How so? It just got a pixel remaster release?FF6 snubbed again
It's the last one where they really still had artistic vision. Even if not fully executed flawlessly, it was damn interesting and the last auteur FF game. After all the blowback, the series basically died because genuine artistic expression can't exist with that much hostility. XV was an open world course correction, design by committee and based on fan complaints instead of auteur vision. XIV was the same. XVI was the same. Even VIIR is still a response to that XIII hate, proving they can make open world, towns, side quests and mini-games while just remaking what they think fans want based on vocal people online.FF13 is such a unique flavor of dogshit that I think I would actually play it again. The combat was better than any FF game since. Everything else was a goddamn mess.
If you watch interviews with Nomura he's so over this lol. He just wants to go back to remaking FF Versus XIII in Kingdom Hearts 4.Nomura probably in a meeting with other execs as we speak, explaining to them why remaking and splitting the FF13 trilogy into 3 parts for each game is a fantastic idea.
FFXIII was a huge disappointment to me in terms of being "the latest FF made by Kitase's guys." I can see how FFVII, VIII and X are sort of cut from the same cloth in certain ways and it was looking like XIII was going to fit right along side them. It did in terms of tone and visual style, but too much of it just fell flat on its face.
But just in terms of it being a JRPG, it wasn't so bad. I'd play a remaster and I'd give a full blown remake a chance. I tried to play FFXIII-2 and I remember it being pretty fun, but was somehow I was unable to stick with it. Ergo I never touched Lightning Returns aside from the demo.
I have such a love/hate relationship with this game. Battle system, music, lore/backstory, setting, and overall audiovisual presentation are some of the very best in the series.FF13 is such a unique flavor of dogshit that I think I would actually play it again. The combat was better than any FF game since. Everything else was a goddamn mess.
Nomura probably in a meeting with other execs as we speak, explaining to them why remaking and splitting the FF13 trilogy into 3 parts for each game is a fantastic idea.
They would need to completely rewrite some of the world lore and actually make a cohesive map, because a lot of landmasses in FF13 were nonsensical and just made to look cool for the sake of being cool.FF13 reimagined as something like FF7Rebirth (towns, large zones to explore, non straight path dungeons) is something I'd play but you might as well use the effort to make this to instead make FF17/18.
Because this thread is speaking about a remake, not a remaster.How so? It just got a pixel remaster release?
They would need to completely rewrite some of the world lore and actually make a cohesive map, because a lot of landmasses in FF13 were nonsensical and just made to look cool for the sake of being cool.
There wasn't really a sense of place nor direction in that game except for forward, as it is like the Disney ride of Final Fantasy games.
At least FF13-2 had the excuse of being a time traveling adventure so that they could take the level design in a wild direction. 13 itself doesn't have that excuse.
13 is terrible (literally the 1st FF game I ever dropped, and I even bought a HDTV just for it). But it was apparently popular in Japan (hence it getting a trilogy).Ummmm
Why?
Those games are controversial as hell and I can't imagine why they would waste their time
It is actually talking about both but I hear you. My preference would be no remakes and focus on making bangers if they still can.Because this thread is speaking about a remake, not a remaster.
As dumb as it is, everything is explained via the data log in the menu. The game involves a shit ton of reading, for better or worse. It's convoluted as hell but makes sense if you read it every time there's a new entry.I haven't played XIII in ages, but I just remember how absolutely fucking awful the story and characters were. Things just happened without proper explanation and set up. It took that "Rule of Cool" approach, putting style over substance. Why is this happening? Who cares? Look how awesome it looks. So many forced dramatic moments without earning them. This really was the game that marked a turning point for the JRPG genre as a whole. There was a time in gaming where JRPGs were the pinnacle of storytelling in games. Then at some point that started to transition where the West took over that mantle. I'm not saying FFXIII was soley responsible, but to me it's the mascot that represents JRPGs fall from grace.
We will never get FF8, they hate us.It will have to step in line:
Heavily rumored: FF9 remake
Rumored: FFX remake
Fan requested: FF8 remake
Also, the main reason for a 13 trilogy remake would be to fix the horrible storytelling and dialogue.
13-2 is the only one that aged the best to me.
The OST and battle system keep me engaged whenever I replay it. I get why people dislike FFXIII but it's honestly my 2nd favorite in the series, not counting FF7r. It's mostly the OST, it's just so freaking good to me and the battle system is engaging as hell considering its all menu driven.I platted XIII, beat XIII-2 by doing a ton of things too (I only didn't completely map it out I think), and I beat LR.
