Maxwell Jacob Friedman
leads to fear. Fear leads to xbox.
Its simple, keep making bangers
An absolute thesis on whats actually going on. RespectPS Now has a way bigger catalog for both download and stream, streams on console and the PC streaming works better (maybe because xCloud is still on beta). This week PS Now should start supporting 1080p and already had 60fps support.
Other than getting day one games, the $1 deal, PS Now still not available on mobile, including EA Play, 360 gen downloads on console and downloads on PC (which are important cool things), all the other things are better on PS Now.
Like Microsoft, Sony also has 2 game rental services.
Combined they have more subscribers and generate more money than the MS ones, and very likely unlike the MS service they are profitable because even if MS signed several hundreds of games less, they include more and bigger day one games there, which is way, way more expensive. And because the % of subscribers paying a full subscription must be way higher on Sony side.
No, it was a good decision. Now their games sell more, get better reviews and win more awards. They focus their resources where they shine, so their games are better and they are more productive and profitable.
Regarding MP they made strategic partnerships with the top MP devs (Fortnite, CoD, GTA, FIFA, Destiny, Rocket League, Fall Guys...) to make sure PS secures their marketing, make sure their PS version doesn't suck and in some of them they get some kind of exclusive stuff even if it's a minor thing.
And well, Sony miks 30% of every game/DLC/IAP sale they make. We saw almost half of Fornite revenue is made on PS, which means this 30% is a ton of money with no work required from Sony 1st party teams.
So as of now Sony is making a ton of money from MP games (pretty likely more than ever), and Sony is making more money than ever from their 1st party games. So they don't need to make MP games or to include MP games on their games.
If they do it, it may be a good plus but before doing it they must make sure that to include MP on their games doesn't mean the single player games will be half assed because they have to include a MP nobody asked for and nobody is going to play 3 months after release, and they also must make sure that if they make MP only games they are good enough to make sure enough people buys and plays them during a long enough period, or at least that the game doesn't suffers if only a tiny amount of passionate fans keep playing it.
For sure Sony will continue to be competitive. They are the clear market leader in all metrics: selling consoles, selling games, amount of exclusives, amount of awards these exclusive earn, sales of these exclusives, selling game subscriptions, selling VR on console and more importantly: making money both for the overall division and from every one of these areas. They are even breaking gaming history records in many of these areas.
And they plan to increase the amount exclusives they have, to basically double the 1st party development staff this year, to make huge investments on 2nd party and are working to get even more support from Japanese 3rd party companies even if basically of them had some exclusive on PS4.
Microsoft is behind them in all the areas. Microsoft is the one who should improve their business strategy to catch up Sony, not the opposite. This is why they spent over $10B purchasing studios, publish all their games on PC day one and even almost give away all their games day one trying to get some attention. They seem to be improving, but still are way behind Sony, who is in a growing trend.
Well, yes because it is Bethesda's game. It is like expecting Creation Engine and moddingYou know nothing about the game but your telling me it will be great?
It died too young. It killed my dreams. Now im an old bitter manGuess you're not powering any dreams.
I can’t understand why Sony fanboy are frightened of new ideas and perspective. Change is hard, but sometimes it’s necessary.Cool story. I'm missing aliens and dinosaurs, though.
If you think XBOX is gonna produce 5-6 AAA games per year for Gamepass, keep dreaming.
Nintendo and Sony are well off with their current strategies. Microsoft can only bring down prices to a ridiculous extent before getting sued for dumping. There exists something called anti-monopoly laws.
Microsoft DOESNT EVEN HAVE THE BEST F2P GAME today. Geshin Impact, in case you don't know.
The industry is never led by the third horse in the race. Never ever. No matter how much effort these troll business articles put into it.
PlayStation has a bigger size and is growing more. Regarding the quantity, PS4 had a bigger library of games, and is the console that sold more games in gaming history. PS Now has around 900 games. If you go to check the list of exclusives in Gematsu, PS4 had way more than XBO, and PS5 has way more released and announced than Series X|S. And Jimbo said they will have even more exclusives than before.But in two different sectors. Microsoft isn't competing in straight sales/profits with their software. They are competing in growth market. Sony is going for quality of titles over having a giant list/library to play a bunch of games that range all over the place in quality.
