Eddie-Griffin
Banned
https://www.thegamer.com/ps-vr2-ports-ps5-backwards-compatibility/
For those that were hoping Sony would provide a solution to ease the porting process of PSVR1 games or of other VR games it looks like it won't be too simple and much more complicated, according to Sony's Hideaki.
Turns out the new proprietary rendering Sony will be using is a completely different implementation that isn't very compatible universally with other VR formats, and whether or not there is a port will depend greatly on whether the developer cares to do it.
But to make up for that, Sony has prepared a large launch lineup which is still adding games and we may see more before it's launch in Feb 2023. Imo, Sony believes they can make up for the lack of ports and BC with a large launch and a slew of games releasing not long after.
Not only will PS VR2 not be backwards compatible with PS VR games, but we also shouldn't expect to see many ports. That's according to a new interview with Hideaki Nishino, senior vice president of platform experience at Sony, who explains exactly why the controversial decision was made to ditch older VR games on the new model.
In the interview, Nishino says that the VR2's eye-tracking capabilities make porting older games difficult. While explaining that ports will be possible, the Sony boss says it will ultimately come down to individual developers and publishers, as they will have to decide if it's worth it. He also says that some games will be easier than others, suggesting that simpler VR games may be ported over.
"This time, in addition to the new controller tracking, we have adopted a rendering method called 'foveate rendering' that increases the resolution of the part where the eyes are in focus," says Nishino, speaking to Famitsu (via Google Translate). "The system itself is very different from the previous model, it will not be a simple porting work.
"Whether or not it is easy to port depends on the content, and whether it is actually ported depends on the manufacturer."
In other words, don't get a PS VR2 expected to be able to play through older VR games that you missed. It seems that newer games will be the focus of the updated model, with ports only being made if third parties believe it is worthwhile.
For those that were hoping Sony would provide a solution to ease the porting process of PSVR1 games or of other VR games it looks like it won't be too simple and much more complicated, according to Sony's Hideaki.
Turns out the new proprietary rendering Sony will be using is a completely different implementation that isn't very compatible universally with other VR formats, and whether or not there is a port will depend greatly on whether the developer cares to do it.
But to make up for that, Sony has prepared a large launch lineup which is still adding games and we may see more before it's launch in Feb 2023. Imo, Sony believes they can make up for the lack of ports and BC with a large launch and a slew of games releasing not long after.