XIII granted looked fantastic on PS3 but is the least replayable FF I ever played. Because its completely linear, there is basically nothing to find. Especially not for the first 25 ish hours, which is a complete slog if you try it again. I did try to replay it, and usually stopped about 4 hours in. I couldn't do it. There is nothing to see.
XIII-2 was a bit more free flowing, because its basically a set of stages you can choose from. LR I think is actually the best of the lot. Its obviously made on a budget, but its combat system was solid and so were some mechanics like actually making monster types go extinct. It wasn't an easy game too, on Normal it was fairly tough.
I would probably skip a remaster of any of these, but I can recommend giving LR a whirl on Xbox. Past the obvious lower budget and recycled assets its rather unique.
As dumb as it is, everything is explained via the data log in the menu. The game involves a shit ton of reading, for better or worse. It's convoluted as hell but makes sense if you read it every time there's a new entry.
Lol. You aren't wrong, that's for sure.Oh I remember. One of the worst ways you can tell a story.
I agree, but tbh, who will be doing this remaster / remake isn't the same team that would make Bravely Third.I'd rather have Bravely Third
Tbf it is only available on one platform. I'm going to assume going forward SE will be releasing these games on more than just one platform.Doubtful, especially after how much Rebirth has been underperforming.
Tbf it is only available on one platform. I'm going to assume going forward SE will be releasing these games on more than just one platform.
Their biggest mistake was locking the games behind the PS ecosystem. This isn't the early 00s, anymore. And FF needs all the sales it can get. They need to release them on PC day one, AT LEAST, as well as X-Box and Switch 2 (via Cloud or whatever). That'll boost sales by at least a couple of million units.I think Part 3 will likely do worse or around the same as Rebirth, and they'll probably launch a Trilogy Bundle on release to boost sales, but beyond that I don't think it'll have long legs once all is said and done. This isn't to say I think it'll be a financial failure. They'll make their money back and then some. I don't think the profit they'll make off of it will be worth the amount of time and resources they spent making it. This project was a massive undertaking, and their supposed golden goose. 10 years ago nobody would've imagine a remake of FFVII would underperform so badly.
With FF16 coming to PC within the next three months, FF7 Rebirth won't be arriving anytime soon in order to not compete with it. So I think that FF7 Rebirth will hit PC (either EGS or both it and Steam) near the first four months of 2025.You're absolutely right, and I've talked about this before. It's one of the big problems with their approach to Final Fantasy. They seem (at least at the time) pretty delusional about Final Fantasy's popularity in the modern age. Or Jrpgs for that matter. Putting such a massive project like this on one console, was incredibly shortsighted, and one big contributing reason why Rebirth is underperforming, especially in Japan where PS5 software sales overall have been pretty grim. But can they recover from this by releasing on more platforms? Probably, and given their last report, that seems to be their strategy. But it's also not a positive change that will happen overnight. They haven't really been cultivating an audience with Xbox and Nintendo. They were with XIII and XV on the Xbox, but then stopped after that. Nintendo has received some spinoffs and ports of older games, but none of their later entries. So suddenly releasing FFVIII:R3 on Nintendo and Xbox isn't going to guarantee millions of sales on those consoles.
Then there's the PC, which they've completely dropped the ball on. While the Playstation is slowly fading away in Japan, the PC market is rising, and it's been rising for years. Globally I might add. They've completely dropped the ball in that regard. Obviously they don't have a choice right now thanks to their exclusivity deal with Sony. But they should've had the PC ports locked, loaded, and ready to go by the time the exclusivity deal is done. With XVI it was 6 months. With Rebirth it was 3 months. Yet no sign of a PC release for either game in site. So what in the blue fuck is going on?
What I can potentially see happening is FFVII:R3 will be released in 2027/2028, in time for the PS6, with a big emphasis on the FFVII Remake Trilogy Bundle for the PS5 and as a PS6 launch title. "Experience all three games in crisp 60fps!" and then a year or two later a Trilogy Bundle release for the PC, Switch 2 and Xbox, to ring out whatever potential sales they can muster.
When they delayed Versus XIII into oblivion and rolled the assets into the turd that is FF XV is when they lost me as a customer. A proper release would bring me back. It might bring them back too...I don't know about remaking FF13, but I'm down for a FF Versus XIII Remake.
Yeah, I said it.