ElzarTheBam
Member
I wish the large modes would stay at 20v20 and small modes should be 8v8 or 10v10. Switching around the player count is silly.
It really depends on the level design though.
Hopefully, 16 v 16 plays good.
I wish the large modes would stay at 20v20 and small modes should be 8v8 or 10v10. Switching around the player count is silly.
It really depends on the level design though.
Hopefully, 16 v 16 plays good.
Bespin ships are imperial?
Ok. Did they say if Fighter Squadron is part of the rotation?Both sides
Ok. Did they say if Fighter Squadron is part of the rotation?
Do we know what the Escape Artist trait does?
Here are the takeaways I got from the stream that we didnt already know, for the most part.
Game Modes
Sabotage
- Rebels need to blow up 3 generators
- Rebels attack for phase 1
- Phase 2 Rebels fall back to escape transport
- Rebels get 4 Hero pickups in phase 1
- Rebels get 4 Hero pickups in phase 2
Fighter Squadron
- 16v16, included Cloud Car
- Rounds are now first to 400 (up from 200)
- Cover exists in the map floating platforms to fly around/through
Heroes
Lando Calrissian
- Lando can use a trap that places what appears to be a pickup on the map, but it is a shock trap. This also removes Lando from the map.
- The more hits he lands on enemies, the higher his critical chances are for damage.
- Risk reward choice rapid fire vs higher damage?
Dengar
- Was he even in the stream??
Weapons
X-8 Sniper Pistol
- Long range pistol with night vision
EE-4
- Short to medium range
- Fires 2 bursts
Cloud Car]
- Has lock-on jammer like T-47 Airspeeder
- Has a concussion missle
- Available to both Imps and Rebels
- Will be available in Fighter Squadron
- Fastest vehicle in the game
- Only available on Bespin
- Map is fucking beautiful
Star Cards
Shock Grenade
Scount Binoculars
- Does not do damage, creates stun radius
- If stunned, button mashing can get you out of it
- Tags multiple enemies, you will get points if teammates kill a tagged player
General Info/Changes/Patch Items
- Both Star Card hands can have a trait card
- Cloud City Wing Guard Level 70 Unlock
- Shock Trooper Level 70 Unlock
- Bespin Star Cards are support themed
- Implementing elements to encourage partners to stick together. If within 20 meters of partner, Star Card cooldowns are faster.
- Balance to Rebel Shields in Fighter Squadron using shields reduces power to lasers. Cant increase laser power when shield active
- Working on more Fighter Squadron objectives, aware people want Capital Ships and Destroyers
- Future expansion will have some dark lighting settings
- Custom map rotation for private matches
- They realize Jump Pack is most popular Star Card and will factor into map design going forward
- End of round screen updated shows kills, explosive kills, objective score, charges used and star cards used
- Quicker load into next game
- Drop Zone in Bespin drop 3 at a time
- Buff to Bowcaster tighter blast spread, more useful especially in close quarters. Shoots in a diamond shape instead of a straight line
- Scan Pulse now sends out multiple pulses in 2 second intervals, after each intervals highlighted enemies disappear
- More Imperial customizations coming
- Score log has been tweaked and position slightly adjusted
- Will not see health bar of teammates (other than your partner), unless they are taking damage (helps keep playscreen less cluttered)
- When you get a kill assist, it will now show the player name that you assisted in killing
- Can now see all friendly hero positions on map along with health
- Can deactivate charge cards
- Nerf to Explosive Shot overheating will occur twice as fast
Thanks!​Great summary!
Although they we're going on for too long, I enjoyed the Outer Rim streams waaaaay more then this hour of fucking around.
And it could be just me, but Denis didn't look to happy at the end
Anyway, new content looks awesome!
Dengar doesn't look too good at ranged encounters, or the person playing him was horrible.
Dengar doesn't look too good at ranged encounters, or the person playing him was horrible.
I missed the last part, how long did it lasted?
It was like the stream was just "let's test quick play and see whatever we get!". I never saw Dengar etc. The best for Death Star-stream, just get two DICE-employees to stream. So we don't get this "WHAT DO YOO TINK STREEEM?? LEVE COMMENT BLEOW".
Dengar doesn't look too good at ranged encounters, or the person playing him was horrible.
Not saying he's weak, looks like he's a beast at what he does. After watching the vids, to me it appears his optimal kill zones are midrange and closer.You should definitely check this video out: https://www.youtube.com/watch?v=VVCZCYKGzs8
He seems really capable of doing some destruction, even at long range. Looking forward to getting my hands on him.
The person using him just held down the trigger, which is useless for long range shots.Dengar doesn't look too good at ranged encounters, or the person playing him was horrible.
Turn Dice Tag On
Looks like it was the CJ-9 BO RifleCould it just be the AC-280C with some LOD issues?
Escape Artist level 3 is Lethal Melee Strikes.
Canr wait to see the new meta of people popping a shield and super sprinting ayr you for a one hit melee kill while bacta buffed
EDIT: WHY IS EXPLOSIVE SHOT NERFED?!
I'm catching up on this now.Clearly you don't read this thread enough
Didn't they say they eventually wanted to add the DLC into rotation with other maps? What happens with these odd player count modes then?
Nothing but lies from Dice.....
I wonder if thats in Bespin or upcomingCybernetic female skin for rebels. Hello, Mrs. Lobot:
It has changed a lot. First DLC was good and Bespin looks amazingTrying to decide if I want to give this another try. Has the game changed much since launch(haven't played since probably early december)? DLCs worth it?
I think it'll be a little odd to have Bespin soldiers on any other maps besides Bespin. Also, is WA only going to be 16v16?