kvltus lvlzvs
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No Deneuvo? I'll buy it day 1, to show support.
2 real years are decades in electronic entertainment years.Several years? It's barely two years old.
Hold up.....didn't Jim say that their goal was to sell at least 108m ps5's?
2 real years are decades in electronic entertainment years.
Don't forget live service games too, which will take time from their first party studios (caught caught naughty dogs).At this rate he might want to drop that down to at least 100 million.
Maybe if you're fueled by cocaine.
Sony is so weird. They just had a showcase last week. Why not announce this in there? The exposire would be much bigger?
This also means The Snitch was right 2 days ago (or was it tom Henderson?) about Playstation releasing a PC port in July. This is the game.
This game didn't move many PS5 so meh.Hold up.....didn't Jim say that their goal was to sell at least 108m ps5's?
100% replaying this in ultrawideRatchet & Clank: Rift Apart is coming to PC on July 26
PC features and pre-purchase details revealed.blog.playstation.com
gotta love how they have this whole big showcase but just fart out this news a couple of days later like it's nothing
I disagree because my son loves the game. Also I figured you would be getting it on pc because the game looks fun not because you want it to see how much it pushes PC storageThis game didn't move many PS5 so meh.
I'm interested in this mainly because of the technological implications. Will Nixxes used DirectStorage? 1.1 was still in the beta phase by the time they were working on this so I'm wondering if they were able to implement it anyway.
You need to have games to release them.Sony releasing more games then Microsoft on PC. Damn!
Don't get me wrong, this is one of the games I wanted to get a PS5 for in the first place. With that said, the technological implications are still interesting. I really want to see how it runs on PC as a taste of what is to come in the future.I disagree because my son loves the game. Also I figured you would be getting it on pc because the game looks fun not because you want it to see how much it pushes PC storage
Yeah, I don't think it'll do particularly well either.I think this game will sell poorly on Steam.
Where is Demon Souls?
If you don't mind waiting over 2 years for a port, sure.Holy shit. I don't need to get a PS5 anymore.
I wonder how hard it'll hit the CPU. Spidey on PC is extremely CPU-intensive.If Spiderman is anything to go by, PC will see a huge increase in RT quality.
Day 1 for me.
Both are likely coming to PC as well. Just later.Another strange decision. Nobody is really clamoring for ratchet and clank on PC. Demon Souls or Ghost of Sushi seem like obvious choices.
Suites me perfectlyIf you don't mind waiting 2 years for a port, sure.
We are still waiting for half life 3.If you don't mind waiting over 2 years for a port, sure.
not low enough. You will see glorious race gloriously ragingCurious to see what the minimum requirements are.
We are still waiting for half life 3.
Glorious is for the latest and greatest hardware the rest are just master race.not low enough. You will see glorious race gloriously raging
they really are... they always seem to make a head scratching move once a year or so lolSony is so weird. They just had a showcase last week. Why not announce this in there? The exposire would be much bigger?
This also means The Snitch was right 2 days ago (or was it tom Henderson?) about Playstation releasing a PC port in July. This is the game.
Edited to super high rates and for many of us to get to play it (again for me) in ultrawide?If you don't mind waiting over 2 years for a port, sure.
I wonder who tough them math. That person created a monster.
Sony is so weird. They just had a showcase last week. Why not announce this in there? The exposire would be much bigger?
Holy shit. I don't need to get a PS5 anymore.
The framerate is unlocked on ps5 in this too. It supports vrr.Unlocked frame rates and for many of us to get to play it (again for me) in ultrawide?
Well worth the wait for a lot of people
Having upgraded my PC I'm enjoying gaming on PC again, it's more powerful than PS5.Unlocked frame rates and for many of us to get to play it (again for me) in ultrawide?
Well worth the wait for a lot of people
Reword then for super high frame rates like i will push it to 240 fpsThe framerate is unlocked on ps5 in this too. It supports vrr.
Fidelity about 50fps and performance modes about 70-100
And higher resolution at the same time!Reword then for super high frame rates like i will push it to 240 fps
And higher resolution at the same time!
1100$ and beast PC in the same sentence. LOL.Demon Souls is now the only true PS5 exclusive wow :/
Whatever. I’ll just get a PC next Gen. $550 on the ps5, $550 for my series X? Yeah I’ll just invest ~$1100 on a beast pc and get the next Nintendo console.
This is my sentiment as well. I wouldn't expect PC ports to be fundamentally different than the PS5 counterpart. This isn't the PS3 and PS4 generations where many console games were running at Sub-HD res and limited to 30fps. Most of the PS5 ports are already running at 4K (or dynamic 4K) and ~60fps (or higher). R&C runs as native 4K/ ~50fps unlocked with RT on PS5 already. Sure ultrawide support is nice and RT shadows will be negligible so there isn't really any incentive to rebuy this if you've already played and enjoyed the PS5As it stands, I see zero enticement to wait 2-3 years for these PC ports just to play them at a higher frame rate. Meaningless ports.
Theres absolutely no reason for me to buy a PS5.
The key is about adding value to the console which I'd argue Sony is still maintaining. With MSFT's strategy of PC games day and date, I can see this point. But with PC ports coming 1-2 years later with a virtually identical port (for some depending on their system), there is no reason to pass on playing a great game on PS5 to wait for a PC ports years later. It's only for folks who only game on PC to have access to these games (not for existing PS5 gamers to want to rebuy)Demon Souls is now the only true PS5 exclusive wow :/
To be clear, Sony/Insomniac never said that this game was ONLY possible on PS5. The whole point of the PS5 is make it easier for developers to harness more advanced capabilities and push technology forward. The SSD and dedicated I/O HW aren't doing magic that can't be replicated anywhere else. It's main purpose is to offload work from the CPU (and GPU) to improve efficiency and utilization of resources. Ratchet and Clank is coming a full 2 years after the PS5...for a reason. Porting this to PC was not easy. You heard the FFXVI producer talk about how PC is coming a year or more later because it'll take time to figure out how to optimize for it. For R&C on PC you can expect SSD and DirectStorage as a minimal requirements and very high CPU specs for stable performance that matches PS5.Curious to see what the minimum requirements are.
I'll count on itDoes it require SSD?
Will be a great test for what is to come in the future. Also glad that Nixxes is handling it as they also expressed interest in DirectStorage back when DF interviewed them around the release of Spider-Man. I'm hoping they're using 1.1 for this game as more developers should take advantage of it. It's been sitting here for months with only one AAA game having used it.I'm glad PC players get to play this it will look great with ultrawide for sure and I also want to see what impact RT shadows have on the visuals. This will also be a great (the best?) platform comparison because Ratchet is by far the top PS5 game that leverages PS5 i/o the most. It's not just the portals, it's the dimension crystals and the camera wipes as well.