Sentenza
Gold Member
A man can dream.4.3 MIL reached!
Can it get to 5.5 MIL in 45 hours?
A man can dream.4.3 MIL reached!
Can it get to 5.5 MIL in 45 hours?
4.3 MIL reached!
Can it get to 5.5 MIL in 45 hours?
Please Help Us Win the Idris Corvette by marking "void-singer" as the account that referred you when pledging!
We're thinking of naming her the "Free Beer", will be hosting an ingame Bar & Free Trade Zone. Open to all friendly pilots & giving away free Space Lube (Everyone loves Space Lube!)!
You can also support by using this referral link.
1.2 million in 45 hours? Seems impossible.
Besides, we'll eventually get the bengal. All these stretch goals are just to have them in the game at release. All that stuff was going to be in the game eventually with patches or expansions. If all goes according to plan that is.
How does this work with the private investor funding?
what do you mean exactly?
1st response: Chris Roberts is taking half the funding from a crowd based model and presumably another half from private entities.
2nd response: You invest in the game and get a copy quite plainly depending on your tier.
I assume you meant the first?
Sorry, I meant the funding for the game itself. Is it confirmed that he's getting outside funds?
Sorry, I meant the funding for the game itself. Is it confirmed that he's getting outside funds?
Well, I pledged. Not gonna let another Crowd Funding project pass me by, especially not one like this. I'm just wondering if my PC will handle it. Either way, things are gonna be a little tight for me for the next couple weeks because of this. I hope it's worth it...
To that end, we want to make clear that there will NEVER be a subscription needed to play Star Citizen. Once you have backed you should not be have to spend extra money to play the game. Similarly, Star Citizen will never be pay to win, so we are not going to offer a subscription plan that gives some users special equipment or additional money or any kind of edge in combat. We feel strongly that everything that affects gameplay can be earned in game via your actions.
Well, not seeing the issue really
We are eternally grateful for all the amazing support you’ve given us so far and we don’t expect any more from any of you. This is completely optional and is all about your desire to see that Star Citizen is the richest game possible from the outset.
Centurion:
- The ability to participate in the live monthly team “show and tell.” We will answer twenty questions from subscribers (selected via voting system.) Subscribers will watch the update live as it is being recorded.
- Jump Point, the monthly digital magazine of Star Citizen. A 4-6 page monthly newsletter which includes updates from the team and new in-universe Star Citizen fiction from the writing team.
- Access to “The Vault,” a collection of Star Citizen artwork that would otherwise never be seen, including ‘paths not taken’ discarded concept art for the true collector.
- An exclusive catalog of Star Citizen subscriber merchandise.
- Your name in the game. We can’t tell you where you’ll find it, but if you subscribe for at least 12 months your name will be located somewhere in the Star Citizen world!
- Centurion decal for your ship
Imperator:
- Everything listed above, plus…
- Visit Cloud Imperium and see how the game is made! Imperator-level subscribers will be allowed one visit per year (scheduled in advance) to the Star Citizen development offices in Austin or Los Angeles.
- Three wishes – Chris Roberts will personally reply to three of your questions a year.
- Your name on the wall-of-honor at Cloud Imperium HQ if you subscribe for at least 12 months.
- Jump Point: Year One, a printed collection of Jump Point issues provided to anyone who subscribes for the entire first year of development.
- Imperator decal for your Ship.
I can't really justify $240 for some magazines and a visit that I probably won't have time for, unfortunately. I managed to stick with just my initial $250 pledge.Crap. I really want to subscribe..... Agh why does Chris Roberts hold magical sway over my wallet!
This subscription business is rubbing me the wrong way.
Did they just "jump the shark"?
This subscription business is rubbing me the wrong way.
Did they just "jump the shark"?
The counter just went down by ~10k. I wonder what happened.
What's your gripe with it, seriously? It's something (some) people have been asking for since the beginning. It's a harmless extra, something that doesn't bring any real in-game advantage to the subscribers. A bonus for the hardcorest of the hardcore. And we all benefit from it.
Subscriptions. That update will be bad. Or it meant people canceled pledges to move to subs.
The counter just went down by ~10k. I wonder what happened.
It comes off as greed to me, simple as that.
Do you... understand the entire reason for Kickstarter?It comes off as greed to me, simple as that.
It comes off as greed to me, simple as that.
Query about the budget: How is it that they are only asked for a funding of half a million dollars with that kind ambition of scale and visual fidelity?
Do you... understand the entire reason for Kickstarter?
Can you show me the other game kickstarters that offer up an ongoing subscription, especially so late in the process?
Man, I can't imagine what sort of technical issues this game will have on launch.
$tar Citizn
If they're talking exclusive content subscriptions, they might as well tell people they already have DLC planned and the game will only be made available through Origin. That'll make people happy.
I don't care. They'll continue to support it afterwards anyhow. Worst case I'll just play it a few months later.
$tar Citizn
If they're talking exclusive content subscriptions, they might as well tell people they already have DLC planned and the game will only be made available through Origin. That'll make people happy.
Well yeah, that tends to be true for ambitious games in general. Better than the alternative.Man, I can't imagine what sort of technical issues this game will have on launch.
The project started on robersspaceindustries.com with a goal of $2M. The Kickstarter page was added later so that people would be able to pledge if the main site went down. Kickstarter is also nice in that it doesn't take any money until the countdown is over (unlike RSI).
The big thing to know is that this project is not entirely crowdfunded. Chris Roberts already has a bunch of external investors on board and the game probably would have gone forward even if the $2M goal wasn't met. According to Roberts, more money in the crowdfunding phase means that the external investors will provide more money faster.
It sounded a bit shady to me at first, but you can't argue with the professionalism of this campaign.