He needs to have .com forward to http://torgaf.com/forum/index.php or whatever they do.
Thanks!
He needs to have .com forward to http://torgaf.com/forum/index.php or whatever they do.
Okay guys, TOR GAF is ready to go. There's a section for all four GAF guilds (visible once you register) so feel free to use it for scheduling and such.
Okay guys, TOR GAF is ready to go. There's a section for all four GAF guilds (visible once you register) so feel free to use it for scheduling and such.
The DNS might need to update for your ISP. Works for me. Let me know if there's still trouble in a few days.He needs to have .com forward to http://torgaf.com/forum/index.php or whatever they do.
Officers for each guild will be a mod for their section. Feel free to make stickies for whatever you feel is needed.Awesome thanks Czar! This should help, btw, should we put our Mumble info somewhere as well? May help get others on it
Just get someone to help you kill him.So I thought I'd finish act one of the Imperial Agent story today. Then I ran into the boss at the end, managed to lock myself into a story path that requires combat and I can't reset prior to, and freakingis bugged and requires either kiting or standing literally on top of to do damage. This fight is a massive difficulty spike for me, for some reason, that I'm just not effectively coping with. So I ragequit and will probably wind up overleveling and coming back to later. Pity, as I was really enjoying the story build-up to that point.Darth Jadus
So I thought I'd finish act one of the Imperial Agent story today. Then I ran into the boss at the end, managed to lock myself into a story path that requires combat and I can't reset prior to, and freakingis bugged and requires either kiting or standing literally on top of to do damage. This fight is a massive difficulty spike for me, for some reason, that I'm just not effectively coping with. So I ragequit and will probably wind up overleveling and coming back to later. Pity, as I was really enjoying the story build-up to that point.Darth Jadus
So I thought I'd finish act one of the Imperial Agent story today. Then I ran into the boss at the end, managed to lock myself into a story path that requires combat and I can't reset prior to, and freakingis bugged and requires either kiting or standing literally on top of to do damage. This fight is a massive difficulty spike for me, for some reason, that I'm just not effectively coping with. So I ragequit and will probably wind up overleveling and coming back to later. Pity, as I was really enjoying the story build-up to that point.Darth Jadus
So I thought I'd finish act one of the Imperial Agent story today. Then I ran into the boss at the end, managed to lock myself into a story path that requires combat and I can't reset prior to, and freakingis bugged and requires either kiting or standing literally on top of to do damage. This fight is a massive difficulty spike for me, for some reason, that I'm just not effectively coping with. So I ragequit and will probably wind up overleveling and coming back to later. Pity, as I was really enjoying the story build-up to that point.Darth Jadus
I'm convinced at least a third of imps are sorc.
I'm convinced at least a third of imps are sorc.
And how many in each level bracket are going to be doing that niche in a pool of a few hundred players to group with?I leveled as a healer? It's slow but you just have your companion tank while questing
I think my gfx card is almost done, I've had quite a few total crashes and it's really starting to sound like a jet plane. Done for the night after 5 back to back CTD's, which I don't think are card related =/
A quick Trooper question - is Full Auto kind of worthless most of the time or am I just not using it correctly? I'm a Vanguard, so I'm the target for most enemies and it seems like their combined shots reduce the channel time so much that I may as well not bother casting it. Its basically only useful to me right after a stun at this point.
Good stuff. Thanks for setting this up.Okay guys, TOR GAF is ready to go. There's a section for all four GAF guilds (visible once you register) so feel free to use it for scheduling and such.
The way I did it was grabbed a healer with a melee tank (thanks Azura) to beat him down. If you're on KV and see either Xeris or Kelzor on shoot me a tell and I'll help you run it.
when do you start need a legit healer and tank in flashpoints? who level as a healer or tank at low levels without a dungeon finder?
As someone who hasn't played an MMO except an afternoon off of a free month trial in WoW before TOR, what's a dungeon finder? Fast travel directly to dungeons?
I rolled as a healer with my trooper/commando full combat medic path (low 30's) and bounty hunter/mercenary full bodyguard path (low 20's). If it came down to it, I could do some hefty dps, more so than glowstick wielders I pugged with up to that point.
As someone who hasn't played an MMO except an afternoon off of a free month trial in WoW before TOR, what's a dungeon finder? Fast travel directly to dungeons?
I rolled as a healer with my trooper/commando full combat medic path (low 30's) and bounty hunter/mercenary full bodyguard path (low 20's). If it came down to it, I could do some hefty dps, more so than glowstick wielders I pugged with up to that point.
DF's have their advantages and disadvantages. It reduces wait times and standing around spamming a LFG/General chat channel. It also means you don't really get to know your party members and introduces some issues like dealing with people that have no clue wtf they are doing or are not prepared for whatever instance you are running, something that could be avoided without a DF.
