I just wish they would pay more attention to fixing the game's framerate and unresponsive spells/buttons than adding raid content and fucking around with the PVP shit.
Yeah, the more they mess with it the worse it get's however. To put things into perspective on what I am about to report, here are the main specs to my rig:
Intel I72600k CPU OC to 4.6
8 Gigs of Ram
Win7 64bit
2x580 3GB Classified GPU
While on the fleet, just standing still I was getting solid 60fps..without touching the mouse and no visible people coming into view I would suddenly drop down to 20fps, just standing still. Moving around, I would go from 60 to 20 back to 50 back down etc. It seems worse than before 1.1. But it gets better...
I decide to go to my ship and do some crafting (I just like crafting in peace on my ship..lol). So I am on the part of the ship where the captains chair is and where it shows a hologram of the Galaxy Map. As I am standing there I notice that my FPS (I have FRAPS running) is changing, just a bit. I think this is odd being that I am the only one on my ship. I decide to move the camera and do a 360 pan and notice that the FPS goes from 60fps down to 28fps. When it hits the 28 it is when my characters back is turned to the camera and the holo-gram Galaxy Map is in view.
I think this is strange so I decided to go the main area where the holoterminal is and as soon as I hit the little corridor connecting the main bridge to the holo terminal area I drop down to 10fps, as the slideshow commences I make my way into the holoternimal area and I go down to 5fps. I somehow manage to make it into one of the small rooms and the FPS then jumps back to 60fps. As I soon as I turn my toon around to face the opening door way to look at the holoterminal area the FPS begins to drop...as soon I set 1 foot out of the doorway BAM I get hit with 10fps.
I was only on my ship for a total of 30 minutes, in the past I was on my ship much longer just chatting with friends doing crafting and companion missons. I decide to quit out of the game and log back in and low and behold solid 60fps! I mean rock solid, even in the captains area where I would rotate 360 and it would drop to 28 it didnt..it stayed rock solid 60fps the whole time.
From what little I understand, this is a memory leak and a major one at that. I heard people having severe FPS issues after playing a few hours on end, but I never had that issue until the 1.1 and this is within 30min of playing.
The other issue that I have as well as others with 1.1 is the fact that you can be running around and all of a sudden the static load screen appears for a second then disappears. It happened at least 3-4 times when I was playing.
Instead of adding content, they need to fix the core game itself. I think it is great that they want to add more, but testing stuff before releasing it is something normally companies do...but the more I play this game, I think BioWare is using the userbase to test this stuff. I am sure they are doing some testing, but it is becoming apparent that there is NO QA within the SWTOR team.
I love the game and want to play it, but I AM NOT going to pay a monthly fee to be a tester for them. They should be paying me as I spend alot of time reporting bugs and issues via the in-game ticket system.