Yeah? The fix should have been patched in today. It should have been patched as soon as they discovered the problem, which should have been pretty soon as I'm sure people started complaining right away about what was going on. They shouldn't be waiting tomorrow, that's the point.
Cleared out normal Karagga's in about 3 hours today with my guild, really loved the new bosses. The mechanics were fun to learn and are much better than boring ass EV. Going in for hard mode this Sunday, very pleased with the new additions. No bugs, either.
Cleared out normal Karagga's in about 3 hours today with my guild, really loved the new bosses. The mechanics were fun to learn and are much better than boring ass EV. Going in for hard mode this Sunday, very pleased with the new additions. No bugs, either.
You don't work in the software industry do you?
New bosses have interesting mechanics? How are they compared to Soa, which is easily the best fight in Eternity Vault.
I've heard nothing but good things about it, can't wait to give it a try. Was the story more pronounced? I know they said they were adding cut scenes for it, I'm curious if it plays out like a story driven flashpoint only obviously with 8-16 people.
They are definitely on par with Soa, in particular the second to last boss. I hope you are brushed up on your Tower of Hanoi puzzle solving skills! There is really only 1 of the 4 that was really obvious and seemed to be more of a gear-check type fight for your tank.
There is definitely some added story lines to it. Make sure to pick up the "Best Foot Forward" quest, or something similar to that name, from one of the droids near the Supply Quarter to start the over-arching story off. Very pleased with the speed they got this excellent content out.
So it seems like this would have been a great first content patch if the whole illum fuck up didn't happen. Sucks that it kinda gave people the bad first impressions.
Hopefully it all gets sorted out in the next couple days.
Awesome news, its nice to get some information on the PVE side of the patch and not the negative spiral of death that is PVP and Ilum. Thanks for the impressions!
So it seems like this would have been a great first content patch if the whole illum fuck up didn't happen. Sucks that it kinda gave people the bad first impressions.
Hopefully it all gets sorted out in the next couple days.
What has used the HeroEngine before?
Jumping the gun a little quickly. It's very possible and likely that they can roll back peoples valor and gains from today, and not needing to do any of that.
=|
24~ hours not quick enough, 1 patch every 2 days on average not good enough.
Shut the fuck up, seriously.
Turn off the servers for something affecting the small percentage of players already level 50 only on Ilum. Smart business decision.
Your blithering entitlement belongs on the swtor.com forums.
They have to actually fix the problem and test it before they can just shove it out there. Turning the whole game off for a day would be much, much worse.
Waiting until after peak hours is standard operating procedure for any MMO. Taking down the servers during the day is when you have something that renders the ENTIRE game unplayable, not something that effects a tiny amount of the overall population.
Any other MMO would be amazing the amount of bug fixes and lack of downtime for the first month of gameplay. Let alone a full content patch less than a month after release.
So did the turrets actually give valor or not?The gear gap in the 50 bracket on my server is so astronomical now that Pubs will never win another game, ever.
I hit Battlemaster (rank 58 before 1.1) but that doesn't even matter anymore. Pubs are getting completely rolled in Ilum and in Warzones. PvP might as well not even exist for us anymore.
:||||||||||
Nope.So did the turrets actually give valor or not?
Wow. Not looking forward to PvP 50s bracket as a Republic.Nope.
The people who hit rank 100 were just spawn camping. With all points capped you get 200+ valor per kill, and they were (are still) getting dozens of kills every minute.
At one point, me, as a pub with no points capped, got almost 4000 valor in under 30 seconds when we broke just a single zerg. Imagine standing there spamming lightning storm on the spawn point with dozens of helpless pubs mashing retreat.
Yep.
The gear gap in the 50 bracket on my server is so astronomical now that Pubs will never win another game, ever.
I hit Battlemaster (rank 58 before 1.1) but that doesn't even matter anymore. Pubs are getting completely rolled in Ilum and in Warzones. PvP might as well not even exist for us anymore.
:||||||||||
What's that from?
