Lee Chaolan
Member
After I wrote that they discovered an upcoming 6v6 hero mode (see a few posts above). So I retract my statement!
Holy shit, hype!!!
After I wrote that they discovered an upcoming 6v6 hero mode (see a few posts above). So I retract my statement!
Not for me this one I dislike flying the ships so I'll just go back to walker assault.
Chewie's ground slam will OHK an AT-ST and AT-AT.
LOL Dice UAT testers, the best in the businessChewie's ground slam will OHK an AT-ST and AT-AT.
LOL Dice UAT testers, the best in the business
Nope.So no Supremacy?
Nope.
Are helmetless stormtroopers gone from the whole game or just the new DLC?
Hey Dice, us Gaffers will test for youThey must only have tested him at the Death Star-modes then
Played a few rounds. I like it, might need some tweaks though. Need to play some more to solidify my thoughts.
Hutt contracts seem to be borked for me. I always run Scout trait, but switched to Berserker to get the hip-fire bonus while I use a heavy blaster to unlock guns. After 3 kills, I got the kill 20 enemies while using Scout trait toward one of the Hutt contracts. Weird. After I went to the Hutt Contract screen and I noticed several older contracts I completed are still unlocked, but the requirements to get them show incomplete.
Hope this doesn't screw anything up.
Hey Dice, us Gaffers will test for you
That's disappointing. Seems like a waste of money if you don't have any interest in flying.
Chewie's ground slam will OHK an AT-ST and AT-AT.
Yeah, I actually like the trench run phase a bit. Once I figured it out that is.Battle Station can be fun once you get past the 10 minutes slog of a first phase.
It actually has recoil though, which I don't think any other weapon has.TL-50 is definitely my favorite weapon so far. It just sounds great and the alt fire is also insanely good.
It actually has recoil though, which I don't think any other weapon has.
Seriously 90% running bacta bomb and disruption makes the second part just plain fucking annoying. That in combination with this fighter damage BS is completely souring my entire experience with this dlc.
Bacta is required for one of the Hutt contracts, so we'll be seeing an increase of users.
Is it too late to purchase this game? Are all players too experienced/leveled vs. me? Are there enough players in all maps? Where do i get this cheapest and all dlc?
Gave the new mode a crack. Fucking hate it.
Phase one: tedious, boring space combat with garbage, shallow game systems.
Phase two: obnoxious corridor bottlenecks of people throwing themselves up against each other while spamming bacta and disruption.
Phase three: tedious, boring, oddly conceived space combat objective.
Pass. Doubt I'll ever boot it up again. The absence of new maps for Walker Assault and co just makes this an entire waste of money. In fact, outside of the new heroes, the season pass has been a gimmicky waste of money of money full stop. The game still plays by far its best in supremacy and walker assault, along with the smaller game modes on the more open maps that permit vertical play.
I mean, I guess it's hard to expect much more from a pack called Death Star. Of course there were going to be corridors after corridors. But it makes for pure shit gameplay of dumb bottlenecks. Player after player throwing themselves against each other. Aimless, tactless, boring.
I hope Battlefront 2 has absolutely none of this D grade level design.
I sure hope so, the combination of both disruption and bacta just utterly ruins the second phase for me as I refuse to use them myself. We had R2 in one of the narrow corridors near the catwalks and it was just a non-stop spam fest in terms of disruption and bacta bombs. Worst additions to the game and I had my fingers crossed they would get removed, alas.
(Better nerf scout)
Just, ugh. I love it how I am chasing other fighters non-stop while they take absolutely zero damage, and there have been cases where I was right behind them and nothing, and meanwhile I get literally obliterated in such a disgusting small amount of time, it makes zero sense.
I'm actually enjoying it, especially the first phase. But that being said, I really like playing FS. It's a really nice map and dogfighting in the asteroid field is awesome.
I still think Outer Rim and Bespin are better expansions, but I can see myself playing a round of Battle Station now and then.
However: they really need to add some more modes like Cargo, Droidrun and HvV to the playlist. Those modes would make the new maps far more enjoyable to play on and would make a nice change for the people that don't enjoy flying.
It's the first stage that's the problem. Honestly I'd rather have two ground rounds. The first round being an infiltration. The Rebels only have a limited number of respawns and have to disable the hanger tractor beam before the Empire kills them all. Second round and third round are the same.
Well people were clamoring for space battles so you can't really blame DICE for going all in with the Death Star DLC.
Someone on Reddit found unfinished code for flyable B-Wings, Y-Wings, TIE Bombers, and TIE Defender, so they'll likely become flyable by the next major patch!
Also, I'm actually a big fan of the two fighter squadron modes in Battle Station, I think they're the two best maps for FS yet.
Is regular Fighter Squadron also on the Star Destroyer map?
Were they really? I wouldn't have thought FS was that popular, on account of it being complete shitWell people were clamoring for space battles so you can't really blame DICE for going all in with the Death Star DLC.