Dat salt.
he mad
Dat salt.
Dat salt.
Speaking of Panda... I miss him so much june (?) can't come fast enough!
U mad at him?..? so he can post in the lol thread..?
U mad at him?
..? so he can post in the lol thread..?
Go speedrun some more
Does anyone know what would cause massive hitches in the game when I get certain buildings/tech? I'm talking like second or longer lag spikes :|
I have no real clue to be clear, but in the arcade there is a program you can download, that when executed, loads all the animations, textures etc. So that when you build a new unit, or have massive explosions those textures, etc are already in memory and thus the game runs smoother. You might try that.
I am just throwing crap on the wall to see if it sticks to be honest.
I have no real clue to be clear, but in the arcade there is a program you can download, that when executed, loads all the animations, textures etc. So that when you build a new unit, or have massive explosions those textures, etc are already in memory and thus the game runs smoother. You might try that.
I am just throwing crap on the wall to see if it sticks to be honest.
I used to use that program as well, but since I formated my HDD, I can't seem to remember what it was called...
The "map" is called pre-loader or some such. Pretty high rated.
Seriously, does it really work?
I am going to have to replace a R.A.T. 7.. thing keeps bugging out on me. I liked that I could adjust the form factor but the build quality was unsurprisingly crap. It was my fault for taking the risk.
Anyways, I am looking for a mouse on the larger side, I don't want to cramp my hand up. I was looking at the DeathAdder. Anyone own this mouse and care to give their opinion of it?
I have a "steel series" mmo mouse that I got for cheap. It's from wow cataclysm expo... Probably why it was cheap. But I really like it.
I have no real clue to be clear, but in the arcade there is a program you can download, that when executed, loads all the animations, textures etc. So that when you build a new unit, or have massive explosions those textures, etc are already in memory and thus the game runs smoother. You might try that.
I am just throwing crap on the wall to see if it sticks to be honest.
Can't quote this enough. As soon as they confirmed that they won't be producing any more IE3 mice, I bought 5 of them. I'm guaranteed that I'll be using them for at least another 5 years.Microsoft IE3.0 is best mouse, Razer and that just fuck around with it too much to justify inflating the price.
Can't quote this enough. As soon as they confirmed that they won't be producing any more IE3 mice, I bought 5 of them. I'm guaranteed that I'll be using them for at least another 5 years.
I love Malignant Creep so much. It spreads so ridiculously fast. I'm going to be so sad when I have to go back to regular creep if I ever play Zerg in multiplayer.
a single player multiplayer would be dope.
Microsoft IE3.0 is best mouse, Razer and that just fuck around with it too much to justify inflating the price.
One more mouse to mention if you want another to look at is the Sensei Raw. I love mine.
Well, there were some, and that bothers me. Not as bad as WoL though.Hmm, just have a few points of disagreement.
I didn't find that the new unit was usually supreme in a given mission (there were definitely a few where that was the case). You're right about Roach/Hydra though. Generally that was a good composition.
Well, i gotta play the campaign again later. Maybe i'll appreciate them more then.I agree to an extent in that many of the choices aren't always necessary or useful, but it's actually been a blast to go back and replay missions using different loadouts, and changing things up is absolutely necessary in Brutal (except for a few things, like Twin Drones always being the best option). In fact, it's been so much fun that I really hope they go back at some point and add a Master Archive to WoL. I'd love to go through some of those missions using different units and options.
I admit SC1 story (specifically presentation) is not as impressive as one may remember (i played it relatively short time ago again) BUT it has completly different feel. SC2 is fun but it doesn't feel quite like Starcraft should in my opinion. I'm always very sensitive how something feels, it can make or break a game for me. Luckily SC2 doesn't drive me away, unlike, say Diablo series.Oddly, I feel a bit different about this having gone back to play the OG Starcraft. It's fun, but the story isn't nearly as impressive as I remembered. I think I was comparing the real Starcraft II story to my idealized memory of the original story, and it suffered for the comparison. Now that I've gone back... I still have some complaints about the storyline, but I'm not as annoyed about it.
