Harry_Tequila
Member
Is there any way to clear a favourite from a drop? I set it to a really rubbish one and it's annoying me. :-(
Not sure if I care at all for Psymon's redesign in this game. They took the edge off quite a bit. And they made Moby very girthy for some reason.
I'm fine with Elise, Mac and Kaori though. Kaori I actually like in this better than the old games.
What could have been.
I actually feel like a LOT of those initial character designs are better than what we ended up with for this game. Most of the art they show at the end goes from good ---> toned down for almost every character. Kind of disappointing because they gave them a lot of great in game lines.
Yea, they toned down the characters too much. Zoe and Tanae have the craziest final desgins and even they're kinda boring. Long hair Kaori > The Kaori we got. My biggest gripe with the game honestly. I don't really have a big problem with the pit track design (At least, not as much as everyone else in this thread).
I've been looking forward to this game for months. I'm in the UK, so it only came out here today, and i have been counting down the days till i could play it - but with more and more concern after all of the negative comments i have been reading on here.
I have just spent the last 5 hours with the game, and im genuinely having the most fun ive had with a game in a very long time.
The pits dont seem to bother me as much as everyone else. Same with other things like character design and rewind.
I have actually found the rewind to be helpful on occasion - its really not vastly different from the reset button of old SSX, but this time you are penalised.
And as i say, ive had my moments with the pits and cliffs, but they dont annoy me.
I love the different modes. Ive been flicking back and forth between Global Events and Explore, both of which are fantastic. I love that i can set times for friends to beat - or shout at the TV when i cant beat theirs! - and then jump over to try and win some more credits with hundreds of other people.
The Deadly Descents mode wasnt brilliant, and the soundtrack isnt the best of the series by far, but otherwise, im having an ace time. First game i have bought new in months and worth every penny, even for just my play time today.
Definitely go with your own custom playlist. It's worth the effort imo.
Got a question about Global Events...
So in-game, there are "badges" you can earn by accomplishing tasks. Some of them under the Global Events tab are things like "get Diamond in 1 Global Event (after "While You Were Away").
Well I won Diamond in one event, Platinum in a few and Gold in one. Yes, they ended and I got the credits rewards.
Yet I have no Badges for them?
Why not? What does "while you were away" mean?
While you were away means you were offline when the event ended.
Been doing this all day and will continue all night.I'm gonna smoke up and play the shit out of this tonight.
Tag quote..
Go into explore mode and pick a track to try and get a good time on. Play it about 20 times like I do and earn some money back.
Fuck Red Light trick it and everything it stands for
Horrendous
Death pits and low cave ceilings. What's not to like?
Fuck Red Light trick it and everything it stands for
Horrendous
In fact, FUCK AFRICA as a whole. Fucking terrible design
THIS GAME IS SO GOOD! Made me forget to eat dinner.
MMaRsu, I'm coming for your times, one by one..
Edit: Can anyone tell me how to get Eddie? I bought the Limited Edition which says I get him on the front, but he's nowhere to be found!
THIS GAME IS SO GOOD! Made me forget to eat dinner.
MMaRsu, I'm coming for your times, one by one..
Edit: Can anyone tell me how to get Eddie? I bought the Limited Edition which says I get him on the front, but he's nowhere to be found!
Did you get owned by GAME group?
I didn't get the codes in mine either, that's because the codes were for preorders only and they should of given then to you with the game/emailed them.
Now I don't know where that leaves me, I didn't preorder it but the box clearly states they are included....
Yeah, to me there's only 8 sections in the game. Africa is unplayable. I play games to have fun, not to put up with a designer's shitty work.
Oh god I fear not having Eddie in mine now.Did you get owned by GAME group?
I didn't get the codes in mine either, that's because the codes were for preorders only and they should of given then to you with the game/emailed them.
Now I don't know where that leaves me, I didn't preorder it but the box clearly states they are included....
Getting to level 10 takes forever.
I'm kinda pissed that the series' most prolific character got storied in to the worst runs in the game (speaking about Mac).
FUUUUU!!!!!
Messing around in global events and joined a stupid survival that was hard as nails in the last five mins to have a look.
Didn't realise it was 500,000 to enter! now I have 20k in the bank
They're useless and add absolutely nothing to the game. Not only am I fighting the shitty track design and controls, but I also have to baby sit these meters that nobody asked for.On ice picks- I think those and the other items are cool. Especially the wingsuit. They add a dynamic that you can completely ignore if you want to. But otherwise, they're good for giving you options, which is never a bad thing.
The bottomless pits alone ruin most of the tracks for me. It wouldn't be so bad if I can actually see them coming the majority of the time but the designers actually thought it was a good idea to put them near ramps so you can't see them. So if you hit a ramp the wrong way, you're shit out of luck and you have to burn a rewind or start the whole event over again. Not only that, but the tracks don't have the visual variety or the flare of previous SSX tracks. Now they're pretty much all visually indistinguishable from one another, sharing the same boring realistic art style. The day/night thing is horrible since you can't even see shit at night. This makes those bottomless pits doubly frustrating.On track design- I think the track designs are great. Sure, they're very different from things like Merqury City Meltdown and Tokyo Megaplex, but there are multiple paths, plenty of jumps, rails, etc. and best of all, they are prettier than ever. The fog effects are just one example of a new addition to track design that I really like. I also like how there are so many variations of each track. Day/night/fog/no fog/etc.
My main gripe is that whenever you try to steer a character, they'll sometimes steer wildly in the direction your trying to steer in. This makes events like Punch Up frustrating as hell since the majority of the track is fairly narrow.On imprecise controls- Now I know this one is very subjective to opinion, but I think it controls great. Its as close to the original SSX as I think they could get with the changes they made to the gameplay.
Like I said earlier, this game doesn't have nearly the visual or aural flair of something even like SSX3. The once colorful, distinctive, and lively art style has been replaced by a more boring, realistic one. The tracks pretty much look the same with very little, if any, defining features between them, the characters don't seem to have nearly the personality they did before that made them stand out, and the soundtrack is generic as fuck compared to SSX1-3. [/QUOTE]On lack of personality- No offense, but I think you're crazy on this one. All the best characters have returned and they look better than ever. Plus they have all gotten older with us, which actually makes them more endearing to me. Then you've got that awesome soundtrack which wins big personality points on its own. Then factor in the leveling, equipment ratings, one-upmanship, and zen-like gameplay and I just don't see how you could argue that this is lacking personality.
Really enjoying it so far. The game is way more addicting then I thought it would be. It's only marred by those horrific Deadly Descents. Other than that it's great. Still think SSX3 is the best though.
I'm kinda pissed that the series' most prolific character got storied in to the worst runs in the game (speaking about Mac).
All I have to say is God damn Broken Tooth tricky run. Took me like 30 tries to get gold... so freaking frustrating.
Yep. Poor Mac. Anyone else remember when SSX had celebrities doing the voices? I think Mac was David Arquette.
Fuck that drop. I was talking to the developers about how much I hated it and a few of them agreed with me.