We were outnumbered to begin with. The ratio on our server is about 4-5:1 Impub. Before today Pubs had four Battlemasters, and the Imps had just over a dozen. Two of the Pub Masters were brand new, with no gear. Most of the Imp ones had near full sets. The rest of the Imps were mostly low Champs, and had most of their Champ sets already. I've seen very few strongly-geared Pub champs. Most Pubs were still stuck as Cents.Not doubting you but just seems off is all. Obviously this was a major fuck up and potential free loot for alot of players, but I just remain skeptical that some are saying pubs will never win again on there server. Maybe I'm just spoiled by my server, I dunno.
Because I finally hit Battlemaster after days of /played and I am happy about it?I don't know why updating your post with yourself was necessary, but whatever.
You don't work in the software industry do you?
The problem is simple. Bioware messed up two days before people had to make the decision to subscribe or not. A patch with problems makes it MUCH easier for people to bolt. Now, Bioware will have an uphill climb ahead of them. They have to do something to keep people and prove to people that the game is worth paying for from this point forward.
Yes, software is tricky, things move slowly, etc. However, is it worth the negative publicity and the lost subscriptions that may never come back?
....You're riding a robotic sea-horse.
Hey now, I'll take my robotic sea-horse over a crummy speeder or a car that looks like it popped out of the junkyard on hutta any day pal.
....You're riding a robotic sea-horse.
1-49 warzones are definitely a lot more fun now without the 50's. Shame you can't turn off XP so eventually you'll have to get rolled by all the people that got top gear with no effort
Edit: LOL I just noticed the servers are going to be offline 2pm - 6pm GMT today. What the fuck are you doing Bioware, this is bullshit. Way to treat EU customers like second class.
Voss is so ugly after Belsavis.
Nope.
The people who hit rank 100 were just spawn camping. With all points capped you get 200+ valor per kill, and they were (are still) getting dozens of kills every minute.
At one point, me, as a pub with no points capped, got almost 4000 valor in under 30 seconds when we broke just a single zerg. Imagine standing there spamming lightning storm on the spawn point with dozens of helpless pubs mashing retreat.
Yep.
Yup. Been like that since the beta started though people don't like it when you mention it.
1-49 warzones are definitely a lot more fun now without the 50's. Shame you can't turn off XP so eventually you'll have to get rolled by all the people that got top gear with no effort
Edit: LOL I just noticed the servers are going to be offline 2pm - 6pm GMT today. What the fuck are you doing Bioware, this is bullshit. Way to treat EU customers like second class.
If they gave me my level 50 on pub I'd switch over to pub.We were outnumbered to begin with. The ratio on our server is about 4-5:1 Impub. Before today Pubs had four Battlemasters, and the Imps had just over a dozen. Two of the Pub Masters were brand new, with no gear. Most of the Imp ones had near full sets. The rest of the Imps were mostly low Champs, and had most of their Champ sets already. I've seen very few strongly-geared Pub champs. Most Pubs were still stuck as Cents.
Now Pubs have just under 20 Battlemasters and the Imps have literally hundreds. 6/8 Imps in every Warzone are Battlemasters now.
The reason it's a problem is that it's so fast to get Battlemaster gear that most of the Imps had stockpilied their weeklies from yesterday, and now have at least one (the smart ones two relics and a piece) piece of Battlemaster gear. That issue will only compound itself every day as Imps continue to get a piece a day while most of the Pubs are stuck scraping by with maybe a single daily finished. It will be incredibly slow for Pubs to rank up now, and it will only get harder as more and more get frustrated and quit as the Imps freely walk all over them out in Ilum and in Warzones.
It's pointless to fight it at this point.
Oh well, time to level an alt I guess. Maybe they'll fix it.
Yup. Been like that since the beta started though people don't like it when you mention it.
Patch seems to have improved my performance fps wise, and some glitchy flickering trees I had with AA forced, but now the Vsync is messed :-\
Turning it off and back on helped me.
2004 =/= 2012.
It might seem like a troll response, but it's not. Technology, and especially gaming, has evolved a lot in 8 years. But what does server stability have to do with anything? SWTORs servers have been stable.