Starhawk PUBLIC BETA Thread | Available NOW on PSN

Servers full, so I joined random CTF games and I'm still not clicking with the game. It's not bad... but I hate dying EVERY. FUCKING. TIME. fighting a Warhawk. Just like Warhawk those things come out of no where and wreck my shit. And then they destroy my buildings that I took 5+ minutes to build (which no one spawns on. SMH) near their flag so someone can run through. But nooooo BUILD ALL THE 32 STRUCTURES AT OUR BASE.

I feel like I progress NOWHERE in either 'hawk game.
 
I've tried to play it but everytime I try to get in a game my system crashes, five times so far so I'm going to leave it until tomorow.
 
I'm so glad I gave this beta another chance. I am having a blast! Killing a land unit in a hawk is so much more satisfying than it was in Warhawk now that hover is gone.
 
I disagree. I think Starhawk gets flying right more then Warhawk ever did. The flying in Warhawk was broken, plain and simple.
GTFO-Meme-Rage-Face.png
 
I disagree. I think Starhawk gets flying right more then Warhawk ever did.

Flight in Starhawk is fine.

It's the dogfighting that's shit. At what range are swarms effective? You can't lock and release late like in Warhawk to ensure you get a hit, and good pilots like Sea Manky and Itstimetogoprime are really demonstrating how busted dogfighting is in this game.

You can outnumber a good pilot in the air, and because the weapons are shit, they will just fly loops around the stage. Over and under, repeat.

The flying in Warhawk was broken, plain and simple.

Air to Ground was broken, and ignoring the normal flight glitching; dogfighting in Warhawk was perfect.

They were too, powerful, had too many weapons, the chaff and health pickups regenerated too quickly, and hovermode was bullshit.[/QUOTE]

LOL @ Chaff complaint about Warhawk.

You had to select chaff, it wasn't instantly available, and it wasn't as braindead as Starhawk when it comes to scrubbing missiles. In Starhawk when you're competent in a Hawk you rarely EVER need to use chaff. You just mash the get out of lock free buttons. It's practically a Nintendo everybody feels good dogfighting game because missiles don't mean shit.

They need to fix the Hawk view when transformed like they did with Jetpacks. What skilled pilots do now is fly in, pitch up, transform so they're launched into the air, look down and fire a missile at a ground troop, easy kill, then transform and fly off before they hit the ground. It's every bit as annoying as the hovering A2G was in Warhawk.

Aircraft should be used for dogfighting and attacking fortifications. Not abusing ground troops.

I'd rather have a Warhawk HD Remix at this point. Get rid of the glitching, reduce the A2G effectiveness of hover mode by fixing the firing angle so that ground troops would have a good shot at it, reduce the hover speed and call it a day.

I just watched a pilot go 13/0, while outnumbered in the air because dogfighting in this game is complete shit. Adding A2G weapons that we've seen from the Hawk weapons glitch won't make the dogfighting better. It's just going to make being a ground pounder more of a pain in the ass.
 
Good points. I can't really comment on A2A in Warhawk because I didn't spend much time in Warhawks, I was more a ground pounder, and always on the receiving end of Hovermode bullshit. I've had a pretty good time flying in Starhawk though, and I still think between the swarms, homers, and MG that A2A can be pretty effective. The canned evade moves I don't like, but Warhawk had abused missile scrubbing too. The biggest problem is when you've got 2 or more enemy hawks in the air it's impossible to track them because of how shitty the mini map is.
 
Good points. I can't really comment on A2A in Warhawk because I didn't spend much time in Warhawks, I was more a ground pounder, and always on the receiving end of Hovermode bullshit. I've had a pretty good time flying in Starhawk though, and I still think between the swarms, homers, and MG that A2A can be pretty effective. The canned evade moves I don't like, but Warhawk had abused missile scrubbing too. The biggest problem is when you've got 2 or more enemy hawks in the air it's impossible to track them because of how shitty the mini map is.

Trust me.

Missile scrubbing in Warhawk required more skill than Starhawk, and because everything that isn't the machine gun is total shit the dogfighting lacks the technique Warhawk had. In Starhawk you pretty much thrust up somebody's ass and nail them with MG fire. Missiles are just a distraction.

