South of Midnight - Reviews Thread

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Or is it just one of Phil's balls in my throat?
Game Information

Game Title: South of Midnight

Platforms:
  • Xbox Series X/S (Apr 8, 2025)
  • PC (Apr 8, 2025)
Trailer:
Developer: Compulsion Games

Publisher: Xbox Games Studios

Review Aggregator:

OpenCritic - 82 average - 57% recommended
Metacritic - 74 average - 11 Reviews



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Critic Reviews


A Gaming Network - Marcel Dee - 8 / 10
A Love Letter to the Deep South. South of Midnight is an evocative and beautifully crafted experience that blends folklore, storytelling, and action into a mesmerizing package. Despite some gameplay shortcomings, its breathtaking presentation, compelling narrative, and rich world-building make it a standout title.
The game may not be for everyone—especially those looking for fast-paced action or deep RPG mechanics—but for players who appreciate a well-told story wrapped in a visually unique and culturally rich setting, South of Midnight is a journey worth taking.


Atarita - Atakan Gümrükçüoğlu - Turkish - 81 / 100
Inspired by Deep South folklore, South of Midnight offers us an intriguing story and stands out with its atmosphere and narrative. Even though it has a great soundtrack and entertaining sequences, it can be a bit sad that it gets repetitive after a while.


But Why Tho? - Kate Sanchez - 9 / 10
Ultimately, Compulsion Games has created a love letter to the South, to its beauty and its stories. The dark fairytale we see in South of Midnight is narratively one of the heaviest hitters I've played, and that's something special.


Console Creatures - Bobby Pashalidis - 8 / 10
South of Midnight has a lot to love, from the incredible use of stop-motion to the sweeping score and accompanying blues music to the personal story of Hazel and the American South setting.


Digitale Anime - Raouf Belhamra - Arabic - 8 / 10
"A unique adventure with a distinctive artistic direction"
While South of Midnight doesn't offer revolutionary gameplay mechanics, it stands out for its unique artistic direction and emotional narrative inspired by Southern folklore. Its weaknesses in combat and platforming diminish the challenge, but it makes up for this with its enchanting world and distinctive sound design. A worthwhile experience for fans of narrative adventures and mysterious atmospheres.


Digitec Magazine - Domagoj Belancic - German - 3 / 5
The playable fairy tale “South of Midnight” impresses above all with its audiovisual presentation. The southern atmosphere is perfectly captured with a detailed art style and interactive soundtrack. Narratively, the game works particularly well in the small story vignettes about the various mythical creatures from southern folklore. In terms of gameplay, however, the game disappoints with its conservative level design and monotonous battles. These stand in stark contrast to the otherwise loving and creative execution.


GRYOnline.pl - Anna Garas - Polish - 7.5 / 10
When South of Midnight fully commits to its unique ideas and inspirations, carried by Olivier Deriviere's outstanding score, it is great. But when it is afraid to step out of the line, we get a standard, solid action-adventure with and oldschool vibe. If only the gameplay designers would inject more creative juice into their work, it would be a fantastic game. As it is, it’s simply good.


Gamepressure - Michał Grygorcewicz - Unscored
South of Midnight is a pure mid-budget game that doesn't even try to challenge the biggest launches of the first half of the year, but has enough character and charm to provide about ten hours of decent fun. [Review in progress]


Kakuchopurei - Lewis Larcombe - 70 / 100
[...] South of Midnight is a visually stunning, atmospheric game with a great concept, but falls short in execution. The story and setting? Brilliant. The mechanics? Solid but underdeveloped. The boss fights? Repetitive. The length? Shorter than expected.

It’s one of those games that could’ve been truly special with just a bit more depth and variety. But as it stands, it’s a good game—just not a great one.


KonsoliFIN - Risto Karinkanta - Finnish - 3 / 5
South of Midnight is a melancholic action-adventure set in the American South, where Hazel embarks on a journey through a sorrowful magical world filled with monsters and dark family secrets. The game blends platforming and combat, but both feel unrefined—movement is stiff, fights are repetitive, and level design lacks depth. While the narrative and Southern folklore elements are compelling, the gameplay struggles to keep up, making it a title best experienced through Game Pass rather than a full-price purchase.


