Yeah, that palace in Italy from Episode 1 sure was a greenscreen too! Deeeerrrpppp
Because so many important battles took place there...
Yeah, that palace in Italy from Episode 1 sure was a greenscreen too! Deeeerrrpppp
Because so many important battles took place there...
Is the patch live yet?
Cool! ThanksThe server are down until 13.00 CET, so I guess around that time?
PS4 patch is live !
Edit: 1.14 GB
Whwn you chose to play with Luke or Han on hoth. Do you get to chose the skin or is it automaticly the hoth-ones?Yep, and server are back up as well.
Whwn you chose to play with Luke or Han on hoth. Do you get to chose the skin or is it automaticly the hoth-ones?
Whwn you chose to play with Luke or Han on hoth. Do you get to chose the skin or is it automaticly the hoth-ones?
LOL nice.I don't why they couldn't either.
They've updated the main menu with new background images and models (A-Wing):
It's automatically for the Hoth maps. Also works in offline hero battles.
In-game Luke & Han:
They've updated the main menu with new background images and models (A-Wing):
Already seeing an increase in people rocking the Cycler Rifle.
Good.
Let me know how it feels if you get to try it.
YesBtw: did the torpedos always do 80 damage to an AT-ST when hit from behind?
The crossbow nerf is going to make it extra difficult for ordinary troops to kill heroes.
The crossbow nerf is going to make it extra difficult for ordinary troops to kill heroes.
Can anyone post some screenshots of the private match screens? I won't be able to get on until later and I want to see what options we have.
Is Jakku still a separate playlist?
#TeamjetpackThe addition of the Tatooine Survival map is nice, but holy shit you're going to have a rough time if you don't use the jetpack.
That's enough for competitive play at least.looks like no customization of private matches then
seems like your choices are:
1. which mode to play
2. which map to play
@gustavhalling: Yes it will be balanced for the February patch since we recently found 2 actual bugs with it.
That's enough for competitive play at least.
Wieeee
Yeah, but, that's so barebones. We could've gotten a little more than that.
Yeah, but, that's so barebones. We could've gotten a little more than that.
Yeah, but, that's so barebones. We could've gotten a little more than that.
Actual bugs?
Maybe that contributed to it being OP?
Okay, who the fuck thought the daily challenges would be a good idea as they are?
A few hours ago i had "Defeat a Hero", which is purely luck based thing. Payout: 200 credits.
Now: "Win 1 match". Same payout. Like, why? At very least make them, you know, challenges. Like: "Get 25 headshots", with proper payout (ie 800 credits at least for headshots).
kinda concerned about the ION torpedo nerf .. most of the time i play WA (which is relatively rare) the walkers are always getting taken down by T-47s in the last phase, no matter what happened previously. i've attempted without success to shoot down a T-47 that is doing the "takedown" maneuver, with no success .. i imagine its even harder now.
You dont shoot them with the Ion Torpedo if they are already trying to wrap up the AT-AT, you shoot them with whatever gun you have. The higher rate of fire, the easier it is to hit but Ive swatted away a speeder with an E-11.
One positive, undocumented change: Challenge swap costs only 100 credits now.
oooooh
are charges the same?