I totally agree that Warhawk favored air far too much and unbalanced the game horribly; but ignoring that - the dogfights were incredible.

I just got done screwing around with Warhawk just now and after un-tarding myself (Starhawk controls ruin my Warhawk inputs), I was shaking locks - and pursuing and shooting down enemies like the good old days. Starhawk just lacks that feel A2A.

Ground Pounders are going to be screwed in Starhawk due to the crazy abuses people are finding for the hawks. Join a good server like UrgentFury.com and watch some of the pros there beast on players. It's nuts.
 
great warhawk style fun but the stupid 10 second animation every time you load the game or get kicked back to the main menu after a game crashes ruins it for me.

I am already bored of watching the main character standing up and looking at his future ipad thing... please Lightbox let me mash start to skip that animation please.


I wished more devs looks at the speed of the COD menus instead of ripping everything else from it off.

Are you sure it's not loading anything in the background ala Mass Effect elevators?
 
Flight in Starhawk is fine.
Air to Ground was broken, and ignoring the normal flight glitching; dogfighting in Warhawk was perfect.
Maybe air to ground was a little overpowered, but through my eyes its perfect that way. I liked that the Warhawks/Nemesis's were given more power thus more importance in the battlefield. You should need air superiority to win, in Starhawk controlling the air is so insignificant that it really doesn't matter (at least through my experience).



I'm still disappointed that the on-foot camera is now like Gears instead of like Warhawk.
I'm still disappointed they removed the sticky aim. The sticky aim in Warhawk didn't make the ground gameplay any less skilled, just more fast paced. It'd also help bring balance with the jetpacks.
 
Maybe air to ground was a little overpowered, but through my eyes its perfect that way. I liked that the Warhawks/Nemesis's were given more power thus more importance in the battlefield. You should need air superiority to win, in Starhawk controlling the air is so insignificant that it really doesn't matter (at least through my experience).

No.

There needs to be a balance in a game.

When you're getting base raped in Warhawk you stand no chance. In small maps advanced players would fly over to the enemy base with a passenger and steal their aircraft so they couldn't fight back, and they could completely control the map.

The Warhawk was completely overpowered against everything, and that's not accounting for assholes that using backward locks (so much for a fair fight), the TOW glitch, and other assorted Warhawk shenanigans (hovering) to make the game worse for everybody playing it.

Yeah, in a perfect world where everybody is playing on the same level it's fine. I've put some stupid amount of time into Warhawk (500+ hours) and I've been in some shit games because the Warhawk is just too god damned versatile and powerful against everything.

I'm still disappointed they removed the sticky aim. The sticky aim in Warhawk didn't make the ground gameplay any less skilled, just more fast paced. It'd also help bring balance with the jetpacks.

I agree on this, but the dudebros and idiots demanded a more AIMY SHOOTY game.

Screw those people.

Aiming with a game pad is shit.

I enjoyed the rock, paper, scissors mechanics of the gunplay in Warhawk; and not having to be some high level autistic hopped up on cocaine and Red Bull to play the game was what made it fun for me.
 
Fun game, I'm enjoying it.
Questions: How is that large sentry cannon? I saw a player take control of one and he began shooting an enemy emplacement that was very far away but I don't know if it would've been effective had a shield not been up.
Which brings me to shields, are there any weapons that can go through them? And is the only way to bring them down is by destroying the emitter?
 
No.

There needs to be a balance in a game.

When you're getting base raped in Warhawk you stand no chance. In small maps advanced players would fly over to the enemy base with a passenger and steal their aircraft so they couldn't fight back, and they could completely control the map.

The Warhawk was completely overpowered against everything, and that's not accounting for assholes that using backward locks (so much for a fair fight), the TOW glitch, and other assorted Warhawk shenanigans (hovering) to make the game worse for everybody playing it.

Yeah, in a perfect world where everybody is playing on the same level it's fine. I've put some stupid amount of time into Warhawk (500+ hours) and I've been in some shit games because the Warhawk is just too god damned versatile and powerful against everything.
Warhawk IS balanced. Agree to disagree.

