Corran Horn
May the Schwartz be with you
Fungal is pretty BS.
A spell that does damage AND paralyzes units shouldn't exist. They combined Maelstrom and Plague from Broodwar into a single spell.
Fungal should only slow your units and do damage, not freeze them.
Well something is gonna happen to it...what? Who knows but Dustin Browder made a post about it.
I want to be as clear as I can on our current position of the Infestor in Wings of Liberty.
- We are not going to make any changes before BWC.
- We are going to continue to watch games and gather data.
- We will discuss changes.
- We may try a balance map sometime after BWC.
- We may try some changes in Swarm Beta, using that as a test-bed for stuff we could bring back into Wings of Liberty.
At this time I could see these as possible outcomes:
- We nerf Infested Terrans, Fungal Growth or both.
- We make a change to the Infestor (hit points, movement speed, etc.).
- We do a change to how the unit is designed (add a projectile back to Fungal Growth, increase the visibility of burrowed units while they are moving, etc.).
- We buff some of the potential counters (EMP, Feedback).
- We do a combination of any of the above.
- We see something that makes us decide that doing nothing is the right answer. Obviously if this occurs we would share this data or reasoning.
For those of you who believe that this is too slow a response, I am sorry.