Tedious and boring time sinks on top of tedious and boring time sinks on top of ...
This has gotten worse in 3.24: Local inventory gone, item banks are slow and hard to use, even equipping items, something that is quick and painless in most games, is slow in Star Citizen
Why replace one thing that is not realistic but very convenient - local inventory, with another thing that is not realistic either - item banks, but very clumsy, very hard to use and very inconvenient?
Star Citizen is a space game, I am not suppose to be every where in a split second and I don't want to, some things should take time, but what CIG seems to want is some kind of bad real life simulator
-More time sinks coming:
Micro-managing everything on our space ships like fuses, filters etc. I like to make sure my ship has fuel, is repaired and has ammunition, but managing every little thing on my space ship is more like "My little summer space ship" and not a space game.
perma death
personal hygiene (of course CIG will o