What is your definition of balance? I swear most people these days say "Everything is equal" which is a BS definition. Balance means everything has the proper amount of significance. Everything is given the power accordingly, but not equally. Because once again, balance IS NOT equivalence.

That's perhaps my biggest gripe with Starhawk. A troop soldier can go head to head with a hawk and come out on top a good percent of the time. But that's sh*t gameplay in my opinion. The air gameplay needs more priority, or else it just turns into a primarily ground combat game, which is pretty much how it is. Where's the fun in that? That's what every other shooter game is. The thing that made Warhawk great for me at least is it felt like you were in a huge battle, but since a hawk is EQUAL, not balanced, to standard ground units you just don't get that anymore.

Ok, maybe the air superiority was given a little too much significance, but I'd rather it go over than under.


And once again no, a perfect world wouldn't be everyone playing on the same level. There needs to be players who are better at some things than others and vice versa. Strengths and weaknesses in players. If everyone was playing at the exact same level it's be incredibly boring. It's be a darn good battle, not saying it won't. But it'd be boring. Look at the LSU vs Bama games this season in college football, too teams that were nearly identical to eachother, same concept. The only time your team ever has no chance in Warhawk is if you get in a match where no one on your team cares to fly, and if that's the case that's what you get because the game was designed like that. But even if you at least have people trying, even if they are worse pilots than the other team's, it will give you enough of a window of opportunity for the ground units to change the tide.
 
What is your definition of balance? I swear most people these days say "Everything is equal" which is a BS definition. Balance means everything has the proper amount of significance. Everything is given the power accordingly, but not equally. Because once again, balance IS NOT equivalence.

That's perhaps my biggest gripe with Starhawk. A troop soldier can go head to head with a hawk and come out on top a good percent of the time. But that's sh*t gameplay in my opinion. The air gameplay needs more priority, or else it just turns into a primarily ground combat game, which is pretty much how it is. Where's the fun in that? That's what every other shooter game is. The thing that made Warhawk great for me at least is it felt like you were in a huge battle, but since a hawk is EQUAL, not balanced, to standard ground units you just don't get that anymore.

Ok, maybe the air superiority was given a little too much significance, but I'd rather it go over than under.


And once again no, a perfect world wouldn't be everyone playing on the same level. There needs to be players who are better at some things than others and vice versa. Strengths and weaknesses in players. If everyone was playing at the exact same level it's be incredibly boring. It's be a darn good battle, not saying it won't. But it'd be boring. Look at the LSU vs Bama games this season in college football, too teams that were nearly identical to eachother, same concept. The only time your team ever has no chance in Warhawk is if you get in a match where no one on your team cares to fly, and if that's the case that's what you get because the game was designed like that. But even if you at least have people trying, even if they are worse pilots than the other team's, it will give you enough of a window of opportunity for the ground units to change the tide.

Either you didn't play enough Warhawk to experience a proper base rape or you're just plain nuts.

A stock troop in Starhawk (machine gun, and three grenades) is every bit as screwed against a Hawk in a base rape situation. However an armed troop in Starhawk has a better chance of coming out alive after the skirmish.

You're thinking too much in terms of KDR.

A Hawk is useful in pursuing an escaped flag in a jeep. A Hawk is useful for destroying enemy fortifications. Every player character and vehicle needs to serve a purpose to the flow of the game and Starhawk does that well when it fires on all cylinders.

Warhawk had massive bullshit with ramming / bumping vehicles with a Warhawk. Flag escaping? Just boost in the jeep and send them flying into the ocean. Tank hassling you? Just boost into it and send it flying off the map. The Warhawk was busted in Warhawk. The only time you would need to get out of one is to capture a control point, zone, or grab the flag. If you have a swarm of Warhawks in the air, your team is unstoppable.

Starhawk balances the application of every vehicle which is something Warhawk lacked. I have the feeling the replacement for the tank may piss off players even more.

The Starhawk beta still needs a lot of fine tuning, and hopefully the game ends up in a place where every player and vehicle stands a chance when playing smart. Not in a completely lopsided situation where players only need rely on one vehicle to win every match every time.

