BlazingDarkness
Member
those are the scans i saw with the 'multiple language recording included' written on
stuburns said:I know they are including trailers, I said the 'latest' trailers. My point being, Kagari wanted to see the real-time Versus footage, and it might not be in the trailer we get in March.
Why wouldn't they include the latest trailers? I don't know, why would they? They didn't last time they put out trailers for the games, the Cloud DVD has old versions of them both. The Sony booth had old versions of trailers at TGS. They seem resilient to show anything up to date to the public.duckroll said:Why? The latest Versus trailer has real time cutscene sequences. We won't be seeing in-game stuff though, but I'm sure the gameplay is far from ready to be shown publically in any way right now.
stuburns said:Why wouldn't they include the latest trailers? I don't know, why would they? They didn't last time they put out trailers for the games, the Cloud DVD has old versions of them both. The Sony booth had old versions of trailers at TGS. They seem resilient to show anything up to date to the public.
I hope they will include the newest ones, I was just saying they might not.
I didn't know that sorry. I just knew they were including trailers.duckroll said:Here it clearly says "High Definition versions of the latest trailer" for both Versus and Agito.
:lolduckroll said:You're fucking disgusting. Your avatar is a fucking awful redesign, and you're encouraging S-E to touch Ivalice again. I don't like your kind.
duckroll said:You're fucking disgusting. Your avatar is a fucking awful redesign, and you're encouraging S-E to touch Ivalice again. I don't like your kind.
stuburns said:I didn't know that sorry. I just knew they were including trailers.
Even that doesn't mean there will be real-time footage though. These trailers generally have things added, but they've also had material cut.
Does it say latest shown or just latest?
-Kh- said:Want to like me less?
I would encourage SE to create a Vana'diel single player game so every mmo-hater can actually experience how good the stories from FFXI and all the exapansions are.
duckroll said:You're fucking disgusting. Your avatar is a fucking awful redesign, and you're encouraging S-E to touch Ivalice again. I don't like your kind.
That 'meeting' is what I am talking about, that is real-time footage. It's what the engine will look like running real time on PS3 hardware. I hope we will see that scene in the ACC trailer. I don't think it is a big deal, I just thought Kagari did.duckroll said:I don't think you understand what "real-time footage" we might be talking about. The scene where Noctis meets Stella, as shown in both the DKS3713 trailer and the TGS one, is supposedly an in-engine cutscene. That's all. We're not talking about the actual gameplay footage that they showed off at DKS3713 which had Noctis doing teleports and running around the Olympus Colossium and the mountain trial. That's not a trailer, that was a special reward for fans that managed to attend that event.
I'll say that we'll definitely be seeing that scene in the trailer, in HD, but what I'm confused is why it's really a huge deal, since we've all seen direct feed HD screens from the scene already. :lol
adversesolutions said:Uh sorry this reads Taketani Takayuki
it was talkin about the guy you thought, Takeya, dont worry.JCreasy said:don't play with my fragile emotions
stuburns said:That 'meeting' is what I am talking about, that is real-time footage. It's what the engine will look like running real time on PS3 hardware. I hope we will see that scene in the ACC trailer. I don't think it is a big deal, I just thought Kagari did.
stuburns said:That 'meeting' is what I am talking about, that is real-time footage. It's what the engine will look like running real time on PS3 hardware. I hope we will see that scene in the ACC trailer. I don't think it is a big deal, I just thought Kagari did.
Well, I used to think that till TGS, but the fact that they were showing the old Cell Phone Agito trailer in the Sony booth, even though it's not really representative of the current product, made me think they really do just not want people to have it.duckroll said:I think the biggest difference between ACC and the Cloud artbook is that S-E is publishing ACC. Dengeki published the Cloud artbook, so they only have whatever materials that S-E gives them. Whenever S-E promises the latest trailer (especially when they put them online for S-E Members) they always deliver. The notion that they're hiding trailers on purpose is a misconception, it's just something people tend to feel when they get hyped up based on false expectations and get disappointed over and over.
Really? Since when?-Kh- said:Remember that character models from in-game cutscenes are allocated much more processing power overall, models will be, if you want to call it, of a higher res, compared to the normal gameplay models.
stuburns said:Really? Since when?
stuburns said:Really? Since when?
stuburns said:Well, I used to think that till TGS, but the fact that they were showing the old Cell Phone Agito trailer in the Sony booth, even though it's not really representative of the current product, made me think they really do just not want people to have it.
