LiquidMetal14
hide your water-based mammals
As Jim Carrey said playing The Riddler in Batman Forever, "I AM A WINNER!".
but shipment isnt a sale. plus this game doesnt have ps.It's not doing very hot on Steam, you know. Especially for a first (and arguably the best considering the word-of-mouth) weekend. It is also the only truly concrete data-point we have atm. Dring somehow extrapolate and inflate SF numbers through D4, but one can argue that SF salec could be less bombastic if we take Steam numbers as a relevant data-point (~1.44m PC owners based on VG Insights).
For reference, Fallout 4 shipped 12 millions in a week.
this game is on gamepass until ms shuts down that service.Looks like Game Pass didn't hurt sales lol
As do gamepass PLAYER.but shipment isnt a sale.
Get ready for spiderman 2 vs starfield next monthI'm just glad to have some of our xbros back in the sales thread.
I missed you guys.
but gamepass does generate revenue.As do gamepass PLAYER.
At least F4 was vastly requested by the retail and Bethesda recieved at least some money for the shipped stock. I don't have the links on me, but those shipped numbers were closed to sales anyway (1~2m give or take).
TLoU2
Hence his Diablo 4 comparison. This did better physically than D4 on PS+Xbox combined and will have the bigger share of it's sales digitally.
As Xbox games tend to anyway
Game pass would have factored into both digital and physical sales.
I think you are doing friendly fire here.
We will have full picture when (and if, a huge if) Microsoft will tell us how many new subs Starfield has generated. Until then it's all mad rumblings in the dark. Here, GI.biz author is operating on a level of an average GAF poster, wich is fun by itself.but gamepass does generate revenue.
let me ask you this.It's highly questionable that the impact of Gamepass is the same on physical and digital sales.
Precisely because physical sales are really limited in the UK on Xbox and they basically represent the dedicated niche who just refuse to buy digital games. Gamepass won't do much for those people.
Digital is instead basically the bulk of mainstream sales and those will be impacted by Gamepass much stronger hence the comparison with a non Gamepass title like Diablo 4 is imo misplaced.
So let's see the actual digital sales when they're reported. So far we've got physical numbers and they're not good.
i have been dying for that info. we have been in the dark since last report in 2022.We will have full picture when (and if, a huge if) Microsoft will tell us how many new subs Starfield has generated. Until then it's all mad rumblings in the dark. Here, GI.biz author is operating on a level of an average GAF poster, wich is fun by itself.
Stranger Things was number one at the box office when you add in streaming numbers
amazing game. leave it buddy.Yep and Astro Playroom is the best selling game this generation.
Over 40 million.
Amazing.
that is impossble.
steam and majority of xbox users dont have gamepass.
this is also bethesda game. people buy them due to the length of their games.
unlike other xbox games, bethesda have loyal fans.
Gamepass would have affected digital sales more than physical sales since as Christopher has suggested Xbox users consume more digital media than physical.
Starfield's narrative/backlash is a totally different situation.
Can't believe people spent $400-$500 each just to play Astro. It must be the highest grossing game of all timeYep and Astro Playroom is the best selling game this generation.
Over 40 million.
Amazing.
We will have full picture when (and if, a huge if) Microsoft will tell us how many new subs Starfield has generated. Until then it's all mad rumblings in the dark. Here, GI.biz author is operating on a level of an average GAF poster, wich is fun by itself.
He is also suggesting that ~80% of the games sales in UK would be digital, so these chart topping physical sales are just 1/4th of the total expected sales.
It acts as different kind of sales, but that is it. From our prespective, those gamepass numbers would be useless.I meant on Xbox sorry. Wasn't referencing Steam.
My point being that if a game is available day 1 on Gamepass you can't necessarily use traditional digital physical split to predict sales.
He is also suggesting that ~80% of the games sales in UK would be digital, so these chart topping physical sales are just 1/4th of the total expected sales.
Pleeease. The world of popamole knows no bounds.UK has terrible taste in food, but exceptional taste in videogames.
From your point of stand, starfield would need to sell 1m xbox consoles. gain 3-5m permanent gamepass users. And sell 3m-5m starfield to generate 20m worth of revenue.It doesn't matter if 30 million people play Starfield on GamePass or 0 people play Starfield on GamePass.
What matters is
- How many units Starfield sells
- How many new subscribers Starfield brings into GamePass AND retains long term (at least 6+ months)
- How many units of Xbox Series X and S it helps sell
That would make sense if Starfield wasn’t available on Gamepass.
Comparing it to Diablo is silly cause it wasn’t on Gamepass
From your point of stand, starfield would need to sell 1m xbox consoles. gain 3-5m permanent gamepass users. And sell 3m-5m starfield to generate 20m worth of revenue.
As for gamepass growth, pc is the outline. That is a sector that would help MS massively, once console reaches the ceiling.
He's extrapolating based on trends, it's pretty much the only thing he does at GI.
But, yes, we'll have the an accurate idea when the GFK results are out.
Behind FF16 in physical charts.
Considered a failure by the same bunch who now consider Starfield a success.
Seriously you can’t make this up.
The minor point that you are missing is that MS just needs to bring 3m userbase. 5M if they want more revenue.I don't think that is really the equation.
The most valuable thing a game could do is sell Xbox units. It's the most loyal consumer you could create. A PC GamePass user can come and go pretty easily. An Xbox GamePass consumer is far more likely to stick around.
So if Microsoft has a hierarchy of consumers it would be
1. New Xbox GamePass Consumer
2. Existing Xbox GamePass Consumer
3. New Xbox B2P Consumer
4. Existing Xbox B2P Consumer
5. New PC GamePass Consumer
6. Existing PC GamePass Consumer
7. PC B2P Consumer
So your ultimate goal is still to sell Xbox units and as an extension either GamePass subs, first party sales, 3rd party royalties, MTX e.t.c.
The worst case scenario for Microsoft is someone plays Starfield for a month via GamePass on PC and then cancels their account. The next worst-case scenario is that they buy Starfield on Steam and never buy anything from them again.
It's a difficult game to model so people like Chris who I generally respect trying to make massive assumptions at this point are pretty ridiculous.
The minor point that you are missing is that MS just needs to bring 3m userbase. 5M if they want more revenue.
Those numbers are acheivable, unlike 10+m userbase which are hard to keep around.
You can get those userbase from PC (500k-1.5m), 500k-1.5m console sold (new gamepass users), converting existing Xbox users to gamepass users(1.5m-2m). Achievable 3m-5m userbase.
That is all they have to do to get Starfield revenue. That is $504m-$840m. Which translates to 7.2m-12m copy sold. Not accounting outside sales.
Keep in mind that we arent including new Xbox users who might bring new revenue through 3rd party sales cut.
It cannabalises digital sales more than physical.
So poor physical sales.
Don't understand the comparison Dring is making about Diablo 4 digital sales.
Diablo 4 was not on Gamepass. That is going to hurt digital sales as well.
I guess we'll find out later how much.
Do you have any evidence to back this?
It's common sense. People who like their physical games are going to buy physical regardless.
Is there a logical argument to be made that GamePass would hurt physical sales more than digital when GamePass is digital?
Xbox Series S = leading platformDo you have any evidence to back this?
Do you have any evidence to back this?
Xbox Series S = leading platform
Xbox Series S is digital only
Game Pass is on PC, which will hurt some digital sales.
So yes, more Digital than Physical.
Common sense isn’t so common it seems.
Series S being a digital only platform and the leading platform just means Dring's digital estimate is more likely than not.