If you want a game where you exclusively play as an aircraft, then go play Ace Combat or IL2 Sturmovik.
 
Yes I agree with bandit,that as one of the most annoying things about Warhawk. you really need to get a hawk to have a change anything else was suicide.

You get a jeep they will hover and take you out quickly same with a tank.
 
Either you didn't play enough Warhawk to experience a proper base rape or you're just plain nuts.

A stock troop in Starhawk (machine gun, and three grenades) is every bit as screwed against a Hawk in a base rape situation. However an armed troop in Starhawk has a better chance of coming out alive after the skirmish.

You're thinking too much in terms of KDR.

A Hawk is useful in pursuing an escaped flag in a jeep. A Hawk is useful for destroying enemy fortifications. Every player character and vehicle needs to serve a purpose to the flow of the game and Starhawk does that well when it fires on all cylinders.

Warhawk had massive bullshit with ramming / bumping vehicles with a Warhawk. Flag escaping? Just boost in the jeep and send them flying into the ocean. Tank hassling you? Just boost into it and send it flying off the map. The Warhawk was busted in Warhawk. The only time you would need to get out of one is to capture a control point, zone, or grab the flag. If you have a swarm of Warhawks in the air, your team is unstoppable.

Starhawk balances the application of every vehicle which is something Warhawk lacked. I have the feeling the replacement for the tank may piss off players even more.

The Starhawk beta still needs a lot of fine tuning, and hopefully the game ends up in a place where every player and vehicle stands a chance when playing smart. Not in a completely lopsided situation where players only need rely on one vehicle to win every match every time.

If you want a game where you exclusively play as an aircraft, then go play Ace Combat or IL2 Sturmovik.
No need to laugh at me, if you disagree just disagree. I played 300 hours of Warhawk (which is kind of sad on my part) so I think I understand what I'm talking about. But if I don't agree with you I obviously couldn't have? A base rape only occurs if your team doesn't even attempt to get in the sky, which I already mentioned.

Even a single armed troop in Starhawk with a full set of rockets and grenades and all that stuff shouldn't have a good chance of survival if he encounters a hawk one on one. That encourages lone wolfing. Warhawk had none of that, even fully armed you were screwed against a hawk so you had to use teamwork or die.

What makes you think I'm thinking in terms of KDR? I never mentioned anything remotely close to it. All I'm suggesting is how the odds or survival in certain situations should be balanced.

Sure a hawk is good at catching up to a jeep, but even once you do in Starhawk you are put on equal levels as the people in the jeep. And it's arguably easier to destroy enemy fortifications as a troop with a jetpack.

And I absolutely DO NOT want a game where you play 100% as an aircraft. In Warhawk I played 90% of my time on the ground. But I very much enjoyed the way the air combat was balanced and given priority.

I guess more people will like Starhawk though because it's leaning towards the more casual where you can go out and be a one man army on foot -_-
 
Fun game, I'm enjoying it.
Questions: How is that large sentry cannon? I saw a player take control of one and he began shooting an enemy emplacement that was very far away but I don't know if it would've been effective had a shield not been up.
Which brings me to shields, are there any weapons that can go through them? And is the only way to bring them down is by destroying the emitter?

The Sentry cannon as in the laser one?
It is automatic against buggys, jetpacks and hawks but yes you can take control. I have used one before for taking dow enemy walls etc, it can be pretty nifty but if I recall correctly it does overheat and you are pretty vulnerable in there!

I do not believe there is any weapon (in the beta) that can take down the shields, so yes, destroying the emitter is the way. Which isn't too hard if you can get there and give it a couple of rockets

But don't forget, there is a lot we don't know yet, such as other vehicles, weapons etc
 
Warhawk IS balanced. Agree to disagree.

What is your definition of balance? I swear most people these days say "Everything is equal" which is a BS definition. Balance means everything has the proper amount of significance. Everything is given the power accordingly, but not equally. Because once again, balance IS NOT equivalence.

