Unknown Soldier said:
Most people thought that the first Resident Evil was a credible entry in the zombie genre, and in that context I think the argument does not. I liked the first one but hated all the subsequent ones which completely threw away all pretext of trying to be an actual movie instead of a live-action video game.
But merely being a credible entry in the zombie genre's a pretty low bar, especially up at the time of the first Resident Evil movie's release date, the genre wasn't exactly know for great movies. But I can accept that a fan of that narrow genre of movies may feel that it was a strong entry but I think that by default acknowledges the fact that it's a pretty piss poor genre if the average joe doesn't also feel it was a good movie without being predisposed to liking zombie movies.
Unknown Soldier said:
There is a great deal of evidence that neither John Carpenter nor Sam Raimi were taking those movies very seriously when they were making them. Both were meant to be horror-comedies with very, very light horror elements and very, very heavy comedy elements.
Right, that's kinda what I mean, that cheese can work, so the latter Resident Evil movies may no longer be strong contenders for the zombie movie market as movies period I think they were all generally the same quality just not the latter ones are not aimed at the same market as the first.
Unknown Soldier said:
The show and manga go to great pains to demonstrate how little Takashi knows about firearms. His aim remains terrible the few times he handles guns throughout the manga, well past after the show's ending point. Also, those torpedoes made great sandbags, and it's not as if she could feel any heat anyways with all that insulation between her and the barrel of the assault rifle. :3
Unknown Soldier said:
The people who made the show weren't taking it the least bit seriously, whereas you are assuming some kind of ultra-realistic survivalist zombie apocalypse simulation. The problem here is with your expectations, not with the show's creators. If you want SRS BSNS in your zombie apocalypse, I suggest The Walking Dead. This show was 100% not-serious and I can't comprehend how anybody could have imagined anything otherwise.
There's two things here about realism.
There's realism for common, every day things and then there's situational realism, I expect the former but don't always expect the latter.
For instance zombies alone are unrealistic but I don't bitch about the Zombies. They're supernatural, fictional, whatever. Doesn't matter. They're not something I interact with since they're not real and I have no idea how a zombie would exist if it existed and how one would act in that situation. If you make a show in the future I don't bitch about the way FTL works or anything like because I don't know the science behind it, move on.
However there are common items. I would be angered if someone used a microwave to freeze popsicles. I know what a microwave does and know how it works, it doesn't freeze shit. I was pissed off in Kurozaka or whatever, that vampire anime, where in one of the final episodes they're driving a fan up a drawbridge or some shit, spin out and do a 180 and continue to drive backwards up the bridge, I know how a van works. And I know how guns work so I don't want to see people touching hot barrels or brass without showing or feeling pain, I don't want to see a frightened shaking girl used as a sandbag when it would be less steady than just fucking using your arm.
Now people also bitch about reloading or whatnot, yeah I get annoyed by that if it's an extended scene that follows the character the entire time but a lot of time the camera's moving and you don't always see the character, maybe he reloaded in that time? I don't know so I may find it amusing but I'm not going to totally get up in arms over it because, well, I don't know if he reloaded or not in that case. I don't know what a gunshot would do to a decayed zombie skull so I won't bitch about it, with only half the required knowledge I can't bitch.
So really, I expect people to know a little about what they write, just a little. If you're writing about a bunch of people with guns and it's set in the real world, then they should act as real guns and you should know how real guns work. I will give you the benefit of the doubt on ammo so long as you don't do something totally idiotic like tell the audience the character only has 2 rounds left and then show him clearly firing eight but so long as you're not that inept my brain can let it work because in any frames I don't see the character's hands and gun I can't deny the fact that perhaps he reloaded.