So is there still interest in a NA vs EU tourny? and if so....who is the euro team?
We should just do a general tourney again. We haven't gotten to hear a bunch of us bumble our way through casting matches in a long while.
So is there still interest in a NA vs EU tourny? and if so....who is the euro team?
Into your 6 spine crawlers of course.blinding cloud isn't 2x2, its 4x4.
people who say the viper is a joke wont be laughing when their tanks and colossi get yoinked right out of their timing push.
Hmm, I'm in... but when I tried no one listen...
Well Panda did... but no one to him :>
We could do that I guess. Need to gauge interest.
Into your 6 spine crawlers of course.
I can see it being strong in the sense that it will dictate how armys and players consider what the unit can do. We'll see.
At the very least it's abilities are 100x better to watch than the infestors.
I was half being sarcastic and half not.it means your colossi cant ever engage into 6 spine crawlers, so yes.
I was half being sarcastic and half not.
Mainly because vipers are bad at fighting ground things unlike mutas so you'd have more static D in prep for a timing attack as you saved up.
can you think of any maps where this would be plausible?Also I want to see Vipers drag +2 banelings from cliffs into mineral lines. That would be great. Wonder how many months it will take to see it happen. Probably like 8 months.
I was wondering if the Viper could drag a mothership, then I remembered ;_;
GIVE ME BACK MY ARBITERS!
I guess you can have 300 more gas for ground units, maybe if it's possible to sustain the Viper count sort of like Vessels SK Terran style. At least Toss gets to make more HT in PvZ.they're cheaper than mutas though. you'd only need two, at most three.
can you think of any maps where this would be plausible?
Cool to see stuff like that be in the open.http://www.teamliquid.net/blogs/viewblog.php?topic_id=313616
financial break down of the FXO invitational series
It was a decent series from what I saw, but no real stand out moments.Cool to see stuff like that be in the open.
I didn't watch the invitational, anything new or interesting happen?
http://www.teamliquid.net/blogs/viewblog.php?topic_id=313616
financial break down of the FXO invitational series
Can someone tell me why hotkeys are clickable at all? I just lost a game because I somehow managed to click my queens into my zergling group without realizing and my production went to basically zero because they ran into the Terran army and died. That is such a retarded functionality.
Fuck you Blizzard.
You can shut it off in options...
Read the FXOpen financial article too. Kinda sad to read but more tournaments should do it like this.
Other tournaments may have sponsors that do not want the details of their arrangement made public.
FXO.boss made a great point about how he doesn't think that reliance on sponsorship is viable because the minute they pull back, the entire scene would collapse. Starcraft 2 as a spectator sport needs be become self-sustaining if it's going to survive.
What? Cannot the same be said with ANY competitive industry though? There are exceptions, but the ad/sponsor revenues are the most important factor in any competitive sport, even when there are tickets sold.
Also, instead of assuming a pull back, they should just make sure that they are not abusing sponsors, but that the relationship is mutually beneficial.
Ad revenue is different from sponsorships.
Ad revenue is based on views. Sponsors give money up front.
All FXO.boss is saying is that they need some mix of advertisement and PPV or subscription to sustain the business, and that they need significant viewer growth for even that to work.
Sponsors giving $300,000 up front without knowing what the viewership will turn out to be (ie. NASL) is just not going to happen in the future.
It's much easier to do normal ads because corporations are used to buying ads based on views already. Asking for lump sums is a great deal more difficult, and lump sum sponsorships are the kind that tend to disappear first when a company's balance sheet is looking red.
If there was a Starcraft 2 HD 1080p channel I could get on cable TV, I would gladly pay $20/month for that. However, a cable channel is not viable in America unless 1 million people pay for it.
The thing is, all this "competition" is losing money, except for individual player streams.
Eventually a lot of these medium-to-large tournaments are going to dry up once they run out of money and their investors back out. Only the tournaments that are self-sustainable will survive in the end.
Player streams will always be free, but tournaments will eventually need to go PPV unless we magically find another few million viewers willing to watch the free stream so ads can pay off, or unless they all dramatically cut back their prize pools and become online tournaments to save on travel costs.
MLG supposedly lost over a million dollars last year. That's why they fired half their staff and have reduced the number of live events they're doing this year, are experimenting with PPV, and put a lot of the qualifiers online.
They were given $5million by a venture capitalist investor. If they can't turn into a profitable business within another year or two, they'll be dead.
Any real source to this or is this just another reddit rumors?
Sundance confirmed in interviews that he received ~$5million in venture capital investment, and that last year he lost a lot of money. I don't know if he confirmed the amount of money he lost, but judging by how he laid off half his staff, we can assume it was significant.
I believe he claimed in an interview that MLG spent $1million+ on broadband for their HD streams last year (some of that was due to switching to satellite trucks for some of their events due to local internet problems), and that wasn't their only expense.
In short, we're going to start seeing more small online tournaments like TSL and Total Biscuit's stuff. IPL is the only big tournament that will last out of the US scene, as it's tied to IGN.
Blizzard has kind of done a shitty job fostering the SC2 community. The dota games are taking players not just from MMOs but RTS, and Blizz seems uninterested in making the game more than just a 1v1 client people play every now and then. The lack of support for the UI, BNet in general, map community, 2v2/team play, etc is stunning and will eventually lead to the scene drying up.
In short, we're going to start seeing more small online tournaments like TSL and Total Biscuit's stuff. IPL is the only big tournament that will last out of the US scene, as it's tied to IGN.
Blizzard has kind of done a shitty job fostering the SC2 community. The dota games are taking players not just from MMOs but RTS, and Blizz seems uninterested in making the game more than just a 1v1 client people play every now and then. The lack of support for the UI, BNet in general, map community, 2v2/team play, etc is stunning and will eventually lead to the scene drying up.
It's funny that they let the MOBA genre slip right through their fingers and now it is exploding right in their face. Blizzard fucked up there.
i wonder how much they're banking on blizzard dota tying the genre in with sc2. we thought LoL was bad, who knows what will happen when the userbase is split right on the multiplayer screen.
It's funny that they let the MOBA genre slip right through their fingers and now it is exploding right in their face. Blizzard fucked up there.
Funny how Blizzard had no interest in the genre until LoL came along and showed how much money could be made, and now they want some part of it.
Same with Starcraft esports.Funny how Blizzard had no interest in the genre until LoL came along and showed how much money could be made, and now they want some part of it.
They had signs far earlier than that. The fact that more people were playing DotA than WC3 itself should have tipped them off.