frontieruk
Member
Spies vs Mercs...
This... but which platform?
Spies vs Mercs...
Is Spies VS Mercs online only or can it be played local?
Conversely, Can Co-op be played online?
Does any of this apply to Wii U? (I heard local co-op was ditched to meet ship date)
Bit of a bummer for losing both co-op modes on wii U.Co-op can be played online and offline except on wii U,
SvsM will be online only or lan maybe...
This... but which platform?
This... but which platform?
I'd assume the 360 would have the larger MP community.
Now that's the Splinter Cell I fell in love width
Conviction was a good stealth action game, but this is true stealth. Stalking from the darkness, outmanuevering in the shadows
Was curious. between Batman's Predator stealth, MGS's line of sight stealth, Crysis/DE's cloaking stealth, I've always prefered SC's shadow based stealth over the others. Just seems more realistically, the way of a real operative would infiltrate. Which do you prefer?
And if anyone's interested in reading, I posted this little write up on NeoGAF two months ago:
From The Shadows: Why stealth is so empowering
The PC still has people online in Chaos Theory SVM.
Was curious. between Batman's Predator stealth, MGS's line of sight stealth, Crysis/DE's cloaking stealth, I've always prefered SC's shadow based stealth over the others. Just seems more realistically, the way of a real operative would infiltrate. Which do you prefer?
Now that's the Splinter Cell I fell in love width
Conviction was a good stealth action game, but this is true stealth. Stalking from the darkness, outmanuevering in the shadows
Was curious. between Batman's Predator stealth, MGS's line of sight stealth, Crysis/DE's cloaking stealth, I've always prefered SC's shadow based stealth over the others. Just seems more realistically, the way of a real operative would infiltrate. Which do you prefer?
And if anyone's interested in reading, I posted this little write up on NeoGAF two months ago:
From The Shadows: Why stealth is so empowering
I'm a bit worried though. I dont think Ubi has said much about the PC version at all. I'm hoping we get at least a server list :/
aaannndd UPLAY.
Do yourself a favor and find out what you've been missing in Chaos Theory. It's also a nice lead up to Blacklist. I wish Ubi would just retcon Double Agent and Conviction and just make this game pick up from the end of Chaos Theory.This will be my first splinter cell. I'm getting the Wii U version. Also, the dev is in my hometown and I want to support them (Toronto)
I expect(ed) Uplay, but the current Steam Page shows no Uplay requirement.
http://store.steampowered.com/app/235600/
I see no sign of Uplay, except a copyright notice, and broadband internet is recommended, but not required.
An oversight?
Even if there is no Uplay requirement as a copy protection, I would still expect Ubisoft to use Uplay for online multyplayer.
Can you finally pick up other's weapons?
Can you finally pick up other's weapons?
Woah. That Afghanistan map is awesome!Anybody who cares is probably already checking his YouTube channel, but here's a couple new Robert Cram videos anyway.
Splinter Cell Blacklist 4E Kobin Mission epic failure
Splinter Cell Blacklist Grim 4E Mission
Yes, it was already a feature in Conviction. Hopefully the weapon auto pick up has been removed.
New map from Spies VS Mercs!
Ive never seen that one. Looks like a hospital. Seems very claustrophobic. Kinda like a horror movie with the morgue and all.
Cant wait!
http://youtu.be/OX00aRGwYtY?t=1m22s
New map from Spies VS Mercs!
Ive never seen that one. Looks like a hospital. Seems very claustrophobic. Kinda like a horror movie with the morgue and all.
Cant wait!
http://youtu.be/OX00aRGwYtY?t=1m22s
Love the videos, keep em coming!
Can't hear the audio at the beginning of the video - how was he able to play the game early?
Looks great.
One thing I really miss and do't understand why they never brought it back was the Black & White night vision from the First game. Why? It was cool and was unique to the series!
More Spies Vs Merc "Blacklist" gameplay.
http://www.youtube.com/watch?v=p5khmR73xdk
It's in German though
I think...
That map looks like it will appeal to me more than the hospital. Very open, lots of vertical gameplay.More Spies Vs Merc "Blacklist" gameplay.
http://www.youtube.com/watch?v=p5khmR73xdk
It's in German though
I think...
More Spies Vs Merc "Blacklist" gameplay.
http://www.youtube.com/watch?v=p5khmR73xdk
It's in German though
I think...
I was actually thinking about how I really liked that map :lolThat map looks like it will appeal to me more than the hospital. Very open, lots of vertical gameplay.
The game does look a bit sluggish. Even worse, is it looks sluggish on purpose.It is German... and the whole video is him complaining about the analog controls ( wishes his mouse back) and about his team (rightfully so I might add)
I was actually thinking about how I really liked that map :lol
The game does look a bit sluggish. Even worse, is it looks sluggish on purpose.
13 SP campaign. 14 co-op but I'm guessing somewhere from 8-9 might be of the solo-variety (aka "Deniable Ops") and the rest are co-op only story beats.Watched all the gameplay videos in the OP. It actually looks really good. I thought this would be another action game (hello Conviction).
How many missions are there (how long is this game?) I have no interest in multiplayer. co-op looks interesting though
59.99$ price tag + not able to use GMG voucher in the US. Try again Ubisoft.
Thanks again for the details and clarifications. I just hope I get as much replay value out of this new game as I did with the deniable ops in Conviction. Looks that way so far.Hunter/terrorist hunt still exists in the form of panther coop (soloable) maps as they seem to be in Conviction. Infiltration though it's less "hunter with a twist" and more focused on objectives and exploration.
From what I have seem it looks like panther/hunter style maps retain the Conviction style of "clear small sandbox area, move to next one" while ghost/infiltration maps are one large sandbox area (think something like the Bank mission in Chaos Theory) that seems to have nonlinear objectives.
Assault maps seem to be horde mode-ish where you have to defend a something against waves of enemies but you can use stealth.
13 SP campaign. 14 co-op but I'm guessing somewhere from 8-9 might be of the solo-variety (aka "Deniable Ops") and the rest are co-op only story beats.
Here is a dev diary showing off co-op. It's Seafort again but with some different stuff.Thanks again for the details and clarifications. I just hope I get as much replay value out of this new game as I did with the deniable ops in Conviction. Looks that way so far.
I'm on a media blackout for now, especially since there is so much footage out there right now, and the fact that I'm already more than sold on it, so it'll be nice to see these environments for the first time when I boot it up.Here is a dev diary showing off co-op. It's Seafort again but with some different stuff.
http://www.youtube.com/watch?v=gZIKG0qjk8Q
They even say that the ghost/grim missions are pretty much sandboxes, and they mess with the patrol routes each time so you can't speed grind them.
Here is also an IGN interview, Campaign Declassified.
59.99$ price tag + not able to use GMG voucher in the US. Try again Ubisoft.
Don't go media blackout on my OT <3I'm on a media blackout for now, especially since there is so much footage out there right now, and the fact that I'm already more than sold on it, so it'll be nice to see these environments for the first time when I boot it up.
All of which means I'm just basing things on people's words here. And among those words I can't get enough of the word "sandbox". The more I hear that the happier I am with my pre-order.
I'd assume the 360 would have the larger MP community.
Haha, I'm sure it'll be great and filled with more video links than people will ever possibly need.Don't go media blackout on my OT <3