But I guess you're right. Maybe there are other reasons behind their behavior.
Could you post/link to them? Would be interesting to see.Kagari said:Why hello thar.
There's a FFXIII screenshot that shows an example of that -Kh- means. Sera has fewer noticeable polys.
BlazingDarkness said:Since forever
they always used different models, battle/field/cut-scene are all different, the level of detail varies with each
stuburns said:Could you post/link to them? Would be interesting to see.
BlazingDarkness said:Since forever (when i say forever i actually mean, from like.. FFX lol)
they always used different models, battle/field/cut-scene are all different, the level of detail varies with each
We're talking about FFVersusXIII, not Final Fantasy games in general.BlazingDarkness said:i updated my post with an FFX one to help you see what we mean
RpgN said:Now that we talk about this subject, I have a hard time to notice this with FFXII. The characters look just as good with gameplay and zoom-in camera used IMO. Or is it just me?
stuburns said:We're talking about FFVersusXIII, not Final Fantasy games in general.
RpgN said:Now that we are talking about this subject, I have a hard time to notice this with FFXII. The characters look just as good with gameplay and zoom-in camera used IMO. Or is it just me?
stuburns said:We're talking about FFVersusXIII, not Final Fantasy games in general.
stuburns said:We're talking about FFVersusXIII, not Final Fantasy games in general.
Yeah, assuming this happens in FFVersusXIII.BlazingDarkness said:obviously, but it's the same prinicpal
Are they doing it on FFXIII? If so, then I guess it being in Versus is likely.duckroll said:Since there are no gameplay screens or footage of Versus XIII available, no one can help you there. But it'll be silly to think they wouldn't be doing the same thing, since it makes the most sense technologically.
-Kh- said:That's because of the real-time battle, you don't change modes from running around into a battle screen mode. Therefore the character models in FFXII are the same in the field.
They just have the field/cutscenes models.
I replied to you with a general answer, and this applies as well for other type of games that use a field/cutscene approach too.
RpgN said:That makes sense, thanks.
Duckroll, that might be true but the difference is huge between FFXII and X(-2) in this regard. The gameplay models look ugly there and it's pretty noticeable. When I zoom a FFXII character in towns (or fields), it's hard to notice much difference besides the animation and facial expression. They really did a better job there which in turn fooled me for a second :lol
Kagari said:http://www.finalfantasyxiii.net/images/other/hd-screens/xiii6.jpg[IMG]
[IMG]http://www.finalfantasyxiii.net/images/other/hd-screens/xiii3.jpg[IMG]
Look here.[/QUOTE]
Why do you think the top one is in-game? Why would we be controlling lightning in that shot?
They are both cutscenes.
EDIT: They are different character models though, yes. But still the top one is a cutscene as well. I guess it is proof of concept.
duckroll said:That's because in terms of modeling and textures, the FFXII/VS team > the KH team >>>>> the regular FF team.
stuburns said:Why do you think the top one is in-game? Why would we be controlling lightning in that shot?
They are both cutscenes.
EDIT: They are different character models though, yes. But still the top one is a cutscene as well. I guess it is proof of concept.
stuburns said:Yeah, assuming this happens in FFVersusXIII.
Death_Born said:I doubt it's a cutscene. Look at the ground - it's not bump-mapped. Not to mention the aliasing and polygonal bracelets
I don't think you understand my point at all.-Kh- said:GTA4 story.
RpgN said:That makes sense, thanks.
Duckroll, that might be true but the difference is huge between FFXII and X(-2)
RpgN said:Agreed. VS looked really good for its time.
And yes, KH team are definitely better than the regular FF team with this. I'm 100% positive FF Versus will look technically better than FFXIII.
-Kh- said:2001 engine vs 2006 engine. First-gen PS2 game vs Last-gen PS2 game.
It is pretty much like asking why FFIX has better graphics than VII.
RpgN said:Agreed. VS looked really good for its time.
And yes, KH team are definitely better than the regular FF team with this. I'm 100% positive FF Versus will look technically better than FFXIII.
:lolSecond said:WTF? Yuna has two different eye colors?
I've finished FFX three times and I did't even notice.
Second said:WTF? Yuna has two different eye colors?
I've finished FFX three times and I did't even notice.
Second said:WTF? Yuna has two different eye colors?
I've finished FFX three times and I did't even notice.