Sgt.Pepper
Banned
I'm liking Arkham City much better than Arkham Asylym already. Nice improvements to combat, mobility and less hallways.
I'm liking Arkham City much better than Arkham Asylym already. Nice improvements to combat, mobility and less hallways.
I'm missing something....... D:
FYI, IndieGameStand's new deal is Full Bore: Soundtrack Edition. Once approved on Greenlight, you get a Steam key according to the Redeem on Greenlight button.
The atmosphere in Asylum is better than City's in my opinion.
The atmosphere in Asylum is better than City's in my opinion.
I'm liking Arkham City much better than Arkham Asylym already. Nice improvements to combat, mobility and less hallways.
I like my Batman flying over rooftops.The atmosphere in Asylum is better than City's in my opinion.
Maybe. But 'atmosphere' might be the only thing that it has over City, in terms of mechanics and overall polishment so far.
Maybe. But 'atmosphere' might be the only thing that it has over City, in terms of mechanics and overall polishment so far.
I liked Asylum a lot more than City, it was a more streamlined experience, City tries to do too many things in my opinion.
I liked Asylum a lot more than City, it was a more streamlined experience, City tries to do too many things in my opinion.
And that's why City/Origins is so much fun. Asylum is a fun romp, don't get me wrong, but AC and AO capture the feeling of Batman just jumping across rooftops and dropping down on some fools.I like my Batman flying over rooftops.
The forest trailer http://www.youtube.com/watch?v=7mwn5U2PNvk
I mean it is only an indie game...but it still looks ok.
Exactly, I want the next game to be Batman: Gotham City.And that's why City/Origins is so much fun. Asylum is a fun romp, don't get me wrong, but AC and AO capture the feeling of Batman just jumping across rooftops and dropping down on some fools.
The forest trailer http://www.youtube.com/watch?v=7mwn5U2PNvk
I mean it is only an indie game...but it still looks ok.
Exactly, I want the next game to be Batman: Gotham City.
Why people continue to live in that crime-ridden city is a mystery.
Seriously. They've shown that it is a functioning city full of life, but they've always shown that life marred by violence.
Er-This has been known for MONTHS now, how did you think it would work any different?
How do you think Valve got around having to get the agreement of every publisher on Steam ever implement any kind of sharing system?
... duh?
You can play his library while he is playing yours, but one library cannot be accessed at the same time.
Why people continue to live in that crime-ridden city is a mystery.
Yeah, which sucks.
The forest trailer http://www.youtube.com/watch?v=7mwn5U2PNvk
I mean it is only an indie game...but it still looks ok.
Or any crime-ridden countries.You mean like Detroit, New York or Los Angeles?
The forest trailer http://www.youtube.com/watch?v=7mwn5U2PNvk
I mean it is only an indie game...but it still looks ok.
FYI, IndieGameStand's new deal is Full Bore: Soundtrack Edition. Once approved on Greenlight, you get a Steam key according to the Redeem on Greenlight button.
You mean like Detroit, New York or Los Angeles?
It's my birthday today, weeeLooks more than OK to me! Time to go find out more about it. Thank you Toddhunter.
What does that even mean? And how does it override the vast gameplay improvements City made over AA?
Maybe. But 'atmosphere' might be the only thing that it has over City, in terms of mechanics and overall polishment so far.
I like my Batman flying over rooftops.
Offline mode should work, unless they've patched it
Which would mean you can't play mp together though
So it seems that Call of Duty has been bleeding users on the PC side for years at this point. About 35,000-40,000 concurrent members per launch are lost.
Interesting to see where the next Call of Duty lines up, I doubt it will lose another 35,000+ concurrent users, making the effective total zero. Likely it will stabilize somewhere around this number, or peak around 20,000-25,000.
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Wow. I wonder if the console numbers are like that as well?
Wow. I wonder if the console numbers are like that as well?
Wow. I wonder if the console numbers are like that as well?
Where did you get that kind of deal?I paid like $2.95 for Black Ops. Good times, still the best COD mechanically(and because of Nuketown)
I'm still waiting on Black Ops to hit $10. Hopefully Cheers Tony can pull such a rabbit out of his hat for Amazon's Winter Sale.
Quick intro impressions for Rainblood Chronicles: Mirage
So, I picked up this game since I liked its style and wanted to see what's what.
I've only played one level so far, but I really like the art style. The world map of stages to pick seems to fill in over time, so I'm hoping to see some interesting environments. Also love the animations, especially for some of the more powerful attacks.
Story pretty simple so far. One member of a group has gone missing, and you have two different people (this game can be played local co-op) going to find him. Simple enough so far.
One character I like more because he has a dodge mechanic. He can dodge out of enemy attacks and counter with a strong slash. The other one uses these kee (I think) swords to assist him, both in defense and attack (this skill allows him to double jump). The game is stage based and sidescrolling for the most part (from what I've seen of trailers and screens), so no real genre changes or anything.
The game has skills to unlock along with a list of combos for each character in the menu. I'm still trying to get a feel for the game and how it works, so I've been doing terrible so far. The guy in the screenshot up above is the first real boss, and he is an asshole (at least until I get his patterns down). If you try to mash against the boss, you'll get taken down fairly quickly. And of course it wouldn't be a crazy action boss without the boss having stages and changing his attack pattern and attack set during the fight, so you have to be prepared. There was even a mini boss to deal with, and it's a challenge for me at least to be a bit more on the defensive and counter effectively.
Between stages you can go to a temple and buy yourself skills and items for your team, though obviously they have different sets of skills, so you have to pick wisely with your money and spirits you collect in the levels. Apparently it has 9 total levels each with its own boss, a boss rush mode (from glancing at the achievements), and multiple difficulties. There's even a DMC-like ranking system when you're doing battle.
While I'm not doing so hot at the game for the most part, I'm enjoying what it's offering. The music is pretty awesome when the battles are going, and I'm going t work and get the systems down pat to do some actually flashy moves (on purpose).
That's just my quick impressions. You can go ahead and make fun of me, since I streamed it and you can watch me to terrible at the bosshttp://www.twitch.tv/volcynika/b/478933408
I also don't like the money collecting sound. Kind of annoying. But still fun so far!
They aren't even pricing MW1 that low during sales
FYI, IndieGameStand's new deal is Full Bore: Soundtrack Edition. Once approved on Greenlight, you get a Steam key according to the Redeem on Greenlight button.
Cheers for the heads up. Looked at it before, and seems like a decent little game. Seems my mere $1.50 was more than enough to BTA.
FYI, IndieGameStand's new deal is Full Bore: Soundtrack Edition. Once approved on Greenlight, you get a Steam key according to the Redeem on Greenlight button.
That's confusing me a bit, if the bta bonus is the soundtrack why is the non-bta version being advertised as the soundtrack edition?
It's my birthday today, weee
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