PigBaby is making it epic. But IDK why he isn't just doing what he did against Taeja because that seemed like a surefire way to win. Maybe hes trying to prove he doesn't "need" to play like that, but for $10k prize difference...fuck that.
PigBaby is making it epic. But IDK why he isn't just doing what he did against Taeja because that seemed like a surefire way to win. Maybe hes trying to prove he doesn't "need" to play like that, but for $10k prize difference...fuck that.
its happening.Bomber's Law: Bomber will always disappoint.
Corollary to Bomber's Law: If Bomber does not disappoint, it will be in order to set up a bigger disappointment later.
I'm surprised Terran lift to the gold so often against Protoss. Almost every all-in can counter any Terran tries to do on one base. 2 base Immortal, Tempests, Dark Templar, etc.
I don't like it either but they must see some success using it to keep trying it on the big stage.
He said that he joined Jin Air, but they kind of fucked him over and never really let him play, so he left and decided to try his luck in NA. Good plan as it turned out.It depends on what kind of all-in they go for. The one Bomber did was way too slow and gave Pigbaby enough time to tech up. If he just went for a bunker rush then it would have been much more effective.
When did Pigbaby come over to WCS America anyways? I always remember seeing him in Code A or first round of Code S.
Woo 4/5 so far for new season. I hear Pigbaby and Bomber was a great series? Will have to catch up.
Also proleague: everyone should watch this match
https://www.youtube.com/watch?v=GnnRR0MjR-4&list=UUAI86CUHDIkKXGA6YpVBhYg
Bomber vs Heart was pretty good too.
Browsed that match and saw standard Maru proxy 2 rax and said nope. Hope Maru loses in round of 32 in Code S because he's become unwatchable for me.
https://www.indiegogo.com/projects/destiny-iNewest Update From the Indiegogo:
" Confirmed casters - Tod, Nathanias, Minigun, Incontrol, and now Totalbiscuit (health permitting)! Confirmed invitees - Scarlett, Snute and Hero. New placeholder on my website now for the tournament - http://www.destiny.gg/i "
Medivac
Medivac harass has been getting weaker since the beginning of HotS due to players improving at defending against them. If we increase the strength of Medivacs, wed not only help out Terran on both matchups, but also help provide even more action-packed games to watch. We wonder if buffing the unload speed or increasing the duration of the speed boost slightly would help in a positive way.
Widow Mine
Widow Mines are quite core in both TvP and TvZ. Theyre also one of the most exciting units to watch and create lots of diverse moments depending on the players interaction with them within each engagement. Were currently considering a slight increase to the splash radius of Widow Mines, which we believe could be a good direction to explore.
Obviously, nothing is final since we arent even proposing specific numbers yet, but wed like to start discussions going that would allow us to start a balance test map soon.
2 supply tanks
Thors can equip a siege tank on each arm and a hellion per leg while still maintaining their massive property. Now Terran can siege, roast workers, and crush forcefields and they don't even need to add a new unit
Thors can equip a siege tank on each arm and a hellion per leg while still maintaining their massive property. Now Terran can siege, roast workers, and crush forcefields and they don't even need to add a new unit
whyI hate my life
2 supply tanks
Everyone I know moved to Dota 2 which right now is more fun to play, watch, learn, and has amazing developer support behind it and community tools to do everything on their own.
When Blizzard removed SC2 from their webpage it's really telling imo, they aren't getting any money from it even though it really shouldn't many resources they could seriously monetize it better or just make it F2P to give the scene some more life.
There's a lot they could be doing to monetize better and it's annoying that they seem like they don't even care to try. Unit/building skins, decals, colors, announcer packs, UI overlays, animations, whatever else. Learn from Valve and put some effort into community features and a sound f2p model. Instead you have to buy two games just to play current ladder. Their approach to LotV pricing will be really telling, because potential players aren't gonna want to buy a trilogy to play competitive SC2.
are very, very difficult to make work with the F2P model.