cheststrongwell
my cake, fuck off
Sir, You are being hunted is hard as hell. I need to find a gun!
Is there anything preventing DD services on the PC to implement the 'play as you download' features of the PS4\XB1?
From a Polygon article on MGSV Kojima interview
I think they were mistaken, but we can keep hoping.
http://www.polygon.com/2013/10/23/4...gear-solid-5-open-worlds-and-the-need-for-the
Sir, You are being hunted is hard as hell. I need to find a gun!
Amazing, and deserved.
Why is Sacred Gold not on sale?
How can a game be approved to be released like that, I have honestly no idea but there should not be allowed surface like that, it's offensive.
I want to know if the bajillion EA deals over the past 6-odd months are because the company wants to get a sense of how much money it's leaving on the table by petulantly ignoring Steam or if it's just giving people plenty of opportunities to pick up its Steam catalogue before it too is yanked.
Why is Sacred Gold not on sale?
So I take it uPlay still exists
Daily: Euro Truck simulator 2 66% off (not active yet, could be 35 minutes like yesterday)
So I take it uPlay still exists
It's Grief next target.
They're trying to devalue their brands obviously, and then reboot them once all grievous harm has been done.
Think Steam is still having a couple of odd issues. Tried redeeming my Arkham Origins key and it took me to the success screen, but without the game listed on that screen.
Pressed finish and no Arkham Origins in my library. Tried redeeming again and it said I already owned that product. Was going to go raise a support ticket, but 10 minutes later I had a message saying it can't be unlocked yet but it appeared in my library at least.
Oh well, GOT ACE ATTORNEY DON'T CARE <<<<3333
Is there anything preventing DD services on the PC to implement the 'play as you download' features of the PS4\XB1?
I was interviewed last week by Paul Hyman of The Hollywood Reporter, for his weekly column appearing today, delving into the oncoming wave that is digital content distribution, a la Steam, and new contender on the block, Game xStream.
There's a lot of resistance to digital distribution because of the way Valve handled it with Half-Life 2, which even today continues to annoy more than its fair share of paying customers. Definitely, there are kinks to be worked out, but rather than condemn digital distribution based on Steam alone, I think it has a bright future. And if anything, it may be one of the most promising ways for independent developers to bootstrap themselves, and bypass the entire publisher/retailer model, which is closed to most indies.
I have a strong belief that digital distribution is about to catch on like Jar-Jar bashing. Or, more seriously, like CDs did after Myst hit the scene in the early 90's.
Sure, we all hate only authentication, but that's not an inherent feature of online distribution. Online distribution, at it's core, is merely a way to buy a game without having to go to a store. That's it. Steam has given everyone the impression that it also means an online tether used as copy protection. But that's something else entirely, and has unfortunately given online distribution a bad name.
3D Realms choose to work with Game xStream because their service is not only highly flexible, meaning that a whole list of features can be either used or not, but because it allows what in my opinion is the most important feature of all, and one that Steam does not support: A player can buy a game, and within minutes start playing it, without needing to download the entire game. For example, I can start downloading the Doom 3 demo -- one of the most content intense games currently available -- and within six minutes I'm playing it as if I have the full game, racing like a madman through the opening level, while the game continues to download itself in the background. (You can not catch up to where new content isn't available.)
This single feature makes digital distribution truly viable for the mass gamer market, because it satisfies the desire to play the game right away (or nearly so). Without this single feature, you'd need to wait an hour to many hours to begin playing, and that sours the impulse desire of buying and playing right away.
I've been on record for saying that I didn't think digital distribution would ever catch on for the triple-A games, because I didn't think people wanted to wait for massive downloads, but Game xStream jumps this hurdle. And another nice thing is that there's no effort by the developer at all. No need to order content in a certain way. The process is completely transparent to developers. That cannot be underestimated as a selling point in getting Game xStream (or similar systems) accepted by publishers, and developers.
Damn, no cart button too.
I installed that today. Didn't get around to playing it, though, but I will!
Fuck, I already said it but I will say it again, you post like horny bucks who just got released out of jail crossing path with a doe. It's wonderful in itself but these last few days I stopped counting the number of time the time it took me to write a post was sufficient to render it utterly useless.
Fun facts with Li Kao - To make this post I upgraded my English vocabulary about rabbits.
Fuck, I already said it but I will say it again, you post like horny bucks who just got released out of jail crossing path with a doe. It's wonderful in itself but these last few days I stopped counting the number of time the time it took me to write a post was sufficient to render it utterly useless.
Fun facts with Li Kao - To make this post I upgraded my English vocabulary about rabbits.
