Oni Jazar
Space Nuts
Thanks! I tried to make a little narrative out of it. The little nut takes an adventure into space.
Oni Jazar
Space Nuts
That elevators one is really neat, although at the end I got a script error message and had to restart my ps3. Not sure if it was on my end or not.
Lissar, I love your Drink Me level, but having to do the whole thing without a single checkpoint is kinda harsh.
I got the same error. Took one of the elevators near the exit and got, "got a script error! game may still run but is unstable. it is recommended you don't save levels as it may corrupt them. click yes to ignore all further script errors. else, hit PS button to quit and run again."
Click yes.
"you're totally sure you want to ignore errors right?"
Click yes.
"last chance! ignore all script error from now on? remember game miiiight [sic] be unstable!"
I wish I could do something about it, but it seems to be an error with all elevators in all the levels I've played online. I guess I'll just have to tell people to not play Elevators. :< Sorry guys.
Need to beat Event Horizon 2 on Hell and can't seem to. The Platinum will forever be out of my reach.
I got that complaint, so I'm taking out most of the deathtraps (I'm not into making stressful levels.) Only put in so much red stuff because of the obvious relation. Moving stuff around and things like that. I know the obvious answer would be adding checkpoints, but I'd rather not have many levels that NEED checkpoints.
Is that the one with the hill and the pulse beam? I found that one much easier than event horizon 1.
Not sure what I can tell you except get into a rhythm where you know when you have to *NOT* jump because you won't make it if you jump and the pulse comes.
Well, the deathtraps are mostly fine except for one or two in particular. At the beginning, with the 4 guys that can drop the block in the room to the right, I actually tried multiple times to somehow get to the guy at the bottom even though I didn't have to... just kinda felt like he was the one I had to hit simply because he was the hardest to get to.
Also, in the room right after the long empty hallway, you're very likely to just run right into the red flower by just holding forward because you don't get stuck on the safe one that's slightly above the ground (which are also really hard to see because they're the same color as the background).
It's the one with the cross beams and the "river" type thing. One side flows up and the other goes down.
Well, that first one I kept because it's part of the puzzle, but otherwise made it easier to run through without hitting anything on accident (there are still deadly things in there, and I still died a few times, but I assume everyone else is much more skilled than me and will be able to navigate them easily.
http://soundshapesgame.com/level/NB6mRhLI
Much less cheap deaths. Had to get rid of all the flowers on the stairs unfortunately, I really liked the look of that part.
Much better now. Though now there's two leaderboard scores that can never be beaten since there's less coins to collect overall, haha.
Here's a Q&A Indie Games did with Jonathan Mak and Shaw-Han Liem. I had no idea 6955 was involved with the game, he's one of my favorite chiptune artists.
http://indiegames.com/2012/08/sound_shapes_queasy_games.html
Updated number of notes to 40 (ones that you won't have to go out of your way for.)
At first glance, I thought I'd never get that one.It's the one with the cross beams and the "river" type thing. One side flows up and the other goes down.
Worked for me as well. That being said, kind of lame to have to start a game twice to be able to cloud sync. Hopefully you guys will be fixing?
In Elevators I tried out putting the doors on different screens to see if that was affecting it in any way, but the error still occurred. I hope this gets a fix if there is a patch, I love this level. :<
yea that's a really cool level. I like how you reward exploration. You mind checking out my level and telling me what ya think?
Thank you! You can probably tell that I come from an adventure gaming background rather than a platforming one. My major influences when it comes to games are Myst/Riven and the Portal series. I live for exploration and puzzles.
I thought your level was very nice! It was relaxing up until that one part where there were lasers all of a sudden! But I managed to get through it (again, adventure gaming background means my actiony skills are not up to par D
Hey guys, I'd love to get some feedback on my first published level. It's a pretty short level but it's a fun one for speed runs. Let me know what you think.
http://www.soundshapesgame.com/level/9e9raG6i
It's called Cocoa Puff but for some reason the game edited out "Puff." No idea what's up with that, lol.
Lol, thanks. There was a bit of a narrative where a person loses a job, moves out of the office, comes to a crossroads, personal hell as the person tries to find their way and then eventually climbs up and finds a way, which just so happens to be a job just like the one in the beginning. Lol probably poorly conveyed, but jump in my head and it will make sense.
Good stuff man, I really like the beats you came up with. I gave up on Relax for a Minute, though.Now that people can connect again, here's an updated list of GAF levels.
Wired All Wrong
Relax for a Minute
Got To Start Somewhere
Good stuff man, I really like the beats you came up with. I gave up on Relax for a Minute, though.
I love the music in Got To Start Somewhere. Good stuff Wired All Wrong.
Good stuff man, I really like the beats you came up with. I gave up on Relax for a Minute, though.
At first glance, I thought I'd never get that one.
You need some luck with multiple notes appearing on the same side you're on, but other than that, you just need to be quick with floating up and down, and making perfect jumps.
After all that bitching about servers these levels better be worth the waitHere's my two levels:
http://www.soundshapesgame.com/level/Y1ptFOpr - Divinely Comedic
http://www.soundshapesgame.com/level/XcUpjJ83 - Operator
Ha! First level I actually think has clever design choices, loved it. Nice surprises and secrets too (elevator > ending bit was fun to discover), only ruined by a script error I ran into on my PS3(!) when I chose to take right elevator. Fortunately I was able to continue and complete the level afterwards.
Yes on the PS3, but for me it didn't work by simply selecting it OR after trying to quit>sign-out>boot game>sign-in through cloud sync... No, the latter was giving me the same error. I had to sign-in through the community section then go to settings and select Cloud Sync. It sounds weird and random, but that's how it worked for me.Is cloud saving working yet?
Definitely my favorite user level so far, man. Very nicely done.Lol, thanks. There was a bit of a narrative where a person loses a job, moves out of the office, comes to a crossroads, personal hell as the person tries to find their way and then eventually climbs up and finds a way, which just so happens to be a job just like the one in the beginning. Lol probably poorly conveyed, but jump in my head and it will make sense.
This is extremely rad:
Does the PS3 version load sounds slower or something? My new level sounds choppy on the PS3 in some spots while it sounds fine on the Vita. I just tried the game on the PS3 for the first time and I was pretty disappointed with how my new level sounded. Guess I'll try re-publishing it.