Okay guys, TOR GAF is ready to go. There's a section for all four GAF guilds (visible once you register) so feel free to use it for scheduling and such.
So,um, is EU Tomb of Freedon Nadd Republic GAF guild alive? Can't find anyone from the officer's list in OP online. Who can invite me and my friend?
Snipers are garbage in the 50 pvp bracket, wondering what would come 1st. Bioware waking up and balancing them or myself leveling a Sorc or BH to 50
I tried playing Operative DPS in a Warzone for the first time at level 50. Holy shit, now I know that anyone that complained about their burst was pre-50. I was hardly doing any damage to anyone after the initial burst. Pretty much all my encounters went like this:
1. Open up someone and get someone down to 60% health.
2. Precede to get kited to death as I have no way to catch anyone once I'm out in the open.
Good thing I primarily play a healer. I feel bad for any DPS Operatives after the nerf.
1. Are you a fresh 50 and/or not very well geared? Any class/spec should take a bit of time to learn to play. If this is your first time DPSing, you can't expect to be super awesome from the get go.
2. There's kiting in this game? The class most capable of kiting seems to be the Sage/Sorc, but with the long CDs they have, they can't really do it for any length of time while outputting actual worthwhile damage.
Most range classes can kite, just to an extent. I would say FU to the game if any class could kite non stop with no one ever able to get in their range. But most range classes will want to kite as much as they can to reduce incoming damage
1. Are you a fresh 50 and/or not very well geared? Any class/spec should take a bit of time to learn to play. If this is your first time DPSing, you can't expect to be super awesome from the get go.
2. There's kiting in this game? The class most capable of kiting seems to be the Sage/Sorc, but with the long CDs they have, they can't really do it for any length of time while outputting actual worthwhile damage.
You can slow people down for a bit and stop them for a bit, but I don't think that's kiting really (although I guess it is "just to an extent" as you say). When I think about kiting, I think about hunters or frost mages in WoW. They can literally just keep moving untouched while doing significant damage to less experienced players.
In this game, you can burn all your stuff and it'll be all on CD. Then you can't really kite anymore. At least not alone. If other people are helping out, then you can be mezzed/snared 100% of the time. But then 2v1 is a different story.
I don't think any of the ranged classes in this game can kite and keep up the damage at the same time. And they can't kite for extended periods of time like in other games.
I have full columi gear. I have years of hardcore raiding experience in WoW so class knowledge is something that comes pretty easily. I understand my survivability will definitely be improved with PVP gear, but doesn't PVE gear generally have better DPS stats? My gear has a 40% crit chance and 85% crit damage. If I do pitiful damage in full PVE set gear, It's probably even lower in PVP gear. The main problem with the class that I see is their mobility though, and no gear will help that. They have a hard time staying on their target, and their stuns and CC are pretty bad. They also have no gap closer.
The only thing they relied on was their opening burst on people with no PVP gear. Now that people are level 50 and have their PVP mitigation, they hardly even have that anymore.
Most MMOs are more melee oriented, majority of the class builds in this game are largely ranged specs. Most of the melee users feel like they are at a huge disadvantage already in this game compared to the ranged classes, and if the range users could kite stronger, it would make things worse. It would also make pvp more of a CC nightmare than it already can be.
I have full columi gear. I have years of hardcore raiding experience in WoW so class knowledge is something that comes pretty easily. I understand my survivability will definitely be improved with PVP gear, but doesn't PVE gear generally have better DPS stats? If I do pitiful damage in full PVE set gear, It's probably even lower in PVP gear. The main problem with the class that I see is their mobility though, and no gear will help that. They have a hard time staying on their target, and their stuns and CC are pretty bad.
One on one is up in the air, but their best use is those sneak attacks when in groups. Best Ops,Scoundrels I've seen basically wait for a battle to happen, then they pop out and basically finish the fight. One on one I've lost to good ops and scoundrels who get in their crits, but realy think they shine the best going in and out of stealth and basically picking off dudes in battles.
I love how snares and roots give absolutely no resolve whatsoever. 6s root is about as good as a hard lockout for a melee character.
Yea snares and roots should count but at the same time if they did, games of Huttball would be ending super quick. Course thats not a bad thing. I would kinda prefer that long lasting CC abilities would continually add resolve or add more resolve than certain other abilities. You can get hit sometimes with two very long stuns and you still have a sliver berfore your resolve bar is filled which really is annoying.
What I notice most Ops/Soundrels do in WZ is just pick off people who are already at like half health.
Like you said, Huttball ending quicker would be a bonus. And that stun combo thing is goddamn annoying.
Wonder if perhaps reducing the resolve gains on CC abilities currently in game, while adding resolve adds to snares and roots would improve things.