Miles Quaritch
Member
More like Conviction imo.
Hmm, that's a bit of a bummer. Is the stealth at all like that in pre Conviction titles?
More like Conviction imo.
seeing as this game is $40 on amazon, i'm curious if anyone thinks if its worth it for the Wii U version. i've heard that there are some online issues that can be fixed by changing some settings on your router. Unfortunately, i am using my Campus Wifi so i cant change any settings on it.
More like Conviction imo.
Its way, way, way better than Conviction. The stealth, the movement, the player choice and yeah, even the combat. Its neither Chaos Theory or Conviction really, as its larger in scope and presents far more opportunities than both, but it can easily stand alongside Chaos Theory for quality.Hmm, that's a bit of a bummer. Is the stealth at all like that in pre Conviction titles?
Unfortunately i never played CT, but i think it's several orders of magnitude better than Conviction, especially regarding Stealth.
Much less linear level design and more option to your disposal.
It's still fairly fast paced and forgiving, but you can raise the difficulty and have things be tougher if you so desire.
Its way, way, way better than Conviction. The stealth, the movement, the player choice and yeah, even the combat. Its neither Chaos Theory or Conviction really, as its larger in scope and presents far more opportunities than both, but it can easily stand alongside Chaos Theory for quality.
Its also one of my favorite games this year, for the single player and co-op. Never tried the competitive, nor am I ever planning to. So yeah, I'd say go for it if you're a Splinter Cell fan.
I thought the stealth was better than in Conviction, but it's nothing like Chaos Theory really. You can already tell by the fact that you can't really walk slowly like in CT.Hmm, that's a bit of a bummer. Is the stealth at all like that in pre Conviction titles?
Its way, way, way better than Conviction. The stealth, the movement, the player choice and yeah, even the combat. Its neither Chaos Theory or Conviction really, as its larger in scope and presents far more opportunities than both, but it can easily stand alongside Chaos Theory for quality.
Its also one of my favorite games this year, for the single player and co-op. Never tried the competitive, nor am I ever planning to. So yeah, I'd say go for it if you're a Splinter Cell fan.
I thought the stealth was better than in Conviction, but it's nothing like Chaos Theory really. You can already tell by the fact that you can't really walk slowly like in CT.
This is more 'fast stealth'. It's fun for a while though
My mouse is hovering the order button on Amazon, I just need to know one thing.
I've heard that it's a lot like Chaos Theory in some respects, can anyone confirm if they've felt it's like CT or does it feel more simplified and closer to Conviction with regard to stealth and how each encounter is designed.
More like Conviction imo.
I hope they release some new maps :| preferably coop maps.
The games I actually want DLC for rarely get anything.
Blacklist feels a lot closer to Chaos Theory and the original Splinter Cell than any other game this generation. If you can overlook the handful of short, forced action moments and the lack of Ironside, you should really enjoy it.
There's no interrogating enemies (outside of cutscenes), and no lockpicking or door codes. However, the dedicated distraction button has returned, you can move bodies, the old gadgets are back, and most areas can be ghosted without resorting to any combat at all.
It's not like Conviction, where nearly every area was designed to be cleared of enemies before you could proceed. Although playing "Panther" style is still an option, there's more to it than there was in Conviction. A full assault approach is also possible, but amazingly doesn't compromise the design of the game from a stealth point of view, as you can still complete the entire game without killing anyone(as Sam)
Playing on the realistic difficulty is what people seeking the traditional Splinter Cell experience should do; the sonar function of the goggles is removed, and so is the mark and execute mechanic (though you can still tag up to 3 enemies with it, to keep track of them).
Can't recommend this game enough, I loved it. This is coming from somebody who thinks Conviction was mainly garbage.
It can be, if you choose play it that way, but even then the level design is far more open and encounters more varied than in Conviction. There are just more enemy types, and many wear helmets that make mark and execute far less powerful than it was previously.
You will probably like it quite a bit.Okay, I'm sold. Just ordered the 360 version, even though I can ill afford to add yet another game to my backlog, I think I can make time for this...