Balance means it's the skill of the player, not the vehicle itself, that determines who wins the battle. In Warhawk who could be the best ground pounder in the world and you'd still be nothing more a sitting duck for a decent pilot. When you get 1 or 2 good or great pilots, then it's just a base rape simulator. Have fun getting TOW'd all game long.
 
Balance means it's the skill of the player, not the vehicle itself, that determines who wins the battle. In Warhawk who could be the best ground pounder in the world and you'd still be nothing more a sitting duck for a decent pilot. When you get 1 or 2 good or great pilots, then it's just a base rape simulator. Have fun getting TOW'd all game long.

That is a absolutely horrible definition of balance for this type of game. So you believe 1v1 foot soldier versus warhawk if the players are equally skilled it should be a 50/50 chance of who comes out on top?

In a game like Twisted Metal sure that'd be a great definition because each vehicle is just another character you spawn as. But Warhawk - and Starhawk - are not like that. They are both more so resource games. The warhawk/hawk is one of the many resources and should be the most valuable.

If there's anything Warhawk got wrong in my opinion it's that they made it a clear point that the warhawk/nemesis is the most valuable tool yet they throw them all over the place like candy.
 
Fail to connect X 1000 WTF!!!!! Fix this shit Lightbox..goddamn ability to refresh and sort server list and individual games please as well as being able to scroll to the bottom from the top instantly.
 
Build and Battle has grown on me, so have the mechs.... Are there only a few weapons in the beta?? So far I've used the Sniper Rifle, Rocket thing and the shotgun, but there's so many spaces in my weapons list...

Not into the razorbacks either, they just annoy me.... Get into the wrong seat every time! Can you change seats without exiting the vehicle???
 
Warhawk was the best online game I have ever played (and remains on top).

Tried the closed beta and I hated the maps. Everything felt clunky and more rigid. Things have probably improved now but from what I've played, Warhawk is still unchallenged.
 
Great new build and battle trailer on IGN here

on YouTube here

Wow, that trailer is pretty awful.

Like an old toy commercial / crossed with Hungry Hungry Hippos commercial.

Here's how NOT to defend a base.

It does show off player customization and different vehicle skins though.

Seriously Lightbox? Half the time you see a Hawk in the trailer it's walking. LOL LOL LOL

I get that they're going for pointless drama, but that was hilariously awful.

Warhawk was the best online game I have ever played (and remains on top).

Agreed.

Tried the closed beta and I hated the maps. Everything felt clunky and more rigid. Things have probably improved now but from what I've played, Warhawk is still unchallenged.

It's different, but as the current build stands - it's not a day one purchase like Warhawk. More of a wait for a price drop / Greatest Hits purchase.
 
Build and Battle has grown on me, so have the mechs.... Are there only a few weapons in the beta?? So far I've used the Sniper Rifle, Rocket thing and the shotgun, but there's so many spaces in my weapons list...

Not into the razorbacks either, they just annoy me.... Get into the wrong seat every time! Can you change seats without exiting the vehicle???

Yes you can change seats and quickly, I think off the top of my head you press X which brings up the seating plan and then using left stick move it to the desired location and bosh, you change. So if you are a passenger and someone else is driving you can climb into the back for example

Hope that helps
 
Wow, that trailer is pretty awful.

Like an old toy commercial / crossed with Hungry Hungry Hippos commercial.

Here's how NOT to defend a base.

It does show off player customization and different vehicle skins though.

Seriously Lightbox? Half the time you see a Hawk in the trailer it's walking. LOL LOL LOL

I get that they're going for pointless drama, but that was hilariously awful.

Agreed.

It's different, but as the current build stands - it's not a day one purchase like Warhawk. More of a wait for a price drop / Greatest Hits purchase.

I see where you are coming from re: trailer, but I wouldn't say it's awful...but then I am a day one for starhawk so seeing any new info/skins etc is good - but we know that games don't often happen like they portray in the video :)

it's more a case of 'oh I can build, lets put that there!' - 'oh, how do I get rid of it now' etc etc that said I have been playing some good games and people are really picking up good build strategys now
 
I see where you are coming from re: trailer, but I wouldn't say it's awful...but then I am a day one for starhawk so seeing any new info/skins etc is good - but we know that games don't often happen like they portray in the video :)

Yeah, it's going to be hilarious watching noobs that see this try to route traffic like this, and the enemy uses the other two roads into the base on that map.