Until they start putting out bangers, thats are selling ton on PC, xbox they will always be competing in different sectors.
Playstation's goal for their software at this time, is based on purely on the quality of their output. XBox even with their purchased studios even when they launch a 90+ metacritic darling, their goal is not the notoriety, it's how many subs does that game garner and active users.
This is something too nuanced to discuss on a forum like this but you are totally right.Your putting too much faith into unproven teams. It took Sony years to generations upon generations to have the kind of synergy that they currently have. And the road wasn't smooth, we lost some great developers in the process. Some of which didn't deserve to be closed in my opinion.
But currently their teams are firing on all cylinders. And their long standing relationships with people like Bluepoint and Housemarque are bearing amazing fruit. Time will tell with Xbox. They are in much better position for sure and software wise the future looks crazy bright. But to write off the market leader who consistently is now the Nintendo of big AAA games is really the dumbest thing I've read.
I can’t understand why Sony fanboy are frightened of new ideas and perspective. Change is hard, but sometimes it’s necessary.
Playing around? Do you really think that that millionaires owning baseball clubs care about the game that much?Microsoft wasn't really giving the game division their "full" support? What the heck was Microsoft doing throughout the last 20 years, then?
Nobody expected COVID. And games take years to make. Since 2017 or (whenever Phil was promoted) it is been like 3-4 years only.It seems that you're saying that they were just lollygagging all of this time, and are only now starting to get "serious". We've also heard this talk about 4 years ago, when Microsoft started their developer shopping spree. The narrative at the time was that Microsoft acknowledged that they blew it on software support on the Xbox One, but they would make up for it by having a fabulous slate of launch games ready for their next-generation system. Clearly, they failed at achieving that goal.
When the start to rollout XCloud with updates blades across the world. There are already deals with some mobile vendors regarding streaming an gaming (in UK and Korea for example).So, when do you suppose Microsoft is really going to take the video game market seriously?
Demand is still demand, whether they pay for the sub or not.NVidia doesn't say a) 10 million subscribers and b) 10 million monthly active users.
Some people really need to learn how to read PR.
You say don't stay stuck in the past, I say don't keep waiting for the future... broheim.
That says 'share'. Guess what that means.So you guys dont read the things you post?
Of course an headset that release in 2020 will outsell the one that came out in 2016 in 2020
Last I checked 10 million is 10 million more than 0 broheim. I accept your surrender though. Don't worry, I'm merciful.So Geforce had ~10 million PC gamers that tried the Now service for free and a new VR headset takes a big chunk of the 2020 VR marketshare. Nothing you said contradicts my post. I guess the reading comprehension falls back on you now broheim.
Demand is still demand, whether they pay for the sub or not.
That says 'share'. Guess what that means.
Last I checked 10 million is 10 million more than 0 broheim. I accept your surrender though. Don't worry, I'm merciful.
I hope Starfield will be a 95+ average scored game, but that doesn't mean someone is concern trolling if they remember the lessons learned from Anthem and the Avengers. And both lessons were learned far before the acquisition.The fun thing is that those "concerns" about the game started to appear only when MS bought Bethesda. Before, nobody doubted possible success of Starfield. Now suddenly - don't know what to expect, Bethesda's games are not good etc.
The enormous success and brand loyalty of PS4 (in essence, having an entire generation all to itself), and the pedigree of PlayStation's 'exclusive' IPs are what's carrying PS5 right now.
However they don't have the luxury of MS throwing in the towel like they did last gen. Xbox is baring its fangs and playing hard, half a year into the lifespan of these new consoles. Sony can't afford to simply assume things are going to go the same way they did with PS4. Staying the course would be unwise.
The enormous success and brand loyalty of PS4 (in essence, having an entire generation all to itself), and the pedigree of PlayStation's 'exclusive' IPs are what's carrying PS5 right now.