Hopefully the low sales won't lead to Ubi cancelling everything.
In another thread someone said 300k, which seems low, granted I think SC has kinda fallen out of tentpole status for a while, which I kinda expected, but 300k is questionably low. It could have a long tail on something like Steam over time though, through word of mouth, but that's about it I think.How low were they?
Huge patch just dropped on Steam. 1.4 geebees. Patch notes here
On PC:
-Split of "Use" and "Attack" actions
niiiice.
Huge patch just dropped on Steam. 1.4 geebees. Patch notes here
On PC:
-Split of "Use" and "Attack" actions
niiiice.
In another thread someone said 300k, which seems low,
So I want to get this, and I would prefer it on the Wii U. However, knowing how thirdparties in general treat Nintendo, did Ubisoft do anything stupid with this port? Is there a definitite console-version of the game? What are the differences?
Pros:
Nice gamepad implementation
No tear up
Offscreen playing (and looks good)
Cons
Broken online that Ubisoft patched just partially
Big loading times (from starting the game to actually playing almost 2 minutes)
Some framerate drops in cutscenes
If you want to play it single player it runs nice once you pass the loading screens. You can play some EU during that.
Only the Briggs missions are co-op only. All the other side missions are co-op optional.Curious. Can the local co-op it be done solo if one desired? Or will it not let you play without two people?
So I want to get this, and I would prefer it on the Wii U. However, knowing how thirdparties in general treat Nintendo, did Ubisoft do anything stupid with this port? Is there a definitite console-version of the game? What are the differences?
Curious. Can the local co-op it be done solo if one desired? Or will it not let you play without two people?
Kvikmyndahús;85952194 said:An excellent writeup of game mechanic differences between CT and BL here:
http://depthoffield1.wordpress.com/...theory-2005-and-splinter-cell-blacklist-2013/
If you fail, your options are either restart from the checkpoint and waste another 20 or so minutes, or abandon stealth. I tried to play through Blacklist without ever being detected. But after being forced back to a checkpoint after the last of 10 enemies spotted me for the eighteenth time, I abandoned hopes of a stealthy approach and Blacklist became another cover based shooter.
Kvikmyndahús;85952194 said:An excellent writeup of game mechanic differences between CT and BL here:
http://depthoffield1.wordpress.com/...theory-2005-and-splinter-cell-blacklist-2013/
What? I ran into the opposite of this problem. Being spotted when I was still in cover and shadows. Even then though, being spotted seemed intuitively correct.But even more nuance is lost with Blacklist’s cover system. When you are in cover you may as well be invisible.You can be crouched behind a waist high wall and the entire room can spot you, but as soon as you lean against the wall, you become a ghost
Nostalgia goggles much?Kvikmyndahús;85952194 said:An excellent writeup of game mechanic differences between CT and BL here:
http://depthoffield1.wordpress.com/...theory-2005-and-splinter-cell-blacklist-2013/
Is the MP any good? I'd like to play this but if the MP is bad I'd rather wait for a sale.
Pros:
Nice gamepad implementation
No tear up
Offscreen playing (and looks good)
Cons
Broken online that Ubisoft patched just partially
Big loading times (from starting the game to actually playing almost 2 minutes)
Some framerate drops in cutscenes
If you want to play it single player it runs nice once you pass the loading screens. You can play some EU during that.
Can we chat on the WiiU version?
If yes, do i need an headset or this work with the gamepad like Monster Hunter?
What in the FUCK were they thinking with this fucking BULLSHITmission? I'm minding my business then all of a sudden I'm thrown into a fucking bullshit ambush where there is no fucking way to get through this thing stealthily. I just died 5 times in a row trying to ghost this section and I got spotted and killed every single fucking time.Iran
You mean after theguy betrayed you?iran govermnet
That's easy to stealth, no need to assault.
I guess you can even do it with everybody undisturbed.
How exactly do you ghost that section? I take one step in any direction and I'm immediately spotted.