Fuck, I already said it but I will say it again, you post like horny bucks who just got released out of jail crossing path with a doe. It's wonderful in itself but these last few days I stopped counting the number of time the time it took me to write a post was sufficient to render it utterly useless.
Fun facts with Li Kao - To make this post I upgraded my English vocabulary about rabbits.
Is there anything preventing DD services on the PC to implement the 'play as you download' features of the PS4\XB1?
That Ride to Hell Retribution Metascore is amazing.
I actually liked the first Dead Island, finished and then helped a friend with some quests, I wonder how the second looks on a pretty PC with pretty settings. I know it must be more of the same, but I liked the first one (PS3) so it got me wondering.
No updates on Enslaved?
first up : back into Dark Souls
I want to know if the bajillion EA deals over the past 6-odd months are because the company wants to get a sense of how much money it's leaving on the table by petulantly ignoring Steam or if it's just giving people plenty of opportunities to pick up its Steam catalogue before it too is yanked.
No updates on Enslaved?
Is there anything preventing DD services on the PC to implement the 'play as you download' features of the PS4XB1?
It's published by Strategy First.
If you give any credibility to Gabe's projections of Valve's recent revenue growth (>50% year over year), one would have to assume it's the first option and not the second.
Sure, some of Valve's revenue growth is likely from Dota 2, but the vast majority of it has to be from Steam. I wouldn't be surprised if the real play with Dota 2 isn't as a free gateway to getting a much bigger Asian market onto Steam.
I stand firm in my belief that anyone trying to sell a PC game is simply dumb to ignore/avoid Steam's 50+ million PC gamers regardless of the revenue cut. I have seen no evidence of Origin's success that would convince me otherwise. If anything, EA's public statements on Origin during earnings calls have always been vague and have almost exclusively lumped Origin in with its mobile business and talked about generically as "digital". Even then, their combined user base with mobile has still been smaller than Valve's PC gaming only user base.
The problem is that once a bunch of executives decide something as big as leaving Steam and building Origin is a good idea is that it takes a lot of evidence to the contrary for them to rethink things. Often, it takes somebody new coming in.
But correct me if i'm wrong, such system isn't used Steam\Origin\Uplay and not in any close to uniform way. I wonder why it is and if there needs to be a big change for these services to support it that way.Already implemented brah.. in 2005
http://dukenukem.typepad.com/game_matters/2005/06/digital_distrib.html
I'm still not quite sure which side of the fence I fall on. On the one hand, EA deals always shoot up the Steam sales charts (which is based on revenue rather than unit sales), something which is hard to ignore, but on the other, after EA's utterly transparent* song and dance about Valve's change in DLC policy being the reason why it had pulled a couple of its games and wouldn't be releasing any future games on the service, I frankly would not be surprised if the company's current catalogue disappeared from Steam overnight.
* See, EA labelled Valve as the instigator, stating that a recently change in policy made it difficult to maintain a meaningful relationship with its customers. This change? DLC for future games released on Steam would need to be offered through the store, hence EA taking its a couple of its balls to Origin and all but abandoning the court. There was a rumour floating around at the time that the actual reason the relationship between EA and Valve had soured was that EA had demanded a larger revenue cut, something Valve flatly refused -- EA's bald-faced lie lends an air of credence to this.
I'm still not quite sure which side of the fence I fall on. On the one hand, EA deals always shoot up the Steam sales charts (which is based on revenue rather than unit sales), something which is hard to ignore, but on the other, after EA's utterly transparent* song and dance about Valve's change in DLC policy being the reason why it had pulled a couple of its games and wouldn't be releasing any future games on the service, I frankly would not be surprised if the company's current catalogue disappeared from Steam overnight.
* See, EA labelled Valve as the instigator, stating that a recently change in policy made it difficult to maintain a meaningful relationship with its customers. This change? DLC for future games released on Steam would need to be offered through the store, hence EA taking its a couple of its balls to Origin (Crysis 2 and Dragon Age 2, which wouldn't have been affected by the revised policy since they had already been released) and all but abandoning the court. There was a rumour floating around at the time that the actual reason the relationship between EA and Valve had soured was that EA had demanded a larger revenue cut, something Valve flatly refused -- EA's bald-faced lie lends an air of credence to this.
It's Grief next target.
Could it be that Riccitiello's departure had something to do with it? Maybe the new CEO is not adverse as selling from wherever...
I hate UPlay so much more than GFWL.Any impressions on the Secret Files games?
There are actually plenty of parallels you can draw between Uplay and GFWL. Its actually a big red herring in that they allow you to purchase and own your games through Steam, but that ownership is entirely dependent on the Uplay client actually functioning.