However they don't have the luxury of MS throwing in the towel like they did last gen. Xbox is baring its fangs and playing hard, half a year into the lifespan of these new consoles. Sony can't afford to simply assume things are going to go the same way they did with PS4. Staying the course would be unwise.
We also have to consider the new IP thing.This is something too nuanced to discuss on a forum like this but you are totally right.
I mean MS can't even get Halo out on time and had to pull in extra help for a developer who has had years of experience and Halo games under their belt. People are assuming these 23 studios are at the some level as Sony's studios but they are years away from this, perhaps a generation away. And it's not like Sony's studios will simply stop evolving as MS is trying to play catchup. I have a feeling the next God of War and Naughty Dog game are going to raise the bar massively.
Sony also has two Netflix style gaming subscriptions like MS. The difference is the Sony ones make more money and are more profitable than the MS ones.They not even doing the same thing tbh. Xbox seems more all in on Netflix style gaming that’s why they doing Xbox/PC release and trying to make a xcloud firestick.
Sony is doing BIG AAA cannot fail movie type of games, an sell them for $70, yeah they got PSN+ games but mostly those are older games that you can find for like $20 in retail. They are putting ps games on PC but like I said it’s older games, you won’t see day one god of war on ps5/PC like you would halo.
I do think the ps5 will sell much more than the series X, like 100m vs 80m.
Phil was promoted as Head of XBox in 2014.Nobody expected COVID. And games take years to make. Since 2017 or (whenever Phil was promoted) it is been like 3-4 years only.
But how can they as the market leader with zero signs of slowing down, compete with the non market leader?Its simple, keep making bangers
1) Not really. Ultimately you can only acquire so many studios/fund so many games if you're sticking to the gamepass model. Again, we still have yet to see heavy hitters/premier titles come to gamepass. The marquee third party games don't come to Gamepass in any large quantity.For people that think Sony can just stay the course. Do you think the following things could be problematic for Sony in the future?
1) Sony opting to make limited time exclusive deals with third parties rather than acquisitions. Every third party multiplat game that is successful on PS is basically a trojan horse for MS in the future. IE Fallout 4 and Elder Scrolls were huge hits on PS now those games will not be on PS and its likely people that want those games and only play on console will get an xbox. MS can outbid Sony for the most important third party devs that have huge IP's.
2) The value proposition of Games Day 1 on Gamepass vs $70 on PS. Just look at how much attention MLB the Show got. If the rumors of Battlefield 6 are true then that is going to bring in a ton of positive PR to Xbox/Gamepass and lots of negative PR for PSNow. The more that Gamepass subscriber base grows then MS makes more money and we will see more "Subscription exclusive Day 1" deals.
3) Gamepass vs PSnow. People are going to start considering which service has the best games when making their console purchase. A simple internet search will tell you that Gamepass is highly regarded and PSnow is not. When a Best Buy employee is asked if PS has anything like Gamepass that employee is going to say no.
I think this is all fascinating and Sony is going to pivot eventually. Competition is good and we are already seeing it. The quality of PS Plus games has really increased IMO in part because of all the heat MS is bringing with Gamepass.
Simple, they compete with themselves. God thats why I love first party sony devs. When I was watching an interview of neil and herman hulst they were talking about the games they were making and having friendly competition with each other. I think Neil said "we saw what you guys did with the open world of horizon and how you did the grass for instance and we thought wow that looks amazing but you know what I think we can top that and make it look even better with tloup2"But how can they as the market leader with zero signs of slowing down, compete with the non market leader?
What the hell are you talking about?Well, yes because it is Bethesda's game. It is like expecting Creation Engine and modding
The fun thing is that those "concerns" about the game started to appear only when MS bought Bethesda. Before, nobody doubted possible success of Starfield. Now suddenly - don't know what to expect, Bethesda's games are not good etc.
By nearly every conceivable metric Playstation is stomping Xbox competitively besides Game Pass vs PS Now.
Armchair analysts in this thread think Sony should throw away their winning strategy and get into a spending arms race with a trillion dollar company because we *think* people will give a shit about xcloud in 10 years? Huh.
