Yoshichan
And they made him a Lord of Cinder. Not for virtue, but for might. Such is a lord, I suppose. But here I ask. Do we have a sodding chance?
OkHave your perverted fantasy in the WoL campaign, not in multiplayer.
OkHave your perverted fantasy in the WoL campaign, not in multiplayer.
!... mind blown, I have to check it out.A lot of those have a hidden "In a single mission" qualifier. The number its showing is the highest its attained in a single mission.
A lot of those have a hidden "In a single mission" qualifier. The number its showing is the highest its attained in a single mission.
Ok, I need help with Protoss strategy. I start off by making Probes until I hit the supply cap, then I send one to make a Pylon and a Gateway. I've put in enough minerals to make another Gateway, and while I'm at it, make more probes to build an Assimilator and start mining Vespene. The two Gateways are built and I start warping in Zealots. When I get enough, I build a Cybernetics Core and research the Warp Gate. After converting my Gateways, I start putting out Stalkers and more Zealots when I can. Maybe I'll put in a Stargate. It's at this point my opponent comes in and overwhelms me with a huge army. Any tips?
Wait... this is out? How's the campaign? can someone tell me if the story is at least better because it was dreadful in SC2, almost non-existent but I did like the cut scenes and the adventure mini-game. Is it worth playing through?
I wondered this and loaded up a mission and to no avail, the other achievements are working fine just these couple which are causing me grief.
Smoking corpses (Use of kinetic blast)
Leaping death (Use of leap strike)
Get a grip (Use of Crushing grip)
One which did give me tons of grief until i worked it out was the mastery for Planetfall, very tricky. For those ever frustrated by it the achievement appears undoable (did it 6 times to no avail) until you work out dominion structures also includes neutral non attack move structures such as statues.
The story is absolutely, unalterably bad, so much so that calling it a story gives it too much credit, suffice to say it does everything in its power to reverse WOL and go back to the status quo. That being said the cutscenes are as usual, awesome, and the mission design is pretty much flawless and enjoyable.
Again, you have to do x number in a single mission. So Kinetic Blast 50 times in a single mission, crushing 150, etc. Long and tedious as fuck.
Easiest mission I found to do it was the baneling one, since you have an essentially unlimited amount of time as long as you kill the one "boss" repeatedly.
The story is absolutely, unalterably bad, so much so that calling it a story gives it too much credit, suffice to say it does everything in its power to reverse WOL and go back to the status quo. That being said the cutscenes are as usual, awesome, and the mission design is pretty much flawless and enjoyable.
Geez that's a bummer
Right about now I'd say "ehh I'll wait for a $10 sale" but blizz games don't drop like that. Gonna have to pass (((
Geez that's a bummer
Right about now I'd say "ehh I'll wait for a $10 sale" but blizz games don't drop like that. Gonna have to pass (((
Exactly what I thought about it too up there; the missions are excellent, and actually enjoyable for the most parts.
Just got to the final campaign mission. Having a blast with it, even though a lot of the missions are repeats of WoL missions. Wish there were fewer "timed" missions though.
Also, the second space mission where you're invading a ship gave me massive slowdown once you get to the bottom and the ship starts shaking. Everything slowed down but the timer to escape. :/ That's going to give me huge problems trying to beat that on brutal.
Ty for the info regardlessI cant lie to you and say the story is anything but bad, but I can say the gameplay more thank makes up for it, and no game beats a sc2 game for achievement hunting on this planet so far as im concerned.
Yeah, i like the starcraft lore/universe and suck at multi-player.You're buying games like sc2 for the single player story?
Ty for the info regardless
Yeah, i like the starcraft lore/universe and suck at multi-player.
Legacy of the Void will follow Zeratul as he can single handedly infiltrate any flag ship of the enemy forces (Raynor's Hyperion & Kerrigan's Leviathan). Whole campaign is controlling a single dark templar :X
Bu bu but.... ;-)they were never together before SC2...they hated each other on SC1 and Brood Wars...
I enjoyed WOL missions more but im 100% sure this is because I love the terran arsenal more, I was a terran main in the multiplayer too so this helped. If i were more a zerg fan I would rate this above, its just a matter of which units bring me more pleasure. I will say this though I was astounded and how much mission variety there was, and just how well they introduced you to different mechanics and made usage of creep spread particularly appealing. Upgrade system was improved and refreshing and the single best addition was the master archives which allows you to redo any mission with any possible upgrades you could have had at that point in the game, something WOL never had and made you go through multiple play throughs to be able to experience missions differently.