Oddly, I feel a bit different about this having gone back to play the OG Starcraft. It's fun, but the story isn't nearly as impressive as I remembered. I think I was comparing the real Starcraft II story to my idealized memory of the original story, and it suffered for the comparison. Now that I've gone back... I still have some complaints about the storyline, but I'm not as annoyed about it.
I really liked the backstory (in the manuals; you can also find them on your CD if you've lost or never had the physical manuals). And I really don't like all the retconning of the Zerg backstory (or the Xel'Naga, if I'm remembering things right); it just makes them less interesting. I also hate how literally they've taken the Zerg "purity of essence" (and the apparently forgotten Protoss' "purity of form") into this stupid "essence essence essence" mantra they had in HotS. The Overmind (and the Zerg) weren't "enslaved", and there were no primal zerg - the only "Zerg" in the beginning were those little proto-larvae creatures and they were given the ability to drive their own evolution, and the Zerg were designed from the start to have an overriding will because of the experiences the Xel'Naga had with the Protoss. It was so stupid when we suddenly had pack leaders and primal zerg going about their business on Zerus.
/mini-rant
Summarizes neatly how i feel about the retcons in SC2.
What i've forgotton is how what xel'naga originally wanted. Did they just try to create something perfect? Or did they try to combine those two eventually, or is that the newer lore?
If the former, the latter doesn't make any sense no matter how much you spin it: Xel'naga saw protoss as a failure and left (which prompted the already violent protoss to attack them as well, IIRC).
Eh, why did the Overmind attack the protoss? I don't remember anymore. I know the zerg attacked humanity in order to obtain more protoss-like psionic power (in form of Kerrigan).
BTW, it was never really explained in Starcraft why the Overmind created Kerrigan, other than the zerg wanting/needing psionics.
If i recall correctly.
Anyway, the hybrid was supposed to be a real abomination. In SC2 it doesn't really make sense... The Xel'naga would create their progenitors by merging zerg and protoss, so how is somewhat artificially created hybrid abomination, twisted, etc.? I can't see the difference. Unless the issue is about some metaphysical Void/Khala/psionic hive mind thing?
Summarizes neatly how i feel about the retcons in SC2.
What i've forgotton is how what xel'naga originally wanted. Did they just try to create something perfect? Or did they try to combine those two eventually, or is that the newer lore?
If the former, the latter doesn't make any sense no matter how much you spin it: Xel'naga saw protoss as a failure and left (which prompted the already violent protoss to attack them as well, IIRC).
Eh, why did the Overmind attack the protoss? I don't remember anymore. I know the zerg attacked humanity in order to obtain more protoss-like psionic power (in form of Kerrigan).
BTW, it was never really explained in Starcraft why the Overmind created Kerrigan, other than the zerg wanting/needing psionics.
If i recall correctly.
Anyway, the hybrid was supposed to be a real abomination. In SC2 it doesn't really make sense... The Xel'naga would create their progenitors by merging zerg and protoss, so how is somewhat artificially created hybrid abomination, twisted, etc.? I can't see the difference. Unless the issue is about some metaphysical Void/Khala/psionic hive mind thing?
GGs to Ketch, mbmonk and Mumei!
Hmm well its good to see that GAF night ended up working out for most of you lol. I ended up laddering. Anyways this coming Wednesday will likely be the next one.
You can replay with any unit or abilities that you could've had at that point in the campaign (i.e. assuming you played other levels first where applicable). You can't use everything in every level.
Yup, like a NG+. That's what I though too.... Oh. When it said that you could replay levels with advanced units and abilities, it made it seem as if you would be able to, you know, replay levels with advanced units and abilities.
Oh well. :|
One amusing thing, after going back to the original, is seeing just how little material Blizzard took and stretched into eternal undying love. Raynor and Kerrigan's first interaction is her calling him a pig for checking out her ass or whatever, and while they become friendly before Mengsk's betrayal, there's nothing to suggest they had any kind of relationship.