This. Its always the future. Once upon a time Win Phone fans talked about a similar future where Android was in trouble.... Maybe some folks need to wait and see vs wishful thinking.The market has changed? Cloud streaming literally has zero demand, even less than VR. Xbox is still in third place and selling less than Xbox One. $70 Returnal and Ratchet and Clank are going to sell very well.
You are drinking your own koolaid and thinking world has changed when it hasn't. Where is this massive uptick of demand for cloud streaming and Xbox outside of gaming forums and influencers on Twitter? The actual sales and revenue data do not back up this massive sea change you are talking about.
Whats funny about this....I kept seeing articles and threads about the Xbox hardware revenue up 232% from last year...and Sony outdid them in damn near every like for like metric for gaming.If I'm remembering this correctly Playstation's earnings showed that their Profit equalled XBOX total revenue.
I'm not sure why they even consider taking the XBOX route. Their games continue to capture mindshare and create momentum. Their metrics suggest Playstation is dominating.
This is something too nuanced to discuss on a forum like this but you are totally right.
I mean MS can't even get Halo out on time and had to pull in extra help for a developer who has had years of experience and Halo games under their belt. People are assuming these 23 studios are at the some level as Sony's studios but they are years away from this, perhaps a generation away. And it's not like Sony's studios will simply stop evolving as MS is trying to play catchup. I have a feeling the next God of War and Naughty Dog game are going to raise the bar massively.
That reminds me. Back in the PS2 era, both Naughty Dog and Insomniac were housed in the same studio. They would constantly have that friendly rivalry of trying to one up each other, as well as sharing tech, etc.. Just cool how now it's full circle where they are both "back in the fold," and we may just see those rivalry fruits return again.Simple, they compete with themselves. God thats why I love first party sony devs. When I was watching an interview of neil and herman hulst they were talking about the games they were making and having friendly competition with each other. I think Neil said "we saw what you guys did with the open world of horizon and how you did the grass for instance and we thought wow that looks amazing but you know what I think we can top that with tloup2"
What is MS doing different exactly? Buying a large company? Who gives a shit?
Gamepass has already been a thing for them, but until they can consistently release high-quality titles it just doesn't matter to me. XGS output in the last 3-4 years has been incredibly weak.
Until they show a consistent ability to change that, it's silly to say they've "changed" just because they spent a chunk of cash.
Or when you are good at you job.Let’s be real. If Sony were to replicate PS4 successes they would make most of us incredibly happy. I expect some rounding of rough edges more than some attempt at shape shifting. You only do that when you are losing.
love the inner competition between their first party devs, if no one else to compete with compete with each other and push each others boundaries when it comes to bangersThat reminds me. Back in the PS2 era, both Naughty Dog and Insomniac were housed in the same studio. They would constantly have that friendly rivalry of trying to one up each other, as well as sharing tech, etc.. Just cool how now it's full circle where they are both "back in the fold," and we may just see those rivalry fruits return again.
I mean you can hate on TLOU2, it's not my favourite game.I would argue I think Naughty Dog is the studio that needs help to be honest. I think Santa Monica, Gureilla, Insomniac are the premier studios at this point in terms of original IP's and execution. And I mean execution in actual development timeline. I think studios to watch are sucker punch, bend in terms of new IP's and possible changes to what we are use to them making.
It's a article that's lol worthy.It is the same as the article title.
https://gamerant.com/the-last-of-us-2-game-of-the-year-record/I would argue I think Naughty Dog is the studio that needs help to be honest. I think Santa Monica, Gureilla, Insomniac are the premier studios at this point in terms of original IP's and execution. And I mean execution in actual development timeline. I think studios to watch are sucker punch, bend in terms of new IP's and possible changes to what we are use to them making.
Last year, when as many as 576 total awards were doled out, The Last of Us 2 managed to nab 300. Again, for 2020, The Last of Us 2 destroyed the competition even in the eyes of fans, winning a total of 108 Reader's Choice polls. The runner-up for Reader's Choice was Cyberpunk 2077, which netted only 24.
Your putting too much faith into unproven teams...
Yes 2028 will great for Beteshda fans. Meanwhile, i'll be playing on PS6.
Why are you trolling Nintendo hardwares?