Team Andromeda
Member
SONY are the new EA
They have 135 employees? WTF!
Unless they get their act right, Media Molecule will have to be shut down, and this money needs to be funded in a better way.
They better start acting like a studio of 100+ developers and give us proper kickass games that are in line with the standards set by PlayStation Studios.
Make a new game with a real character this time and people will buy it. Sackboy: a big adventure is exactly the kind of games they should have being doing during all those years.
I don't see why people say Dreams "bombed". It's not like it was a game or anything.
But I can see why a studio like MM will see layoffs. They're a talented studio, but not exactly one that produces AAA-titles.
This feels like an unfair characterization. It might have underwhelmed commercially, but as a product it was nothing short of brilliant.
Blame Sony for not putting it on PC to try to capture some of the education market etc. though perhaps I’m looking at things too simplistically and they might have had metrics to show it wouldn’t have done well on PC.
I just think there’s a wider market for stuff like that on PC.
We are truly in the darkest timeline if this is a real talking point.(and no, Dreams is not a game)
LBP3 did well and it was developed by Sumo Digital.I thought they'd close down.
They've lost most of their founders and their last released game Dreams (2020) didn't perform well nor did LBP3 (2014) before it. That's nearly 10 years of lackluster performance.
I do think if Dreams had the right model it could have found more success. Should have been F2P.
Team Asobi? This is getting old and annoying.I would believe you if they did not close down japan studios
i was a big fan of littlebigplanet, which released in 2008. but, sequel included, media molecule hasn't managed to create a better, more interesting 'game' since. & 15 years's a long time for any developer...I appreciate MM but unless you enjoy using their creator tools, the "games" they release play like trash IMO. Unless they're contributing to tech for other 1st party studios, they seem like a complete waste for Sony.
I thought they'd close down.
They've lost most of their founders and their last released game Dreams (2020) didn't perform well nor did LBP3 (2014) before it. That's nearly 10 years of lackluster performance.
I do think if Dreams had the right model it could have found more success. Should have been F2P.
imo, media molecule's proven to be the game developer equivalent to all them 'one hit wonder' rock bands...Dreams was hardly a game, more of a tool imo. And LBP has lost its charm. The first game felt so new and fresh but that was on the PS3.
Surprised they're still open.
No hit since LBP2.
SONY is very generous.
They have 135 employees? WTF!
Unless they get their act right, Media Molecule will have to be shut down, and this money needs to be funded in a better way.
They better start acting like a studio of 100+ developers and give us proper kickass games that are in line with the standards set by PlayStation Studios.
The statement I quoted from Ross is from this year May, the interview is more than a year old.
Also, I can't believe you really think the publisher isn't the one who green lights games
Yeah, the developer pitches the game, the publisher approves and funds it. That's how it usually goes.
It’s a pity but I imagine it still works for that kind of studio to have a smaller core team and scale up with cheap outsourcing whenever they really need it… but I hope the core team doesn’t get overworked now.
I have never really played of their games and still got Tearaway in my backlog and would love to play Sackboy (because it has a great soundtrack). Tearaway is supposed to be a must play, but these days with PS5, the creative and playful games are not really what the massive player base are interested in, and it’s a shame.
Steam, itch.io and Nintendo is instead where you can find real creative indie stuff.
I have been constantly pondering whether I should buy Dreams but since they announced stopping online service and no PC support I realised it’s better to get into Unity, Godot or Unreal. Still, Dreams is said to be a great alternative for sketching a quick game idea.
So you think the situation changed after he left? Clearly that doesn't make sense.
Also learn how Sony green-lights games and how that process works... You're super out of your element here.
Man what are you even talking about lol. If the situation had changed after Jeff left Sony/Bend, they would have announced a Days Gone by now, clearly Sony doesn't want to green light it, as of yet.
And since you seem to know so much, why don't you tell us, give some examples, references etc about how the Sony project green light process works, since me showing you a clear and concise example of the GAME DIRECTOR saying Sony did not want to green light the sequel, and you think that's not how the process works
Dude... you're off your rocker.
He said in an interview that local management didn't pursue a sequel. He was adamant that it wasn't sony.
you dont end support to something that is successful.
and have you see the title of this very thread?
100%. However, I'm sure people will start crying as soon as Sony starts demanding better from Media Molecule.Yeah Sony has been waaaaay nicer to them than they need to be.