Pretty much. I mean, I wouldn't even know where to begin.
For starters, the PvP-area is about three times to large. Even given the current shit-mechanic and objectives, it's so fucking big that you spend almost the entire time just riding around - doing nothing.
The Daily and Weekly Quest are unrealistic at best. The fact that the change was approved in the first place is a complete joke. It's as if no one on their team had the intelligence to fathom what the likely outcome would produce on most servers, much less (scary thought incoming) test them to see results.
Imperial's are constantly camping the same limited chest spawns in the center, which have the most absurd re-spawn rate. Good luck collecting 30 in an hour. Much less the 150 required for the weekly.
The republic can't even leave their shit base, because when they do, they're immediately zerged by much larger Operation groups. This leads to absolutely no one getting kills, and Republic players simply stop showing up.
The entire pvp-portion of the planet is an abomination for both factions. Given the amount of hype that went into pre-launch, to see what it has become, makes me just cringe at the thought of BioWare's development team doing anything worthwhile moving forward.
Hell, just read the forums. The amount of rage directed at Ilum can't be contained. The fact no of it has been addressed truly speaks volume about their commitment to, at the very least, "foster world-pvp".