So, uh.... does this medal DO anything? Or is it yet another item designed to clutter up my storage space?
You consume it and get a title.
So, uh.... does this medal DO anything? Or is it yet another item designed to clutter up my storage space?
People don't like the new cooldown animation? It seems more clear to me.
You consume it and get a title.
I dislike it. Greyed out until it was usable again was better, because with the new way I'm never completely sure if the cooldown is done, or if there's still some seconds left.
People clearly don't remember wow launch if they think the servers were remotely stable at the time. Also remember the zul'gurub reputation glitch?
Oh? Guild and toon?
ToR Alpha Testers. :|We are TOR Ambassadors.
Oh, cool.The Republic of Insomnia. Roa.
ToR Alpha Testers. :|
Why does /v/ have such a big grudge against this game?
Why does /v/ have such a big grudge against this game?
Pre-alpha.Then what the hell was doing in beta?
Pre-alpha.
Why does /v/ have such a big grudge against this game?
Everyone has a grudge against this game, simply because it's EA, and because they spent so much money on it.
I was fully in favor of the game and against the haters until this latest mess. Now I'm doubting Bioware's ability to competently run this game.
Internet had actually fully shifted over to Activision for a good 2-3 years there.Because Bioware is owned by EA and The Internet loves to hate EA
Damn if we were all so cynical about early MMOs, they'd all be D.O.A
Glad they finally announced a release date for TERA.
Sprint is useful for moving across large indoor areas where mounting is not allowed. It turns off when out of combat. It would make more sense if it were passive as was said earlier. As a stealth class i also found it handy because it had a visual and audio cue for when i dropped combat. i dont see the issue with the ability though.
I'm actually interested in the CE to see what crazy stuff they'll put in it. Back on topic, does anyone know when 1.1 will be going up.
Wait a minute, so I don't play the game at all but from what I can gather empire folks are killing republic folks by AOE'ing near spawn points? Geezus, just increase the safe zone size so that doesn't happen... problem solved
Wait a minute, so I don't play the game at all but from what I can gather empire folks are killing republic folks by AOE'ing near spawn points? Geezus, just increase the safe zone size so that doesn't happen... problem solved
Hello everyone; I wanted to update you on the issues weve been seeing today on the live servers, specifically within the Open World PvP area on Ilum. Were aware that on some servers, either Republic or Empire groups have been capturing the Ilum control points, entering the enemys base and camping the medcenters, preventing the opposite faction from leaving their base to recapture control points. This is not a fair or balanced gameplay experience and can also severely affect client performance, so were taking steps to address this.
Our intended design for Ilum Open World PvP is that players are instantly killed when entering the enemys base safe area, just like in Warzones, and that the defending faction can take taxis to other points within the zone. In Game Update 1.1, this is not working as intended. We have found the issue preventing this from happening under server load and will be publishing an Emergency Patch to address the issue. Were aiming to have this patch published early tomorrow morning (January 19th, 5 AM US CST).
In addition to these changes, well be reducing the population cap on Ilum. This should help increase performance by requiring your client to render fewer characters on-screen at once.
Regarding Valor gains, with the 1.1 update, players now receive a base reward of 20 Valor per unique enemy player defeated in a short time, and this base reward is modified by the number of objectives that the players faction owns. The gains are rate limited per player killed, encouraging players to attack unique players, not to pursue vendettas. The Valor gains players can see over time will vary greatly depending on the activity level in the zone. This is expected.
To dispel a couple of rumors that have been seen today there is no Valor gain from destroying turrets within enemy bases, and none from killing NPCs.
We encourage players to avoid Ilum until our patch is deployed. As a temporary measure we will be disabling taxi services which would normally take players into the Open World PvP area. However, players will still be able to taxi out of the area.
We will continue to monitor Ilum across all servers and will make further changes to gameplay if required. We welcome your feedback here on the Forums, but please ensure your feedback is constructive and specific. Feedback based on rumor does not help us isolate potential issues.
The faction spawn should be instant kill for the other side. They aren't supposed to be able to spawn camp them. That's the bug that caused all these issues. It's gonna be fixed tomorrow.
Wow....now (at least on the fleet) the damn loading screen is appearing ALL the time and it's pretty damn annoying. Fix one thing, ruin another....
Why does /v/ have such a big grudge against this game?
what is /v/
i tried reddit.com/v/
LMAO, hey guys continue subbing and you will get titles.....that everyone else will also get...
No really trust us it's totally worth it.
Sincerely,
Bioware.
They fucked up.Holy shit they must be scared as fuck.
What is happening? lol..
They fucked up.
People clearly don't remember wow launch if they think the servers were remotely stable at the time. Also remember the zul'gurub reputation glitch?
http://www.swtor.com/community/showthread.php?t=198957
I cancelled a few days ago, so I can't confirm. Can't wait to see the spin on this if true.
Holy shit they must be scared as fuck.
What is happening? lol..
It seems like we're watching a good ol fashioned collapse unfold. At the very least there's a good amount of panic happening.
Guys, this game wont let me cancel my subscription. It says that "You have no play time. Please sign up for a recurring subscription plan or redeem a Game Time Code. We will keep your account and character information in case you decide to return." The only problem is that if I go to my payment history it says: "Current Subscription: One Month Recurring Subscription". Any tips on making sure I dont get charged for another month besides calling them at 11pm? This sucks, I thought I could just cancel it but I think its bugged or something. Some background, I just put it my visa to get the game going and never wanted to go beyond the one month. Please help.
Guys, this game wont let me cancel my subscription. It says that "You have no play time. Please sign up for a recurring subscription plan or redeem a Game Time Code. We will keep your account and character information in case you decide to return." The only problem is that if I go to my payment history it says: "Current Subscription: One Month Recurring Subscription". Any tips on making sure I dont get charged for another month besides calling them at 11pm? This sucks, I thought I could just cancel it but I think its bugged or something. Some background, I just put it my visa to get the game going and never wanted to go beyond the one month. Please help.
This is like excusing yourself for having no inventory, stock or staff after opening a store as a competitor to Best Buy.People clearly don't remember wow launch if they think the servers were remotely stable at the time. Also remember the zul'gurub reputation glitch?
I start to wonder how WoW survived this long with the type of gamers MMOs have created.
What is this even supposed to mean?I start to wonder how WoW survived this long with the type of gamers MMOs have created.
http://www.swtor.com/community/showthread.php?t=198957
I cancelled a few days ago, so I can't confirm. Can't wait to see the spin on this if true.