Or use mines that aren't in the Rifter side of the base without leaving to get them.

It just goes for hilarious drama. They would have been better off with a montage of game play footage, and honestly I was expecting a better look at Dust and the Sidewinder.
 
um...so I just knew about this, grabbed the beta and trying to get into a game, but I kept getting failed to connect error. Is the beta in specific regions only? I grabbed the demo in US PSN and I am in Hong Kong. Or is this a server problem?
 
Wow, that trailer is pretty awful.

Like an old toy commercial / crossed with Hungry Hungry Hippos commercial.

Here's how NOT to defend a base.

It does show off player customization and different vehicle skins though.

Seriously Lightbox? Half the time you see a Hawk in the trailer it's walking. LOL LOL LOL

I get that they're going for pointless drama, but that was hilariously awful.



Agreed.



It's different, but as the current build stands - it's not a day one purchase like Warhawk. More of a wait for a price drop / Greatest Hits purchase.
The same dude who has given people hell for their complaints is disappointed and waiting for a price drop? Color me sur-fucking-prised.

It's definitely no warhawk which is why I don't play it. I'll come back when new shit is released but little updates and tweaks don't change the overall feel for me. I focus more on building, destroying and figuring out what has been spawned more than actually playing the parts I want to play and have fun.
 
The same dude who has given people hell for their complaints is disappointed and waiting for a price drop? Color me sur-fucking-prised.

It's definitely no warhawk which is why I don't play it. I'll come back when new shit is released but little updates and tweaks don't change the overall feel for me. I focus more on building, destroying and figuring out what has been spawned more than actually playing the parts I want to play and have fun.

I know everybody is different - but I don't see how people are not having fun - it's pretty much the most fun I have had with a game in alooooong time and this is just a 2 map limited content beta - do you all play CTF or TDM?
 
I know everybody is different - but I don't see how people are not having fun - it's pretty much the most fun I have had with a game in alooooong time and this is just a 2 map limited content beta - do you all play CTF or TDM?
I had a bit of fun but not nearly as much as WH. I don't get that same sense of scale... but they are small maps. They just feel sterile and lifeless.
 
I couldn't get into this. Very disappointed. Seemed like going back in time to Unreal Tournament III on the PS3. At least that's the vibe I got. I loved Warhawk - but this... Somebody talk me down.
 
what did you not enjoy?

I'm in the same boat as him and I really can't name a part I DO enjoy. Even the flying (probably because of sub par framerate) doesn't feel as good as in Warhawk. Design is worse, gunplay is worse, the snappy feel is gone, now everything feels laggy and underwater... *sigh* Was my big hope but at this point I can already say for sure, I won't buy it.
 
Ah well, each to their own etc - not all games will please everyone. Maybe my awareness levels are not high enough as I never feel frame rate issues - or at least not any that impact my gameplay - but I understand some people are very techy and love all the frame rate/resolution discussions etc

I will be sinking some serious time into this, looking forward to 1.3 and then release in May
 
I got a couple of fun hours out of it, then got a connection error during a game and I've failed to connect to a single game since. Awesome.
 
93 posts on GAF after 10 days of public beta and thread creation. Unfortunate but game won't make it.

It is interesting you say that - as I remember when star hawk was just a rumour the hype was there - and for me personally it is the best multiplayer game I have played in along time - maybe people are all tied up with twisted metal among others right now??
 
this is fucking terrible. every time i try to connect it either says unable to connect, gets stuck on an error screen with a message "attempt to index a nil value" or crashes my PS3
 
If I'm already in the private beta, do I have to redownload the open beta ? Or will the game patch automatically to update to open beta ?
 
The closed beta really turned me off. Warhawk is my favorite game this generation and Starhawk just hasn't felt right.



This. I didn't dislike the closed beta, I just didn't really like it like it. When I first got my ps3, I spent probably 10 hours a week ore more playing Warhawk and I had friends coming over to play it.
 
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