Frogfucious
Member
soultron sez:
Is there some method to pulling off terrain grinds? I hit the grind button but I can never grind on these surfaces I keep slipping off.
soultron sez:
soultron sez:
Neat, thanks.You can. I didn't enjoy using them in the DD run, but they're fun to wear on other courses.
Are you continuously holding the left trigger?Is there some method to pulling off terrain grinds? I hit the grind button but I can never grind on these surfaces I keep slipping off.
Are you guys using the buttons or the right stick for tricks? It feels like I have to let go sooner if I use the buttons to land a trick.
Are you guys using the buttons or the right stick for tricks? It feels like I have to let go sooner if I use the buttons to land a trick.
Are you guys using the buttons or the right stick for tricks? It feels like I have to let go sooner if I use the buttons to land a trick.
I use buttons. It helps me not repeat tricks.
I might have to switch over. Repeats are killing me.
I find it really good for keeping the rhythm in your head. Quick X > Hold Down B, etc.
Rhythm is definitely what I need. Using the buttons for grinds is easy enough. I should just go the whole way and use them for airs too. Thx.
I'll be able to return to the shop before I get home in an hour or so. At least that is in my favour if anything is wrong.
I am literally the worst SSX 2012 player in the world. I don't understand it. I just can't get my head around this one after hours of play, I still just find myself pinballing down the drop after the first ramp. I want to have the same kind of fun you guys are having damnit!
Not sure if I care at all for Psymon's redesign in this game. They took the edge off quite a bit. And they made Moby very girthy for some reason.
While you were away...2.5 million in global event earnings.
Feels good man.
Yup.. still slide right off. Especially those logs. I have yet to successfully stay on one of those. Am I missing something?Are you continuously holding the left trigger?
I should have taken a screenshot of when I got 34 million
The damn cold deadly descent took me two hours to beat without a heat thingy. I had the damndest time getting a good line.
does anybody know where you can find a tracklist from the original ssx? i know a few songs but i can't figure out the rest. the internet search is polluted with the soundtrack listing for this game because they share the same name :/
Not sure if I care at all for Psymon's redesign in this game. They took the edge off quite a bit. And they made Moby very girthy for some reason.
I'm fine with Elise, Mac and Kaori though. Kaori I actually like in this better than the old games.
How awesome. So looking forward to beating it without equipment.
(and I mean I'll beat if first without it, I want a challenge, fuck equipment, I'm hardcore :lol)
Edit: Also, from what I've seen, the thing that seems to be missing the most from DDs is a dynamic component to them. Maybe they could've had less random pits, and more moving stuff like in SSX3.
Trees: Falling trees and thunderstorm like in Intimidator from SSX3
Ice: Falling ice form caves
Rocks: Falling rocks from various places too
Etc...
Because these things gave a real sense of danger. Among other things like falling billboards or huge chunks of ice. A tree DD with fixed tree positions is just plain easy. There's no challenge in it, you just need to restart a few times until you know where everything is. Rocks is the same, it's just predictable. If they had made it more like SSX3 hazards, and less random pits to fall in, they'd have been even more epic.
While you were away...2.5 million in global event earnings.
Feels good man.
i don't understand. how do you get earnings when you aren't playing?
i don't understand. how do you get earnings when you aren't playing?
Now I notice that Chamber is Novuscaine, my usual archnemesis in trick events
i don't understand. how do you get earnings when you aren't playing?
There's an ice survival called Critical Mass. If you stay on the right, you NEVER have to worry about anything. There's a lot of snow, no jumps you have to take, and you can go as slow as you want. There's a crevice in the middle and the track is clearly built around that, having jumps to each side and railings that cross, but I guess they missed the right side being a free shot down. The stage doesn't get harder as it's trying to cope for the 'durability' of the ice pick, so this free path never changes either. So, I didn't even USE and ice pick and made 12 trips down the mountain before I intentionally lost. No shocker when I looked to the global event on that stage and saw the absurd diamond score showing a guy who went down this stage NINETY times straight.
...
Mt. Kilamanjaro's Snake Bite is THE WORST DEADLY DESCENT. Who thought this was a good idea?
...
Mt. Kilamanjaro's Snake Bite is THE WORST DEADLY DESCENT. Who thought this was a good idea?
Ha, not even close...you'll get there.
FUUUUU!!!!!
Messing around in global events and joined a stupid survival that was hard as nails in the last five mins to have a look.
Didn't realise it was 500,000 to enter! now I have 20k in the bank