Maybe at only healing one person. If a lot of people are taking a lot of damage you end up overheating if you try and keep everyone alive. Plus once people start focusing you, you end up healing yourself more than anyone, until they finally find out interrupting rapid scan pretty much locks you down, and then you can't even heal yourself.
I swapped to pyro on my Merc a few days back, and I'm enjoying it more than healing. Though it still has it's problems. There just isn't enough tools to deal with melee. Need some kind of root, because I personally don't think the one knockback is enough. Melee just charge back.
Though I think if we're introducing more roots, I think they finally need to address the roots going through resolve issue.
My jugg fairs far better in PvP. Survivability is rubbish as rage, but I go down with a bang and take other people with me. I'd stick to playing him, but I have full war hero on him now, so there isn't that much else to do. Need to level my operative clearly. :X
Meh, I can atleast kill skilled Pyro PTs on my Jugg permitting I see him before he sees me. Don't stand much of a chance against a skilled sentinel/mara thanks to all their get out of jail free cards.