAAS push.

Imagine having a studio like that, and instead of getting them to work on remastering something like Bloodborne, you tell them to go off and make GAAS shit.

You couldn't make it up.



I'd actually say their PS5 generation is very much mirroring the 360 one. Just replace Kinect with GAAS.

It's going to take them half a decade to course correct and recover from the GAAS pivot, and there's no guarantee things will go back to the standard and quality that people had previously become accustomed to.

Xbox never recovered from that Kinect pivot, so read into that what you will.
Why would Sony care?

They have sold 92 MILLION PS5's and are in good shape.
 
None of these closures of okay studios ever do anything for the consumer who doesn't understand the inner workings of the business. I will say that people need to look at the money that a blue point generates versus other companies which may not make the games you like but they have a more consistent revenue stream. I saw a post about bungie, I'm not really the biggest fan of theirs but I suspect that the money they have generated has been able to sustain them. I can't say how much more that will last depending on marathons success but I think the workings of blue point recently have been more noted and I'm sure that a lot of the talent will more than rebound. But I think this is a indicator of a broader change in the whole tech sphere. Not necessarily in Sony mismanaging the studio regardless of what some people think about games as a service.

Ultimately that studio doesn't have the same pedigree as a naughty dog or insomniac. And I suspect that some probably are looking for anything negative when it comes to Sony regardless of the earnings reports. So it is a bit of a contradictory statement but I can say that I never really bought any blue point games even though I can appreciate the work they did. If they didn't yield and make a lot of sense I'm sure they will be people that will rebound within the company and outside the company.

But you can't run on internet fandom and some darling status to pay the bills. I'm not even surprised this studio closed. They aren't talentless but they don't have the track record of other studios so people commenting on why one studio is open versus the other. You got to let your right senses make a point versus some emotional reaction for the internet to see.
 
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Had a feeling Demon's Souls remake flopped. It was popular with fanboy nerds on reddit and forums but I don't remember it setting the charts on fire; quite the contrary.
 
At one point they have to axe the decision maker. It went downhill once hulst took over in 2019. So most of the better part of the ps5 generation was still greenlit under yoshida.
Everything good about the PS5 was greenlit by the previous heads, hell Stellar Blade was Yoshida doing Hermen's job.
Those fucks have just sat back and ported shit to PC for the last 6 years.
 
See at first I liked their approach to GAAS because it SEEMED like it wasn't going to disrupt single player releases. I though the plan was to let their single player studios do their thing while they chased GAAS money by acquiring/opening new studios (Heaven, Firewalk, Bungie, Neon Koi, etc) and working with external partners (Arrowhead and whoever is making that mobile Horizon game).

But I guess I was being naive because 6 years into this gen the result of GAAS has been:
- ND: No new game in 6 years and counting because they wasted a bunch of time on a cancelled GAAS
- Bend: No new game in 7 years and probably won't have anything ready for another 2-3 years (if they don't get shut down) because they wasted a bunch of time on a cancelled GAAS
- Guerilla: Released 1 cross gen game, and now we shouldn't expect a new single player game "anytime soon" as the studio focuses on chasing cartoony GAAS
- Blue Point: Should have had a new high quality remake out by now, instead they wasted years on a cancelled GAAS and got shut down

Brb taking my medicine after reading this.
 
I was shocked at the headline but then even more shocked of seeing bluesky links, who in their right mind uses that cesspool

Only reeee era users use that as a source instead of X or some website so it'sa easy to figure out what OP is...

Anyway, regarding this news: terrible. I'm at loss for words really. Why! Such a waste.
 
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