Im still thinking about backing it, but the actual game is so long away, like 2015 or something? dem choices.
Which one of the two to get, tho?Dat Ghost and Tracker doe. Two of my favorite aspects from EVE was stealth and ECM warfare. Might smelt my 300i for this...
Im still thinking about backing it, but the actual game is so long away, like 2015 or something? dem choices.
Multiplayer dog fights in December, single player this spring.
Persistent Universe Beta late 2014.
Nice trailer. I wasn't a fan of the projectile sound effects though. Hope they get changed multiple times over to sound like they have a bigger impact.
Also is that trailer done with in-game assets? if so insane.
Read the OP. Some nice info in there. People are putting so much money because they can afford it, I guess. Most people are more than happy with the basic package (40$), which gets you the full game, alpha+beta access and a starting ship.
It will probably heavily vary whether or not you are using projectives or energy weapons.
Prjectile weapons always sound nicer than pew pew
It will probably heavily vary whether or not you are using projectives or energy weapons.
Prjectile weapons always sound nicer than pew pew
Heh... I would love if SC would adopt the "nou sound in space" sound design by just having your cockpit noises and everything else should be hearable as sound waves. But videogame, so not happening.
Also is that trailer done with in-game assets? if so insane.
Yep, I believe so. If anything, I think we can expect the final thing to look even better if you've got the rig to handle it
Related screenshots.Welp... just added
Ghost Pack
Tracker Pack
Super Hornet Pack x 3
My money...
what do you mean a "starting ship"? Is this like Free to Play where I have to buy other ships? The OP has very little info about buying these other ships
The packages are pledges for support of the game's development. All of these ships are available for in-game money.
Right now you can pledge and ships are the reward. This option will at some point go away. When the game launches you exclusively purchase things via ingame moneywhat do you mean a "starting ship"? Is this like Free to Play where I have to buy other ships? The OP has very little info about buying these other ships
what do you mean a "starting ship"? Is this like Free to Play where I have to buy other ships? The OP has very little info about buying these other ships
2d) You can stay inside a highsec area and put your PVP slider all the way to NPC, and you will never have to interact with another human being. You will still encounter the odd NPC pirate, obviously. The PVP slider becomes meaningless when you stumble into unsecured territories, where NPC and Player pirates will be after your crunchy ship and its creamy insides.
This would be actually pretty cool, just the bleeps from your cockpit
That would be ten times as cool as generic chaingun sounds. Muffled roars and thudding sounds vibrating through your ship with a good acoustic modeling thrown in to reflect hull setup and size would be mindblowing. Plus, loading mechanisms that whirr and whine louder than the gun they're feeding, because the gun sits inside an armored compartment. Stuff like that.You would still hear sounds vibrating through your hull.
Yah I'm a lil crazy lol...
Current fleet status:
Idris M
Gladiator x3
Retaliator x4
Super Hornet x3
Ghost
Tracker
Vanduul Scythe
Caterpillar x2
Cutlass
Constelation
Starfarer
Aurora LN x 3
That would be ten times as cool as generic chaingun sounds. Muffled roars and thudding sounds vibrating through your ship with a good acoustic modeling thrown in to reflect hull setup and size would be mindblowing. Plus, loading mechanisms that whirr and whine louder than the gun they're feeding, because the gun sits inside an armored compartment. Stuff like that.
Would love to hear capacitors crack and lights flicker with lasers, too. Something different than the usual pewpew. Although, to be honest, there's something to be said for that too.
About 30 posts to go.
That would be ten times as cool as generic chaingun sounds. Muffled roars and thudding sounds vibrating through your ship with a good acoustic modeling thrown in to reflect hull setup and size would be mindblowing. Plus, loading mechanisms that whirr and whine louder than the gun they're feeding, because the gun sits inside an armored compartment. Stuff like that.
Would love to hear capacitors crack and lights flicker with lasers, too. Something different than the usual pewpew. Although, to be honest, there's something to be said for that too.
In case you juniors don't know, there is a thread dedicated to PC gaming on GAF
http://www.neogaf.com/forum/showthread.php?t=701650
It has a Steam emphasis, but that doesn't stop us from discussing the 10% of games that aren't available on that platform.
That is where I spend most of my time on GAF.
They've said that there will indeed be sounds in space. HOWEVER, they may not be real sounds, they may be your ship simulating the sounds so you have a better grasps of the situation. If your sensors are damaged, you might lose all sound (except your own), which puts you at a disadvantage.
Is there a GAF Guild planned?
Me and my Super Hornet would like to fly with it, if it exists!
The Never Nudes in Space!
In case you juniors don't know, there is a thread dedicated to PC gaming on GAF
http://www.neogaf.com/forum/showthread.php?t=701650
It has a Steam emphasis, but that doesn't stop us from discussing the 10% of games that aren't available on that platform.
That is where I spend most of my time on GAF.
Is there a GAF Guild planned?
That would be ten times as cool as generic chaingun sounds. Muffled roars and thudding sounds vibrating through your ship with a good acoustic modeling thrown in to reflect hull setup and size would be mindblowing. Plus, loading mechanisms that whirr and whine louder than the gun they're feeding, because the gun sits inside an armored compartment. Stuff like that.
Would love to hear capacitors crack and lights flicker with lasers, too. Something different than the usual pewpew. Although, to be honest, there's something to be said for that too.
If we can be in multiple groups/guilds, I'd be in. Otherwise, I'll happily fly anyone from here I end up near in the persistent universe, but already have a dedicated guild I'll be with.
Not gonna throw money at it. Not gonna throw money at it. Not gonna throw money at it not gonna throw money at itnotgonnathrowmoneyatitnotgonnathrowmoneyatitGNNNNNNNNGH!
Not gonna throw money at it. Not gonna throw money at it. Not gonna throw money at it not gonna throw money at itnotgonnathrowmoneyatitnotgonnathrowmoneyatitGNNNNNNNNGH!
There's so much pew on that little ship. So... much... pew.Not gonna throw money at it. Not gonna throw money at it. Not gonna throw money at it not gonna throw money at itnotgonnathrowmoneyatitnotgonnathrowmoneyatitGNNNNNNNNGH!
I'm basically tithing to CIG now. I need help.
2b) Ships accrue fees every time they dock, for refills and repairs - and when you buy/rent a hangar space for them. If you have no time to be playing silly vidya, there is always the option of dumping real life money into the game, converted into ingame currency (within reason, restricted on a per-month and maximum cap basis so it can't be exploited easily).