Much more linear indeed. I do think that they've done a good job of streamlining and condensing the general campaign experience, I think simple is best. I hope to see this n the final expansion as well (hopefully with more of the lore elements that we want).Same. And I can say that regardless of the problems I have with the story, the campaign is awesome. Bit shorter and more linear than WoL, but still a lot of fun.
Here is an unranked replay I just played...
I'm trying to get back after a really long break.
Any feedback is appreciated, thanks!
Pretty awful now, I couldn't kill this silver toss guy for so long when I've already won the game.
http://drop.sc/310735
Just finished the campaign, very unimpressed overall. 90% of the missions: here's a base, here's some things which you have to destroy/pick up, you have to do this within a set time otherwise you lose, oh and we're gonna send random waves of enemies at your base every few minutes. Rinse, repeat, snoozefest.
That said 10% of the missions were absolutely superb. Such as.where you control a single zerg unit and spread the infection across the ship, or where you're playing as the Hyperion
Overall felt the variety was severely lacking compared to Wings of Liberty. And that ending...
My best guess for Legacy of the Void is Fall 2015. Being delayed into Spring 2016 also seems equally likely.
Setting yourself up for disappointment.HOTS is gonna get old very quick, is not a new game just an upgrade with a few units and not gonna take the same time to learn new things like WoL. I place my bet on mid 2014 or early 2015
Setting yourself up for disappointment.
2014 is absurd.
It's not like Blizzard chose to release Heart of the Swarm 3 years after Wings of Liberty because they thought that was the proper amount of time in between games, they released it 3 years after because it took them 3 years to make the game.
Thanks again profit!Thanks for sharing! I'll try and check it out tonight or tomorrow.
Yeah, about the only part that fascinated me was theYep, this doesn't hold up to the Wings of Liberty campaign whatsoever. I laughed about the WoL campaign a lot, with the silly caricatures and "EY MON LESS GO TO DA JUNGAL PLANET DONCHA KNOW" and all that, but the mission variety was outstanding and I had a great time throughout; the thin justifications didn't bother me.
HotS is so one-dimensional in comparison, with mission elements that feel like thin b-tier gimmicks discarded from the WoL campaign during production. That in conjunction with the writing hitting unfathomable new lows (ESSSEENNNNCEEE x1000 + a love story more contrived than the recent Les Miserable film), I'm not really hit with much of a positive final impression.
It's still a solid product, but despite playing as a different faction it feels redundant.
I suspect Warcraft 4 is next.Cant wait for starcraft 3!
I was just thinking about how fucking long it takes for Blizzard to release games, and goddamn, Starcraft 2 really is a game which spans this entire generation, and more. Lol.
??? 2003 - Starcraft 2 starts development at Blizzard
Nov 2005 - Xbox360 is released to the market
Nov 2006 - Playstation 3 is released to the market
End 2006 - Starcraft 2 multiplayer engine functional
May 2007 - Starcraft 2 is officially announced
Jul 2010 - Wings of Liberty is released to the market
Mar 2013 - Heart of the Swarm is released to the market
??? 2013 - Playstation 4 will be released to the market
??? 2013 - Next Xbox will be released to the market
???????? - Legacy of the Void will be released to the market
I hope for LotV we dont have a hero unit in like every mission.
Protoss is the race where hero units seem to make the most sense though lol
I bet a good chunk of Legacy of the Void is going to involve flashbacks of what Zeratul has been doing between SC1 and LotV. That means all the shit he was doing in WoL and in HotS. It'll be infodumps up the whazoo.
A lot of those have a hidden "In a single mission" qualifier. The number its showing is the highest its attained in a single mission.
I don't expect that. I think it's just going to start after HotS, with Zeratul returning to his people for "judgement" only to become the reluctant leader who must unite a divided Protoss race, and rally all the factions together so they can join forces with the Terran combined forces under Raynor and Valerian, and the combined Zerg swarm under Kerrigan, and then everyone can go into the void to FINISH THE FIGHT.
I don't expect that. I think it's just going to start after HotS, with Zeratul returning to his people for "judgement" only to become the reluctant leader who must unite a divided Protoss race, and rally all the factions together so they can join forces with the Terran combined forces under Raynor and Valerian, and the combined Zerg swarm under Kerrigan, and then everyone can go into the void to FINISH THE FIGHT.
I'm hoping this is the case. Just throwing something that Blizzard could possibly do. Given that the next campaign will also probably be 20 missions I hope they don't dilly dally. Seriously.
Maybe by the time LotV comes out, it'll only be 15 missions. Lol.
*3 CAPITAL SHIPS LINE UP IN FRONT OF BLACK SPACE*
"Are you guys ready?"
"I WAS BORN READY DARLIN'"
I'd rather have 10 quality missions with excellent storytelling and fun rather than 20 missions of crap story and good gameplay.