From the notes, they said no pvp maps coming anytime soon, so yea that sounds like nothing is even in the works or anything will be far out. When asked on GSF they stated no new maps or modes planned either, just tweaks. So yea it all sounds like they have essentially abandoned this stuff. Before strongholds there was also supposed to be new ships and such planned, but that got set aside in favor of strongholds, and they aren't even talking about it.
Seeing how they have handled everything they have done in the game so far, it just seems like they are going to let the stuff die. They implement a new event or feature, they just leave it as is instead of supporting it with new content or until they pretty much replace it with something new.
It's the downside of becoming an F2P game. If something can't be shown to be directly, effectively monetized, it gets far lower priority than anything that can. You'd better believe that Strongholds turned out to be a strong monetizer, with both the ability to charge CC for unlocking the Strongholds and their parts directly and by driving Cartel pack purchases by placing decorations in them. They can't sell PVP maps, and Starfighter must not have had enough players dumping money into it to justify continued development.
MechWarrior Online had a similar problem during its tenure under Infinite Games Publishing (IGP). The developer, Piranha Games Inc (PGI), wanted to develop community warfare and more maps as they had promised players and as players wanted. However, since they couldn't sell maps, IGP wouldn't pay for any of them to be developed and only wanted PGI to just work on things they could sell - new mech models, new cockpit decorations.
However, what the bean counters of either company don't realize is that they can't quantify player happiness and satisfaction by purchase numbers. They don't really care if you get bored and quit b/c they are planning to bring in new players and squeeze them for all they can before they too burn out and quit.
tl;dr Sadly, features that can't be directly monetized like PVP maps will always get lower priority than the things that can - like Strongholds and their decorations.