MondoXbox - Giuseppe Genga - Italian - 8 / 10
South of Midnight is a fascinating journey into the magic of the Deep South, among beautiful scenery, strange characters and game mechanics that, while not inventing anything, are fun and engaging. The art department, both visual and audio, is phenomenal, while something could have been done to improve combat and the story pace, but it's nonetheless a game that all lovers of the action-adventure genre should try.


SIFTER - Adam Christou - Liked-a-lot
Compulsion Games’ brand new action platformer for Xbox brings together tight platforming, brilliant art direction and a compelling cast for a memorable romp through a fantasy American Deep South. What will stay with me most is how South Of Midnight explores its themes of trauma and forgiveness. Those who have been hurt most are offered respite. This damage can’t be reversed, but Hazel can help people move on.


The Beta Network - Anthony Culinas - 6 / 10
South of Midnight is a visually distinctive action-platformer with tight platforming mechanics and a unique stop-motion aesthetic, but it suffers from excessive hand-holding, lackluster combat, and a story that leans too heavily on exposition. While its momentum-driven traversal can be satisfying, the rigid level design, repetitive encounters and underdeveloped narrative threads prevent it from reaching its full potential.


Toisto - Joonatan Itkonen - 3 / 5
It’s a weird juxtaposition to have a progressive story against a regressive game, but that kind of contradiction feels almost perfect for South of Midnight. It is, after all, a game about how messy we are as people, and how, sometimes, it makes us so unique in the end.
 
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DanielG165

Gold Member
Looks like a really fun time, just like I was hoping for once the initial trailer and gameplay came out. The world and story are what I’m super interested in, personally.
It’s a tragedy what they did to this game. They really had something cool with the Southern mythical folklore vibe and had the right artstyle… then they throw it all away by making the protagonist a jive talking cringelord with nasty piercings everywhere.
Most of your takes today have just been so... Hm.
 

MiguelItUp

Member
Decent scores for a game that had a pretty niche aesthetic and vibe, albeit a unique and uncommon one. Though the gameplay itself didn't look like anything too exciting. But hey, more decent games is better than more complete bombs.
 

ShaiKhulud1989

Gold Member
In some ways I think they're the perfect fit for GP. They make smaller scale games that don't cost hundreds of millions of dollars. Thematically and visually their games are pretty distinct so it helps add diversity to the game catalog.
It took them 8 (ok, 6 if we count 1.0 for We Happy Few) years to release a 12 hour AA with quiestionable choices and Yellow Seal of Quality. Dunno, man.
 

ShaiKhulud1989

Gold Member
Since when is a 7/10 or 8/10 is a shit game......'gamepass game'.......'pass' ......'I'll wait for $5'
WTF?
Currently 76 Metacritic

On par with Rise of the Ronin, Black Myth Wukong, Star Wars Outlaws, Eternal Strands, Atomfall....... and these are good games
Avowed is 80 on OC. Helped a lot, eh?

To me, both Atomfall and Clair Obscur: Expedition 33 are actual GamePass wins here.
 
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Darsxx82

Member
Since when is a 7/10 or 8/10 is a shit game......'gamepass game'.......'pass' ......'I'll wait for $5'
WTF?

Currently 76 Metacritic

On par with Rise of the Ronin, Black Myth Wukong, Star Wars Outlaws, Eternal Strands, Atomfall....... and these are good games
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(The shabby comments of the usual suspects...)

I want to be able to play it because of the visual aspect and the story. The fact that it's a short game also makes me happy because lately I've been enjoying games that I can finish in a few days.
 
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OmegaSupreme

advanced basic bitch
It's hard for me to take Xbox reviews seriously, somehow always above the average, skewing the average . . .

Xbox Achievements 90
Pure Xbox 90
XboxEra 85
MondoXbox 80
Windows Central 80
Another banger huh?
When fanboys run the outlet its what you get. You get people rating a 7/10 game as a nine or calling them "bangers"
 
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